This commit is contained in:
Sam 2023-04-17 18:10:38 +12:00
parent aeed45cc70
commit ff94cff820
15 changed files with 1493 additions and 41 deletions

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@ -34,8 +34,8 @@
Press "P" to show/hide the control panel
</p>
<br>
<p>Degrees Per Second</p>
<input type="text" id="inputDegPerSec" value="5" onchange="ChangeDegPerSec(this.value)">
<p>Speed</p>
<input type="text" id="inputDegPerSec" value="10" onchange="ChangeDegPerSec(this.value)">
<br>
<p>Controls</p>
<div class="controls">

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@ -3,15 +3,11 @@ async function fetchConfig(className) {
const config = {
PolyTwistColourWidth: [
{ type: "range", min: 3, max: 10, defaultValue: 5, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 400, property: "width" },
{ type: "range", min: 400, max: 400, defaultValue: 400, property: "width" },
{ type: "range", min: 2, max: 5, defaultValue: 5, property: "line_width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{
type: "range",
min: -180,
max: 180,
defaultValue: -90,
property: "rotation",
},
{ type: "range", min: -180, max: 180, defaultValue: -90, property: "rotation", },
{ type: "range", min: 1, max: 500, defaultValue: 100, property: "speedMultiplier", },
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#42f57b", property: "colour2" },
],
@ -219,7 +215,7 @@ function drawEyelidAccident(x1, y1) {
ctx.stroke();
}
function DrawPolygon(sides, width, rotation, colour) {
function DrawPolygon(sides, width, rotation, colour,line_width) {
ctx.beginPath();
ctx.moveTo(
centerX + width * Math.cos((rotation * Math.PI) / 180),
@ -229,14 +225,14 @@ function DrawPolygon(sides, width, rotation, colour) {
for (var i = 1; i <= sides; i += 1) {
ctx.lineTo(
centerX +
width *
Math.cos((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180),
width *
Math.cos((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180),
centerY +
width * Math.sin((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180)
width * Math.sin((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180)
);
}
ctx.strokeStyle = colour;
ctx.lineWidth = 3;
ctx.lineWidth = line_width;
ctx.stroke();
}

View File

@ -7,7 +7,7 @@ centerX = ctx.canvas.width / 2;
centerY = ctx.canvas.height / 2;
let deg_per_sec = 5;
let deg_per_sec = 10;
let targetFps = 60;
let frameDuration = 1000 / targetFps;
@ -39,6 +39,8 @@ function createInstance(className, args) {
}
}
async function updateDrawObj() {
const shapeSelector = document.getElementById("shape-selector");
const selectedShape = shapeSelector.value;
@ -52,6 +54,9 @@ async function updateDrawObj() {
.map((item) => item.defaultValue);
drawObj = createInstance(selectedShape, defaultValues);
// drawObj = await createShapeWithRandomProperties(813311281, config1);
console.log(drawObj)
drawObj.initialise(config);
}

View File

@ -1,6 +1,7 @@
class BaseShape {
constructor() {
this.controls = []; // Keep track of created elements and event listeners
this.speedMultiplier = 100;
}
initialise(config) {
@ -8,6 +9,9 @@ class BaseShape {
const { element, listener } = addControl(item, this);
this.controls.push({ element, listener });
}
const { element, listener } = addControl({ type: "range", min: 1, max: 500, defaultValue: 100, property: "speedMultiplier", }, this);
this.controls.push({ element, listener });
}
remove() {
@ -30,20 +34,23 @@ class BaseShape {
}
class PolyTwistColourWidth extends BaseShape {
constructor(sides, width, depth, rotation, colour1, colour2) {
constructor(sides, width,line_width, depth, rotation, speedMultiplier,colour1, colour2) {
super();
this.sides = sides;
this.width = width;
this.line_width = line_width;
this.depth = depth;
this.rotation = rotation;
this.speedMultiplier = speedMultiplier;
this.colour1 = colour1;
this.colour2 = colour2;
}
draw(innerRotation) {
draw(rotation) {
rotation*=(this.speedMultiplier/100)
let out_angle = 0;
const innerAngle = 180 - ((this.sides - 2) * 180) / this.sides;
const scopeAngle = innerRotation - (innerAngle * Math.floor(innerRotation / innerAngle));
const scopeAngle = rotation - (innerAngle * Math.floor(rotation / innerAngle));
if (scopeAngle < innerAngle / 2) {
out_angle = innerAngle / (2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) - innerAngle / 2;
@ -57,7 +64,7 @@ class PolyTwistColourWidth extends BaseShape {
for (let i = 0; i < this.depth; i++) {
const fraction = i / this.depth;
const ncolour = LerpHex(this.colour1, this.colour2, fraction);
DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation, ncolour);
DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation, ncolour,this.line_width);
}
}
}
@ -68,19 +75,22 @@ class FloralPhyllo extends BaseShape {
this.depth = depth;
this.colour1 = colour1;
this.colour2 = colour2;
this.speedMultiplier = 500;
}
draw(angle) {
draw(rotation) {
rotation*=(this.speedMultiplier/100)
// var c = 24; //something to do with width. but not width
var c = 1; //something to do with width. but not width
//dont make larger than 270 unless altering the number of colours in lerpedColours
for (let n = 200; n > 0; n -= 1) {
const a = n * angle / 1000; //137.5;
// let ncolour = LerpHex(this.colour1, this.colour2, n);
const a = n * rotation / 1000; //137.5;
const r = c * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
drawEyelid(n * 2.4 + 40, x, y, this.colour1);
drawEyelid(n * 2.4 + 40, x, y, ncolour);
}
}
}
@ -93,6 +103,7 @@ class Spiral1 extends BaseShape {
}
draw(rotation) {
rotation*=(this.speedMultiplier/100)
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
@ -129,6 +140,7 @@ class FloralAccident extends BaseShape {
}
draw(rotation) {
rotation*=(this.speedMultiplier/100)
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
@ -164,13 +176,13 @@ class FloralPhyllo_Accident extends BaseShape {
this.colour2 = colour2;
}
draw(angle) {
draw(rotation) {
rotation*=(this.speedMultiplier/100)
var c = 24; //something to do with width. but not width
for (let n = 0; n < 300; n += 1) {
let ncolour = LerpHex(this.colour1, this.colour2, Math.cos(rad(n / 2)));
let a = n * (angle / 1000 + 100); //137.5;
let a = n * (rotation / 1000 + 100); //137.5;
let r = c * Math.sqrt(n);
let x = r * Math.cos(a) + centerX;
let y = r * Math.sin(a) + centerY;
@ -191,9 +203,10 @@ class Nodal_expanding extends BaseShape {
this.colour_change = colour_change
}
draw(step) {
let colour_change = this.colour_change / 10
var angle = 360 / this.points * step
draw(rotation) {
rotation*=(this.speedMultiplier/100)
let colour_change = this.colour_change / 8
var angle = 360 / this.points * rotation
var start_angle = angle;
var done = false;
@ -209,6 +222,7 @@ class Nodal_expanding extends BaseShape {
length += this.expand;
ctx.lineWidth = this.line_width;//try 1
ctx.strokeStyle = ncolour;
ctx.lineCap = "round"
// ctx.strokeStyle = colourToText(ncolour);
console.log(ncolour)
ctx.stroke();
@ -227,14 +241,15 @@ class Nodal extends BaseShape {
this.colour = colour;
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(rotate) {
draw(rotation) {
rotation*=(this.speedMultiplier/100)
// console.log(rotate)
var angle = 360 / this.points * this.step
ctx.beginPath();
var start_angle = angle;
var done = false;
var total_moves = 1;
ctx.moveTo(centerX + (Math.cos(rad(angle + rotate)) * this.width), centerY + (Math.sin(rad(angle + rotate)) * this.width));
ctx.moveTo(centerX + (Math.cos(rad(angle + rotation)) * this.width), centerY + (Math.sin(rad(angle + rotation)) * this.width));
while (done != true) {
if ((total_moves * this.step) % this.points != 0) {
@ -246,7 +261,7 @@ class Nodal extends BaseShape {
}
}
for (let z = 1; z <= total_moves; z++) {
ctx.lineTo(centerX + (Math.cos(rad(angle * z + rotate)) * this.width), centerY + (Math.sin(rad(angle * z + rotate)) * this.width));
ctx.lineTo(centerX + (Math.cos(rad(angle * z + rotation)) * this.width), centerY + (Math.sin(rad(angle * z + rotation)) * this.width));
}
ctx.lineWidth = this.line_width;//try 1
ctx.strokeStyle = this.colour;
@ -263,12 +278,12 @@ class Phyllotaxis extends BaseShape {
this.colour2 = colour2;
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(angle) {
draw(rotation) {
rotation*=(this.speedMultiplier/100)
for (let n = 0; n < this.nMax; n += 1) {
const ncolour = LerpHex(this.colour1, this.colour2, n / this.nMax);
// const ncolour = LerpHex(this.colour1, this.colour2, (n/this.nMax)**2);
const a = n * (angle / 1000)//137.5;
const a = n * (rotation / 1000)//137.5;
const r = this.width * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
@ -302,12 +317,13 @@ class SquareTwist_angle extends BaseShape {
ctx.restore();
}
// DrawSquareTwist_angle(400,0,rotation,"red")
draw(innerRotation) {
let out_angle = innerRotation;
draw(rotation) {
rotation*=(this.speedMultiplier/100)
let out_angle = rotation;
let widthMultiplier = 1 / (2 * Math.sin(Math.PI / 180 * (130 - out_angle + 90 * Math.floor(out_angle / 90)))) + 0.5
for (let i = 0; i < 25; i++) {
this.drawSquare(innerRotation * i, this.width * widthMultiplier ** i, this.colour1)
this.drawSquare(rotation * i, this.width * widthMultiplier ** i, this.colour1)
}
}
@ -333,6 +349,7 @@ class rectangle_pattern1 extends BaseShape {
}
// Draw_rectangle_pattern1(rotation, squares, 200, "blue");
draw(rotation) {
rotation*=(this.speedMultiplier/100)
for (let z = 0; z < 360; z += 360 / this.squares) {
this.drawSquare(z + rotation, this.width, this.colour1);
}
@ -354,14 +371,15 @@ class EyePrototype extends BaseShape {
];
this.cooldown = 0;
}
drawEyelid(step) {
drawEyelid(rotation) {
rotation*=(this.speedMultiplier/100)
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(this.points[0][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 - step, this.points[1][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 - rotation, this.points[1][0], this.points[0][1]);
ctx.moveTo(this.points[0][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 + step, this.points[1][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 + rotation, this.points[1][0], this.points[0][1]);
ctx.stroke();
}
eyelidCut(step) {

16
rfid/config.json Normal file
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@ -0,0 +1,16 @@
{
"PolyTwistColourWidth": [
{ "type": "range", "min": 3, "max": 10, "defaultValue": 5, "property": "sides" },
{ "type": "range", "min": 1, "max": 600, "defaultValue": 300, "property": "width" },
{ "type": "range", "min": 1, "max": 100, "defaultValue": 50, "property": "depth" },
{ "type": "range", "min": 0, "max": 360, "defaultValue": 180, "property": "rotation" },
{ "type": "color", "defaultValue": "#4287f5", "property": "colour1" },
{ "type": "color", "defaultValue": "#42f57b", "property": "colour2" }
],
"FloralPhyllo": [
{ "type": "range", "min": 1, "max": 600, "defaultValue": 300, "property": "width" },
{ "type": "range", "min": 1, "max": 100, "defaultValue": 50, "property": "depth" },
{ "type": "color", "defaultValue": "#4287f5", "property": "colour1" },
{ "type": "color", "defaultValue": "#4287f5", "property": "colour2" }
]
}

111
rfid/css/styles.css Normal file
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@ -0,0 +1,111 @@
body {
-webkit-box-sizing: border-box;
/* Safari/Chrome, other WebKit */
-moz-box-sizing: border-box;
/* Firefox, other Gecko */
box-sizing: border-box;
/* Opera/IE 8+ */
height: 100%
}
p {
margin: 0px;
}
canvas {
position: absolute;
}
#toolbar {
display: flex;
flex-flow: column;
height: 100%;
position: absolute;
padding: 0px 20px 0px 20px;
width: 500px;
height: 100vh;
background-color: rgb(189, 189, 189);
}
#custom {
display: flex;
flex-flow: column;
height: 100%;
/* position: absolute; */
padding: 0px 20px 0px 20px;
/* width: 500px; */
/* height: 100vh; */
background-color: rgb(189, 189, 189);
}
.button {
display: block;
position: absolute;
right: 20px;
z-index: 100;
}
.controls {
display: flex;
margin: 8px 0px;
}
.controlFrameButton {
width: 8%;
}
.controlPauseButton {
width: 80%;
margin: auto;
}
/* <!-- HTML !-->
<button class="button-8" role="button">Button 8</button> */
/* CSS */
.button-8 {
background-color: #e1ecf4;
border-radius: 3px;
border: 1px solid #7aa7c7;
box-shadow: rgba(255, 255, 255, .7) 0 1px 0 0 inset;
box-sizing: border-box;
color: #1f3f55;
cursor: pointer;
display: inline-block;
/* font-family: -apple-system,system-ui,"Segoe UI","Liberation Sans",sans-serif; */
font-size: 13px;
font-weight: 400;
line-height: 1.15385;
/* margin: 0; */
outline: none;
padding: 8px .8em;
position: relative;
text-align: center;
text-decoration: none;
user-select: none;
-webkit-user-select: none;
touch-action: manipulation;
vertical-align: baseline;
white-space: nowrap;
}
.button-8:hover,
.button-8:focus {
background-color: #b3d3ea;
color: #2c5777;
}
.button-8:focus {
box-shadow: 0 0 0 4px rgba(0, 149, 255, .15);
}
.button-8:active {
background-color: #a0c7e4;
box-shadow: none;
color: #2c5777;
}
.buttonReset{
background-color: #f4e1e1;
}

58
rfid/index.html Normal file
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@ -0,0 +1,58 @@
<!DOCTYPE html>
<html>
<!-- ahhh -->
<head>
<title>Document</title>
<link rel="stylesheet" href="./css/styles.css">
</head>
<body style="margin:0;">
<canvas id="myCanvas" style="display: block;box-sizing: border-box;"></canvas>
<div id="toolbar">
<br>
<select id="shape-selector">
<option value="PolyTwistColourWidth">PolyTwistColourWidth</option>
<option value="FloralPhyllo">FloralPhyllo</option>
<option value="FloralPhyllo_Accident">FloralPhyllo_Accident</option>
<option value="Spiral1">Spiral1</option>
<option value="FloralAccident">FloralAccident</option>
<option value="Nodal_expanding">Nodal_expanding</option>
<option value="Nodal">Nodal</option>
<option value="Phyllotaxis">Phyllotaxis</option>
<option value="SquareTwist_angle">SquareTwist_angle</option>
<option value="rectangle_pattern1">rectangle_pattern1</option>
<option value="EyePrototype">EyePrototype</option>
</select>
<div id="custom"></div>
<br>
<p>Controls:</p>
<p>
Press "Space" to pause and start the animation
</p>
<p>
Press "P" to show/hide the control panel
</p>
<br>
<p>Degrees Per Second</p>
<input type="text" id="inputDegPerSec" value="5" onchange="ChangeDegPerSec(this.value)">
<br>
<p>Controls</p>
<div class="controls">
<button class="controlFrameButton button-8" onclick="BackwardFrame()"><</button>
<button class="controlPauseButton button-8" id="pauseButton" onclick="TogglePause()">Play</button>
<button class="controlFrameButton button-8" onclick="ForwardFrame()">></button>
</div>
<button class="buttonReset button-8" id="resetButton" onclick="Reset()">Reset Rotation</button>
</div>
<div>
<button onclick="manualToggleSettings()" class="button">Show/hide</button>
</div>
</body>
<script src="./js/helper.js" type="text/javascript"></script>
<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
<script src="./js/math.js" type="text/javascript"></script>
<script src="./js/objects.js" type="text/javascript"></script>
<script src="./js/index.js"></script>
</html>

284
rfid/js/helper.js Normal file
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@ -0,0 +1,284 @@
async function fetchConfig(className) {
// const config = await $.getJSON("config.json");
const config = {
PolyTwistColourWidth: [
{ type: "range", min: 3, max: 10, defaultValue: 5, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{ type: "range", min: -180, max: 180, defaultValue: -90, property: "rotation" },
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#42f57b", property: "colour2" },
],
FloralPhyllo: [
{ type: "range", min: 1, max: 600, defaultValue: 300, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#4287f5", property: "colour2" },
],
Spiral1: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#4287f5", property: "colour" },
],
FloralAccident: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#4287f5", property: "colour" },
],
FloralPhyllo_Accident: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
],
Nodal_expanding: [
{ type: "range", min: 1, max: 100, defaultValue: 5, property: "expand" },
{ type: "range", min: 1, max: 100000, defaultValue: 100000, property: "points" },
{ type: "range", min: 1, max: 10, defaultValue: 3, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
{ type: "range", min: 0, max: 10, defaultValue: 5, property: "colour_change" },
],
Nodal: [
{ type: "range", min: 1, max: 1000, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 20, defaultValue: 10, property: "points" },
{ type: "range", min: 1, max: 10, defaultValue: 3, property: "line_width" },
{ type: "range", min: 1, max: 20, defaultValue: 1, property: "step" },
{ type: "color", defaultValue: "#2D81FC", property: "colour" },
],
Phyllotaxis: [
{ type: "range", min: 1, max: 40, defaultValue: 24, property: "width" },
{ type: "range", min: 1, max: 1000, defaultValue: 300, property: "nMax" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
],
SquareTwist_angle: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
rectangle_pattern1: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "squares" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
EyePrototype: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "squares" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
};
return config[className];
}
function addControl(item, instance) {
// console.log(item);
let parentDiv = document.getElementById("custom");
let title = document.createElement("p");
title.innerText = item.property + ": " + item.defaultValue;
title.id = "elText" + item.property;
let control = document.createElement("input");
control.type = item.type;
if (item.type === "range") {
control.min = item.min;
control.max = item.max;
}
control.value = item.defaultValue;
control.className = "control";
control.id = "el" + item.property;
const listener = (event) => {
const newValue = event.target.value;
instance[item.property] =
item.type === "range" ? parseInt(newValue, 10) : newValue;
title.innerText = item.property + ": " + newValue;
};
control.addEventListener("input", listener);
parentDiv.appendChild(title);
parentDiv.appendChild(control);
return { element: control, listener };
}
function drawEyelid(width, x1, y1, colour) {
x1 -= centerX;
y1 -= centerY;
const angle = Math.atan2(y1, x1);
const cosAngle = Math.cos(angle);
const sinAngle = Math.sin(angle);
const x2 = cosAngle * width;
const y2 = sinAngle * width;
const x3Old = width / 2;
const y3Old = width / 2;
const x4Old = width / 2;
const y4Old = -width / 2;
const x3 = x3Old * cosAngle - y3Old * sinAngle;
const y3 = x3Old * sinAngle + y3Old * cosAngle;
const x4 = x4Old * cosAngle - y4Old * sinAngle;
const y4 = x4Old * sinAngle + y4Old * cosAngle;
x1 += centerX;
y1 += centerY;
const x2Final = x2 + x1;
const y2Final = y2 + y1;
const x3Final = x3 + x1;
const y3Final = y3 + y1;
const x4Final = x4 + x1;
const y4Final = y4 + y1;
ctx.beginPath();
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x3Final, y3Final, x2Final, y2Final);
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x4Final, y4Final, x2Final, y2Final);
ctx.fillStyle = colour;
ctx.fill();
ctx.lineWidth = 2;
ctx.strokeStyle = "black";
ctx.stroke();
}
function drawEyelidAccident(x1, y1) {
let leafWidth = 120;
let leafHeight = 60;
x1 -= centerX;
y1 -= centerY;
let angle = Math.atan(y1 / x1);
// if(angle >=Math.PI){
// angle -=Math.PI
// console.log("greater called")
// }
angle = Math.abs(angle);
let x2Old = 0 + leafWidth;
let y2Old = 0;
let x3Old = 0 + leafWidth / 2;
let y3Old = 0 + leafHeight / 2;
let x4Old = 0 + leafWidth / 2;
let y4Old = 0 - leafHeight / 2;
let x2 = x2Old * Math.cos(angle) - y2Old * Math.sin(angle);
let y2 = x2Old * Math.sin(angle) + y2Old * Math.cos(angle);
let x3 = x3Old * Math.cos(angle) - y3Old * Math.sin(angle);
let y3 = x3Old * Math.sin(angle) + y3Old * Math.cos(angle);
let x4 = x4Old * Math.cos(angle) - y4Old * Math.sin(angle);
let y4 = x4Old * Math.sin(angle) + y4Old * Math.cos(angle);
let oldx1 = x1;
let oldy1 = y1;
x1 += centerX; // +x2/2
y1 += centerY; // +x2/2
x2 += x1;
y2 += y1;
x3 += x1;
y3 += y1;
x4 += x1;
y4 += y1;
ctx.beginPath();
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x3, y3, x2, y2);
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x4, y4, x2, y2);
ctx.fillStyle = "black";
ctx.fill();
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x3, y3, x2, y2);
ctx.moveTo(x1, y1);
ctx.quadraticCurveTo(x4, y4, x2, y2);
ctx.strokeStyle = "orange";
ctx.stroke();
}
function DrawPolygon(sides, width, rotation, colour) {
ctx.beginPath();
ctx.moveTo(
centerX + width * Math.cos((rotation * Math.PI) / 180),
centerY + width * Math.sin((rotation * Math.PI) / 180)
);
for (var i = 1; i <= sides; i += 1) {
ctx.lineTo(
centerX +
width *
Math.cos((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180),
centerY +
width * Math.sin((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180)
);
}
ctx.strokeStyle = colour;
ctx.lineWidth = 3;
ctx.stroke();
}
function rad(degrees) {
return (degrees * Math.PI) / 180;
}
function colourToText(colour) {
return "rgb(" + colour[0] + "," + colour[1] + "," + colour[2] + ")";
}
function LerpHex(a, b, amount) {
var ah = parseInt(a.replace(/#/g, ""), 16),
ar = ah >> 16,
ag = (ah >> 8) & 0xff,
ab = ah & 0xff,
bh = parseInt(b.replace(/#/g, ""), 16),
br = bh >> 16,
bg = (bh >> 8) & 0xff,
bb = bh & 0xff,
rr = ar + amount * (br - ar),
rg = ag + amount * (bg - ag),
rb = ab + amount * (bb - ab);
return (
"#" + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1)
);
}
function LerpRGB(a, b, t) {
if (t < 0) {
t *= -1;
}
var newColor = [0, 0, 0];
newColor[0] = a[0] + (b[0] - a[0]) * t;
newColor[1] = a[1] + (b[1] - a[1]) * t;
newColor[2] = a[2] + (b[2] - a[2]) * t;
return newColor;
}
function render_clear() {
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.fillStyle = "black";
ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
}
function render_clear() {
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.fillStyle = "black";
ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
}

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//jshint esversion:8
var seed = cyrb128("813311281");
var rand = sfc32(seed[0], seed[1], seed[2], seed[3]);
var gateway = `ws://192.168.20.16/ws`;
var websocket;
window.addEventListener('load', onLoad);
function initWebSocket() {
console.log('Trying to open a WebSocket connection...');
websocket = new WebSocket(gateway);
websocket.onopen = onOpen;
websocket.onclose = onClose;
websocket.onmessage = onMessage; // <-- add this line
}
function onOpen(event) {
console.log('Connection opened');
}
function onClose(event) {
console.log('Connection closed');
setTimeout(initWebSocket, 2000);
}
function onMessage(event) {
console.log(event.data)
console.log("--")
setSeed(event.data)
Reset()
updateDrawObj()
// TogglePause()
}
function onLoad(event) {
initWebSocket();
}
function setSeed(val){
seed = cyrb128(val+"1");
rand = sfc32(seed[0], seed[1], seed[2], seed[3]);
}
let c = document.getElementById("myCanvas");
let ctx = c.getContext("2d");
ctx.canvas.width = window.innerWidth;
ctx.canvas.height = window.innerHeight;
centerX = ctx.canvas.width / 2;
centerY = ctx.canvas.height / 2;
let deg_per_sec = 5;
let targetFps = 60;
let frameDuration = 1000 / targetFps;
let rotation = 0; //was = j = angle
let paused = true;
render_clear();
let drawObj = null;
const classMap = {
PolyTwistColourWidth: PolyTwistColourWidth,
FloralPhyllo: FloralPhyllo,
Spiral1: Spiral1,
FloralAccident: FloralAccident,
FloralPhyllo_Accident: FloralPhyllo_Accident,
Nodal_expanding: Nodal_expanding,
Nodal: Nodal,
Phyllotaxis: Phyllotaxis,
SquareTwist_angle: SquareTwist_angle,
rectangle_pattern1: rectangle_pattern1,
EyePrototype: EyePrototype,
// Add more class constructors here as needed
};
function createInstance(className, args) {
if (classMap.hasOwnProperty(className)) {
return new classMap[className](...args);
} else {
throw new Error(`Unknown class name: ${className}`);
}
}
function cyrb128(str) {
let h1 = 1779033703, h2 = 3144134277,
h3 = 1013904242, h4 = 2773480762;
for (let i = 0, k; i < str.length; i++) {
k = str.charCodeAt(i);
h1 = h2 ^ Math.imul(h1 ^ k, 597399067);
h2 = h3 ^ Math.imul(h2 ^ k, 2869860233);
h3 = h4 ^ Math.imul(h3 ^ k, 951274213);
h4 = h1 ^ Math.imul(h4 ^ k, 2716044179);
}
h1 = Math.imul(h3 ^ (h1 >>> 18), 597399067);
h2 = Math.imul(h4 ^ (h2 >>> 22), 2869860233);
h3 = Math.imul(h1 ^ (h3 >>> 17), 951274213);
h4 = Math.imul(h2 ^ (h4 >>> 19), 2716044179);
return [(h1 ^ h2 ^ h3 ^ h4) >>> 0, (h2 ^ h1) >>> 0, (h3 ^ h1) >>> 0, (h4 ^ h1) >>> 0];
}
function sfc32(a, b, c, d) {
return function () {
a >>>= 0; b >>>= 0; c >>>= 0; d >>>= 0;
var t = (a + b) | 0;
a = b ^ b >>> 9;
b = c + (c << 3) | 0;
c = (c << 21 | c >>> 11);
d = d + 1 | 0;
t = t + d | 0;
c = c + t | 0;
return (t >>> 0) / 4294967296;
}
}
function PRNGinRange(min = 0, max = 100) {
// find diff
let difference = max - min;
// generate random number
let randTmp = rand();
// multiply with difference
randTmp = Math.floor(randTmp * difference);
// add with min value
randTmp = randTmp + min;
return randTmp;
}
async function createShapeWithRandomProperties(inputNumber, shapeConfig) {
// const shapeName = Object.keys(shapeConfig)[PRNGinRange(0, Object.keys(shapeConfig).length - 1)];
const shapeName = Object.keys(shapeConfig)[PRNGinRange(0, Object.keys(shapeConfig).length - 1)];
const ShapeClass = classMap[shapeName];
const config = await fetchConfig(shapeName);
const properties = {};
console.log(config)
config.forEach((item, index) => {
const min = item.min || 0;
const max = item.max || 1;
const randomValue = PRNGinRange(min, max);
// console.log(PRNGinRange(1, 100))
properties[item.property] = item.type === "color" ? "#4287f5" : Math.round(randomValue);
});
return new ShapeClass(...Object.values(properties));
}
async function updateDrawObj() {
const shapeSelector = document.getElementById("shape-selector");
const selectedShape = shapeSelector.value;
const configControls = await fetchConfig(selectedShape);
if (drawObj) {
drawObj.remove(); // Remove the previous instance
}
// Extract default values from the configuration
const defaultValues = configControls
// .filter((item) => item.type !== "color") // Exclude color inputs
.map((item) => item.defaultValue);
// drawObj = createInstance(selectedShape, defaultValues);
drawObj = await createShapeWithRandomProperties(813311281, config1);
console.log(drawObj)
drawObj.initialise(configControls);
}
updateDrawObj();
const config1 = {
PolyTwistColourWidth: [
{ type: "range", min: 3, max: 10, defaultValue: 5, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{
type: "range",
min: -180,
max: 180,
defaultValue: -90,
property: "rotation",
},
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#42f57b", property: "colour2" },
],
FloralPhyllo: [
{ type: "range", min: 1, max: 600, defaultValue: 300, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#4287f5", property: "colour2" },
],
Spiral1: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#4287f5", property: "colour" },
],
FloralAccident: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#4287f5", property: "colour" },
],
FloralPhyllo_Accident: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
],
Nodal_expanding: [
{ type: "range", min: 1, max: 100, defaultValue: 5, property: "expand" },
{ type: "range", min: 1, max: 100000, defaultValue: 100000, property: "points" },
{ type: "range", min: 1, max: 10, defaultValue: 3, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
{ type: "range", min: 0, max: 10, defaultValue: 5, property: "colour_change" },
],
Nodal: [
{ type: "range", min: 1, max: 1000, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 20, defaultValue: 10, property: "points" },
{ type: "range", min: 1, max: 10, defaultValue: 3, property: "line_width" },
{ type: "range", min: 1, max: 20, defaultValue: 1, property: "step" },
{ type: "color", defaultValue: "#2D81FC", property: "colour" },
],
Phyllotaxis: [
{ type: "range", min: 1, max: 40, defaultValue: 24, property: "width" },
{ type: "range", min: 1, max: 1000, defaultValue: 300, property: "nMax" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
],
SquareTwist_angle: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
rectangle_pattern1: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "squares" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
EyePrototype: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "squares" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
};
function render() {
setTimeout(() => {
requestAnimationFrame(() => {
render_clear();
if (drawObj) {
drawObj.draw(rotation);
}
if (!paused) {
rotation += deg_per_sec / targetFps;
}
});
render();
}, frameDuration);
}
document
.getElementById("shape-selector")
.addEventListener("change", updateDrawObj);
let toolbarShowing = true;
document.addEventListener("keydown", toggleSettings);
function manualToggleSettings() {
console.log("hi")
toolbarShowing = !toolbarShowing;
let tb = document.getElementById("toolbar");
if (toolbarShowing) {
tb.style.display = "flex";
} else {
tb.style.display = "none";
}
}
function toggleSettings(e) {
if (e.key == "p") {
toolbarShowing = !toolbarShowing;
}
if (e.code === "Space") {
paused = !paused;
}
let tb = document.getElementById("toolbar");
if (toolbarShowing) {
tb.style.display = "flex";
} else {
tb.style.display = "none";
}
}
function TogglePause() {
let pb = document.getElementById("pauseButton");
paused = !paused;
if (paused) {
pb.textContent = "Play";
} else {
pb.textContent = "Pause";
}
}
function Reset() {
rotation = 0; //was = j = angle
currentFrame = 0;
}
function ForwardFrame() {
rotation += deg_per_sec / fps; // was = j = innerRotation, now = rotation
currentFrame += 1; // was = i
}
function BackwardFrame() {
rotation -= deg_per_sec / fps; // was = j = innerRotation, now = rotation
currentFrame -= 1; // was = i
}
function ChangeDegPerSec(newValue) {
deg_per_sec = newValue;
}
window.onload = render;

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function rotateMatrix2d(p, angle) {
// cos0 sin0
// -sin0 cos0
const angleD = rad(angle);
const r = [
[Math.cos(angleD), Math.sin(angleD)],
[-Math.sin(angleD), Math.cos(angleD)],
];
const newPoint = [
p[0] * r[0][0] + p[1] * r[0][1],
p[0] * r[1][0] + p[1] * r[1][1],
];
return newPoint;
}
function rotateMatrix3dX(p, angle) {
// cos0 sin0
// -sin0 cos0
const angleD = rad(angle);
const r = [
[1, 0, 0],
[0, Math.cos(angleD), -Math.sin(angleD)],
[0, Math.sin(angleD), Math.cos(angleD)],
];
const newPoint = [
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
];
return newPoint;
}
function rotateMatrix3dY(p, angle) {
// cos0 sin0
// -sin0 cos0
const angleD = rad(angle);
const r = [
[Math.cos(angleD), 0, Math.sin(angleD)],
[0, 1, 0],
[-Math.sin(angleD), 0, Math.cos(angleD)],
];
const newPoint = [
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
];
return newPoint;
}
function rotateMatrix3dZ(p, angle) {
// cos0 sin0
// -sin0 cos0
const angleD = rad(angle);
const r = [
[Math.cos(angleD), -Math.sin(angleD), 0],
[Math.sin(angleD), Math.cos(angleD), 0],
[0, 0, 1],
];
const newPoint = [
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
];
return newPoint;
}
function projectionOrth(v) {
const p = [
[1, 0, 0],
[0, 1, 0],
];
const nPoint = [
p[0][0] * v[0] + p[0][1] * v[1] + p[0][2] * v[2],
p[1][0] * v[0] + p[1][1] * v[1] + p[1][2] * v[2],
];
return nPoint;
}

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class BaseShape {
constructor() {
this.controls = []; // Keep track of created elements and event listeners
}
initialise(config) {
for (let item of config) {
const { element, listener } = addControl(item, this);
this.controls.push({ element, listener });
}
}
remove() {
this.controls.forEach(({ element, listener }) => {
if (element && listener) {
element.removeEventListener("input", listener);
}
if (element && element.parentElement) {
element.parentElement.removeChild(element);
const titleElement = document.getElementById("elText" + element.id.slice(2));
titleElement.parentElement.removeChild(titleElement);
}
});
this.controls = [];
}
draw() {
throw new Error("Draw function not implemented");
}
}
class PolyTwistColourWidth extends BaseShape {
constructor(sides, width, depth, rotation, colour1, colour2) {
super();
this.sides = sides;
this.width = width;
this.depth = depth;
this.rotation = rotation;
this.colour1 = colour1;
this.colour2 = colour2;
}
draw(innerRotation) {
let out_angle = 0;
const innerAngle = 180 - ((this.sides - 2) * 180) / this.sides;
const scopeAngle = innerRotation - (innerAngle * Math.floor(innerRotation / innerAngle));
if (scopeAngle < innerAngle / 2) {
out_angle = innerAngle / (2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) - innerAngle / 2;
} else {
out_angle = -innerAngle / (2 * Math.cos(((2 * Math.PI) / 3) - ((2 * Math.PI * scopeAngle) / (3 * innerAngle)))) + (innerAngle * 3) / 2;
}
let minWidth = Math.sin(rad(innerAngle / 2)) * (0.5 / Math.tan(rad(innerAngle / 2))) * 2;
let widthMultiplier = minWidth / Math.sin(Math.PI / 180 * (90 + innerAngle / 2 - out_angle + innerAngle * Math.floor(out_angle / innerAngle)));
for (let i = 0; i < this.depth; i++) {
const fraction = i / this.depth;
const ncolour = LerpHex(this.colour1, this.colour2, fraction);
DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation, ncolour);
}
}
}
class FloralPhyllo extends BaseShape {
constructor(width, depth, colour1, colour2) {
super();
this.width = width;
this.depth = depth;
this.colour1 = colour1;
this.colour2 = colour2;
}
draw(angle) {
// var c = 24; //something to do with width. but not width
var c = 1; //something to do with width. but not width
//dont make larger than 270 unless altering the number of colours in lerpedColours
for (let n = 200; n > 0; n -= 1) {
const a = n * angle / 1000; //137.5;
const r = c * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
drawEyelid(n * 2.4 + 40, x, y, this.colour1);
}
}
}
class Spiral1 extends BaseShape {
constructor(sides, width, colour) {
super();
this.sides = sides;
this.width = width;
this.colour = colour;
}
draw(rotation) {
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
var end = 0;
var n = this.width / ((this.width / 10) * (this.width / 10)) //pixel correction for mid leaf
for (let i = 1; i < this.sides + 1; i++) {
end = stt + rad(rot);
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width, this.width, stt + rad(rotation) - (stt - end) / 2, end + rad(rotation) + rad(n), 0);
ctx.strokeStyle = this.colour;
ctx.stroke();
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width, this.width, stt - rad(rotation), end - (end - stt) / 2 + rad(n) - rad(rotation), 0);
ctx.strokeStyle = this.colour;
ctx.stroke();
stt = end + -(rad(rot - piv)) //+rad(30);
}
}
}
class FloralAccident extends BaseShape {
constructor(sides, width, colour) {
super();
this.sides = sides;
this.width = width;
this.colour = colour;
}
draw(rotation) {
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
var end = 0;
var n = this.width / ((this.width / 10) * (this.width / 10)) //pixel correction for mid leaf
for (let i = 1; i < this.sides + 1; i++) {
end = stt + rad(rot);
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width, this.width, stt - (stt - end + rad(rotation)) / 2, end + rad(n), 0);
ctx.strokeStyle = this.colour;
ctx.stroke();
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width, this.width, stt, end - (end - stt - rad(rotation)) / 2 + rad(n), 0);
ctx.strokeStyle = this.colour;
ctx.stroke();
stt = end + -(rad(rot - piv)) //+rad(30);
}
}
}
class FloralPhyllo_Accident extends BaseShape {
constructor(sides, width, colour1, colour2) {
super();
this.sides = sides;
this.width = width;
this.colour1 = colour1;
this.colour2 = colour2;
}
draw(angle) {
var c = 24; //something to do with width. but not width
for (let n = 0; n < 300; n += 1) {
let ncolour = LerpHex(this.colour1, this.colour2, Math.cos(rad(n / 2)));
let a = n * (angle / 1000 + 100); //137.5;
let r = c * Math.sqrt(n);
let x = r * Math.cos(a) + centerX;
let y = r * Math.sin(a) + centerY;
drawEyelidAccident(x, y);
}
}
}
class Nodal_expanding extends BaseShape {
constructor(expand, points, line_width, colour1, colour2, colour_change) {
super();
this.expand = expand;
this.points = points;
this.line_width = line_width;
this.colour1 = colour1;
this.colour2 = colour2;
this.colour_change = colour_change
}
draw(step) {
let colour_change = this.colour_change / 10
var angle = 360 / this.points * step
var start_angle = angle;
var done = false;
var total_moves = 1;
var length = this.expand;
for (let z = 1; z <= 100; z++) { //why specifically 2500
ctx.beginPath();
let ncolour = LerpHex(this.colour1, this.colour2, Math.cos(rad(z * colour_change)));
ctx.moveTo(centerX + (Math.cos(rad(angle * (z - 1) + 0)) * (length - this.expand)), centerY + (Math.sin(rad(angle * (z - 1) + 0)) * (length - this.expand)));
ctx.lineTo(centerX + (Math.cos(rad(angle * z + 0)) * length), centerY + (Math.sin(rad(angle * z + 0)) * length));
length += this.expand;
ctx.lineWidth = this.line_width;//try 1
ctx.strokeStyle = ncolour;
// ctx.strokeStyle = colourToText(ncolour);
console.log(ncolour)
ctx.stroke();
}
}
}
class Nodal extends BaseShape {
constructor(width, points, line_width, step, colour) {
super();
this.width = width;
this.points = points;
this.line_width = line_width;
this.step = step;
this.colour = colour;
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(rotate) {
// console.log(rotate)
var angle = 360 / this.points * this.step
ctx.beginPath();
var start_angle = angle;
var done = false;
var total_moves = 1;
ctx.moveTo(centerX + (Math.cos(rad(angle + rotate)) * this.width), centerY + (Math.sin(rad(angle + rotate)) * this.width));
while (done != true) {
if ((total_moves * this.step) % this.points != 0) {
total_moves++
}
else {
total_moves++
done = true
}
}
for (let z = 1; z <= total_moves; z++) {
ctx.lineTo(centerX + (Math.cos(rad(angle * z + rotate)) * this.width), centerY + (Math.sin(rad(angle * z + rotate)) * this.width));
}
ctx.lineWidth = this.line_width;//try 1
ctx.strokeStyle = this.colour;
ctx.stroke();
}
}
class Phyllotaxis extends BaseShape {
constructor(width, nMax, colour1, colour2) {
super();
this.width = width;
this.nMax = nMax;
this.colour1 = colour1;
this.colour2 = colour2;
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(angle) {
for (let n = 0; n < this.nMax; n += 1) {
const ncolour = LerpHex(this.colour1, this.colour2, n / this.nMax);
// const ncolour = LerpHex(this.colour1, this.colour2, (n/this.nMax)**2);
const a = n * (angle / 1000)//137.5;
const r = this.width * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
ctx.beginPath();
ctx.arc(x, y, 8, 0, 2 * Math.PI);
ctx.fillStyle = ncolour;
// ctx.fillStyle = colourToText(ncolour);
ctx.fill();
// console.log(this.c)
}
}
}
class SquareTwist_angle extends BaseShape {
constructor(width, line_width, colour1) {
super();
this.width = width;
this.line_width = line_width;
this.colour1 = colour1;
}
drawSquare(angle, size, colour) {
ctx.save();
ctx.translate(centerX, centerY)//-(Math.sin(rad(angle)) *centerX));
ctx.rotate(rad(angle + 180));
ctx.beginPath();
ctx.strokeStyle = colour;
ctx.lineWidth = this.line_width;
ctx.rect(-size / 2, -size / 2, size, size);
ctx.stroke();
ctx.restore();
}
// DrawSquareTwist_angle(400,0,rotation,"red")
draw(innerRotation) {
let out_angle = innerRotation;
let widthMultiplier = 1 / (2 * Math.sin(Math.PI / 180 * (130 - out_angle + 90 * Math.floor(out_angle / 90)))) + 0.5
for (let i = 0; i < 25; i++) {
this.drawSquare(innerRotation * i, this.width * widthMultiplier ** i, this.colour1)
}
}
}
class rectangle_pattern1 extends BaseShape {
constructor(width, squares, line_width, colour1) {
super();
this.width = width;
this.squares = squares;
this.line_width = line_width;
this.colour1 = colour1;
}
drawSquare(angle, size, colour) {
ctx.save();
ctx.translate(centerX, centerY)//-(Math.sin(rad(angle)) *centerX));
ctx.rotate(rad(angle + 180));
ctx.beginPath();
ctx.strokeStyle = colour;
ctx.lineWidth = this.line_width;
ctx.rect(-size / 2, -size / 2, size, size);
ctx.stroke();
ctx.restore();
}
// Draw_rectangle_pattern1(rotation, squares, 200, "blue");
draw(rotation) {
for (let z = 0; z < 360; z += 360 / this.squares) {
this.drawSquare(z + rotation, this.width, this.colour1);
}
}
}
class EyePrototype extends BaseShape {
constructor(width, line_width, colour1) {
super();
this.width = width;
this.line_width = line_width;
this.colour1 = colour1;
this.step = 0;
this.speed = 8;
this.opening = true;
this.counter = 0;
this.points = [
[50, 250],
[450, 250],
];
this.cooldown = 0;
}
drawEyelid(step) {
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(this.points[0][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 - step, this.points[1][0], this.points[0][1]);
ctx.moveTo(this.points[0][0], this.points[0][1]);
ctx.quadraticCurveTo(250, 250 + step, this.points[1][0], this.points[0][1]);
ctx.stroke();
}
eyelidCut(step) {
// ctx.lineWidth = 1;
let squarePath = new Path2D();
squarePath.moveTo(this.points[0][0], this.points[0][1]);
squarePath.quadraticCurveTo(250, 250 - step, this.points[1][0], this.points[0][1]);
squarePath.moveTo(this.points[0][0], this.points[0][1]);
squarePath.quadraticCurveTo(250, 250 + step, this.points[1][0], this.points[0][1]);
ctx.clip(squarePath);
}
drawGrowEye(step) {
console.log(step)
ctx.strokeStyle = "aqua";
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(250, 250, step, 0, 2 * Math.PI);
ctx.stroke();
ctx.strokeStyle = "orange";
}
drawCircle(step) {
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(250, 250, step, 0, 2 * Math.PI);
ctx.stroke();
}
stepFunc() {
if (this.cooldown != 0) {
this.cooldown--;
} else {
if (this.opening == true) {
if (this.step >= 200) {
this.cooldown = 200;
this.opening = false;
this.step -= this.speed;
} else {
this.step += this.speed;
}
} else {
if (this.step <= 0) {
this.opening = true;
this.step += this.speed;
} else {
this.step -= this.speed;
}
}
}
}
draw(rotation) {
console.log(this.counter)
ctx.strokeStyle = "orange";
ctx.fillStyle = "black";
// ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
// ctx.fillRect(0, 0, 500, 500);
// let newPath = new Path2D();
// newPath.arc(150, 75, 75, 0, 2 * Math.PI);
ctx.beginPath();
ctx.rect(100, 100, 300, 300);
ctx.stroke();
this.drawEyelid(this.step);
ctx.save();
// squareCut();
this.eyelidCut(this.step);
if (this.counter % 100 == 0) {
this.counter = 0;
}
this.drawGrowEye(100 + this.counter);
this.drawCircle(100);
ctx.restore();
this.stepFunc();
this.counter++;
}
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>WebGL Centered Square</title>
<style>
body {
margin: 0;
overflow: hidden;
}
canvas {
display: block;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script src="main.js"></script>
</body>
</html>

98
webGl/first test/main.js Normal file
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const canvas = document.getElementById('canvas');
const gl = canvas.getContext('webgl');
if (!gl) {
alert('WebGL is not supported in your browser.');
}
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
gl.viewport(0, 0, canvas.width, canvas.height);
}
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
const vertices = [
-0.5, -0.5,
0.5, -0.5,
0.5, 0.5,
-0.5, 0.5,
];
const vertexBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertices), gl.STATIC_DRAW);
const vertexShaderSource = `
attribute vec2 a_position;
uniform vec2 u_resolution;
uniform vec2 u_translation;
uniform vec2 u_scale;
void main() {
vec2 scaledPosition = a_position * u_scale;
vec2 position = scaledPosition + u_translation;
vec2 zeroToOne = position / u_resolution;
vec2 zeroToTwo = zeroToOne * 2.0;
vec2 clipSpace = zeroToTwo - 1.0;
gl_Position = vec4(clipSpace * vec2(1, -1), 0, 1);
}
`;
const vertexShader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(vertexShader, vertexShaderSource);
gl.compileShader(vertexShader);
const fragmentShaderSource = `
precision mediump float;
void main() {
gl_FragColor = vec4(1, 0, 0, 1);
}
`;
const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
gl.shaderSource(fragmentShader, fragmentShaderSource);
gl.compileShader(fragmentShader);
const program = gl.createProgram();
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
gl.useProgram(program);
const positionAttributeLocation = gl.getAttribLocation(program, 'a_position');
gl.enableVertexAttribArray(positionAttributeLocation);
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
gl.vertexAttribPointer(positionAttributeLocation, 2, gl.FLOAT, false, 0, 0);
const resolutionUniformLocation = gl.getUniformLocation(program, 'u_resolution');
const translationUniformLocation = gl.getUniformLocation(program, 'u_translation');
const scaleUniformLocation = gl.getUniformLocation(program, 'u_scale');
function drawScene() {
gl.clearColor(0, 0, 0, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.uniform2f(resolutionUniformLocation, canvas.width, canvas.height);
const squareWidth = 50;
const squareHeight = 50;
const xCenter = (canvas.width - squareWidth) / 2;
const yCenter = (canvas.height - squareHeight) / 2;
gl.uniform2f(translationUniformLocation, xCenter, yCenter);
gl.uniform2f(scaleUniformLocation, squareWidth, squareHeight);
gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
requestAnimationFrame(drawScene);
}
drawScene();