animate/webGl/my-threejs-test/node_modules/glsl-token-properties/README.md

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# glsl-token-properties
[![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges)
Takes an array of GLSL tokens and determines whether or not they're a property
of another identifier.
## Usage
[![NPM](https://nodei.co/npm/glsl-token-properties.png)](https://nodei.co/npm/glsl-token-properties/)
### `properties(tokens)`
Takes an array of GLSL `tokens` from
[`glsl-tokenizer`](http://github.com/stackgl/glsl-tokenizer) and sets a
`property` boolean for whether or not the token is a property.
``` javascript
var tokenizer = require('glsl-tokenizer/string')
var properties = require('glsl-token-properties')
var src = 'some.value[2];'
var tokens = tokenizer(src)
// determine which tokens are properties
properties(tokens)
tokens[0].data // "some"
tokens[0].property // false
tokens[2].data // "value"
tokens[2].property // true
tokens[4].data // "2"
tokens[4].property // false
```
## See Also
* [glsl-tokenizer](http://github.com/stackgl/glsl-tokenizer)
* [glsl-token-scope](http://github.com/stackgl/glsl-token-scope)
* [glsl-token-depth](http://github.com/stackgl/glsl-token-depth)
* [glsl-token-assignments](http://github.com/stackgl/glsl-token-assignments)
## License
MIT. See [LICENSE.md](http://github.com/stackgl/glsl-token-properties/blob/master/LICENSE.md) for details.