colour update on eye prototype

This commit is contained in:
Lachlan Miller 2023-05-02 14:31:18 +12:00
parent bc01c0e0c9
commit e7b584089d
2 changed files with 224 additions and 90 deletions

View File

@ -70,8 +70,12 @@ async function fetchConfig(className) {
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "blink_speed" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_spiral" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_pupil" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_expand" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_eyelid" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
{ type: "color", defaultValue: "#00fffb", property: "colourPupil" },
{ type: "color", defaultValue: "#ff0000", property: "colourSpiral" },
{ type: "color", defaultValue: "#00fffb", property: "colourExpand" },
],
};
return config[className];

View File

@ -10,7 +10,16 @@ class BaseShape {
this.controls.push({ element, listener });
}
const { element, listener } = addControl({ type: "range", min: 1, max: 500, defaultValue: 100, property: "speedMultiplier", }, this);
const { element, listener } = addControl(
{
type: "range",
min: 1,
max: 500,
defaultValue: 100,
property: "speedMultiplier",
},
this
);
this.controls.push({ element, listener });
}
@ -21,7 +30,9 @@ class BaseShape {
}
if (element && element.parentElement) {
element.parentElement.removeChild(element);
const titleElement = document.getElementById("elText" + element.id.slice(2));
const titleElement = document.getElementById(
"elText" + element.id.slice(2)
);
titleElement.parentElement.removeChild(titleElement);
}
});
@ -34,7 +45,16 @@ class BaseShape {
}
class PolyTwistColourWidth extends BaseShape {
constructor(sides, width, line_width, depth, rotation, speedMultiplier, colour1, colour2) {
constructor(
sides,
width,
line_width,
depth,
rotation,
speedMultiplier,
colour1,
colour2
) {
super();
this.sides = sides;
this.width = width;
@ -47,24 +67,49 @@ class PolyTwistColourWidth extends BaseShape {
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
let out_angle = 0;
const innerAngle = 180 - ((this.sides - 2) * 180) / this.sides;
const scopeAngle = rotation - (innerAngle * Math.floor(rotation / innerAngle));
const scopeAngle =
rotation - innerAngle * Math.floor(rotation / innerAngle);
if (scopeAngle < innerAngle / 2) {
out_angle = innerAngle / (2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) - innerAngle / 2;
out_angle =
innerAngle /
(2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) -
innerAngle / 2;
} else {
out_angle = -innerAngle / (2 * Math.cos(((2 * Math.PI) / 3) - ((2 * Math.PI * scopeAngle) / (3 * innerAngle)))) + (innerAngle * 3) / 2;
out_angle =
-innerAngle /
(2 *
Math.cos(
(2 * Math.PI) / 3 - (2 * Math.PI * scopeAngle) / (3 * innerAngle)
)) +
(innerAngle * 3) / 2;
}
let minWidth = Math.sin(rad(innerAngle / 2)) * (0.5 / Math.tan(rad(innerAngle / 2))) * 2;
let minWidth =
Math.sin(rad(innerAngle / 2)) * (0.5 / Math.tan(rad(innerAngle / 2))) * 2;
let widthMultiplier = minWidth / Math.sin(Math.PI / 180 * (90 + innerAngle / 2 - out_angle + innerAngle * Math.floor(out_angle / innerAngle)));
let widthMultiplier =
minWidth /
Math.sin(
(Math.PI / 180) *
(90 +
innerAngle / 2 -
out_angle +
innerAngle * Math.floor(out_angle / innerAngle))
);
for (let i = 0; i < this.depth; i++) {
const fraction = i / this.depth;
const ncolour = LerpHex(this.colour1, this.colour2, fraction);
DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation, ncolour, this.line_width);
DrawPolygon(
this.sides,
this.width * widthMultiplier ** i,
out_angle * i + this.rotation,
ncolour,
this.line_width
);
}
}
}
@ -79,13 +124,13 @@ class FloralPhyllo extends BaseShape {
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
// var c = 24; //something to do with width. but not width
var c = 1; //something to do with width. but not width
//dont make larger than 270 unless altering the number of colours in lerpedColours
for (let n = 200; n > 0; n -= 1) {
// let ncolour = LerpHex(this.colour1, this.colour2, n);
const a = n * rotation / 1000; //137.5;
const a = (n * rotation) / 1000; //137.5;
const r = c * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
@ -103,31 +148,42 @@ class Spiral1 extends BaseShape {
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
rotation *= this.speedMultiplier / 100;
var rot = Math.round((((this.sides - 2) * 180) / this.sides) * 2);
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
var stt = 0.5 * Math.PI - rad(rot); //+ rad(rotation);
var end = 0;
var n = this.width / ((this.width / 10) * (this.width / 10)) //pixel correction for mid leaf
var n = this.width / ((this.width / 10) * (this.width / 10)); //pixel correction for mid leaf
for (let i = 1; i < this.sides + 1; i++) {
end = stt + rad(rot);
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width, this.width, stt + rad(rotation) - (stt - end) / 2, end + rad(rotation) + rad(n), 0);
ctx.arc(
centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width,
centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width,
this.width,
stt + rad(rotation) - (stt - end) / 2,
end + rad(rotation) + rad(n),
0
);
ctx.strokeStyle = this.colour;
ctx.stroke();
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width, this.width, stt - rad(rotation), end - (end - stt) / 2 + rad(n) - rad(rotation), 0);
ctx.arc(
centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width,
centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width,
this.width,
stt - rad(rotation),
end - (end - stt) / 2 + rad(n) - rad(rotation),
0
);
ctx.strokeStyle = this.colour;
ctx.stroke();
stt = end + -(rad(rot - piv)) //+rad(30);
stt = end + -rad(rot - piv); //+rad(30);
}
}
}
@ -140,31 +196,42 @@ class FloralAccident extends BaseShape {
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
rotation *= this.speedMultiplier / 100;
var rot = Math.round((((this.sides - 2) * 180) / this.sides) * 2);
var piv = 360 / this.sides;
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
var stt = 0.5 * Math.PI - rad(rot); //+ rad(rotation);
var end = 0;
var n = this.width / ((this.width / 10) * (this.width / 10)) //pixel correction for mid leaf
var n = this.width / ((this.width / 10) * (this.width / 10)); //pixel correction for mid leaf
for (let i = 1; i < this.sides + 1; i++) {
end = stt + rad(rot);
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width, this.width, stt - (stt - end + rad(rotation)) / 2, end + rad(n), 0);
ctx.arc(
centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width,
centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width,
this.width,
stt - (stt - end + rad(rotation)) / 2,
end + rad(n),
0
);
ctx.strokeStyle = this.colour;
ctx.stroke();
ctx.beginPath();
ctx.arc(centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width, this.width, stt, end - (end - stt - rad(rotation)) / 2 + rad(n), 0);
ctx.arc(
centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width,
centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width,
this.width,
stt,
end - (end - stt - rad(rotation)) / 2 + rad(n),
0
);
ctx.strokeStyle = this.colour;
ctx.stroke();
stt = end + -(rad(rot - piv)) //+rad(30);
stt = end + -rad(rot - piv); //+rad(30);
}
}
}
class FloralPhyllo_Accident extends BaseShape {
@ -177,7 +244,7 @@ class FloralPhyllo_Accident extends BaseShape {
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
var c = 24; //something to do with width. but not width
for (let n = 0; n < 300; n += 1) {
@ -188,7 +255,6 @@ class FloralPhyllo_Accident extends BaseShape {
let y = r * Math.sin(a) + centerY;
drawEyelidAccident(x, y);
}
}
}
@ -200,35 +266,44 @@ class Nodal_expanding extends BaseShape {
this.line_width = line_width;
this.colour1 = colour1;
this.colour2 = colour2;
this.colour_change = colour_change
this.colour_change = colour_change;
}
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
let colour_change = this.colour_change / 8
var angle = 360 / this.points * rotation
rotation *= this.speedMultiplier / 100;
let colour_change = this.colour_change / 8;
var angle = (360 / this.points) * rotation;
var start_angle = angle;
var done = false;
var total_moves = 1;
var length = this.expand;
for (let z = 1; z <= 100; z++) { //why specifically 2500
for (let z = 1; z <= 100; z++) {
//why specifically 2500
ctx.beginPath();
let ncolour = LerpHex(this.colour1, this.colour2, Math.cos(rad(z * colour_change)));
let ncolour = LerpHex(
this.colour1,
this.colour2,
Math.cos(rad(z * colour_change))
);
ctx.moveTo(centerX + (Math.cos(rad(angle * (z - 1) + 0)) * (length - this.expand)), centerY + (Math.sin(rad(angle * (z - 1) + 0)) * (length - this.expand)));
ctx.lineTo(centerX + (Math.cos(rad(angle * z + 0)) * length), centerY + (Math.sin(rad(angle * z + 0)) * length));
ctx.moveTo(
centerX + Math.cos(rad(angle * (z - 1) + 0)) * (length - this.expand),
centerY + Math.sin(rad(angle * (z - 1) + 0)) * (length - this.expand)
);
ctx.lineTo(
centerX + Math.cos(rad(angle * z + 0)) * length,
centerY + Math.sin(rad(angle * z + 0)) * length
);
length += this.expand;
ctx.lineWidth = this.line_width;//try 1
ctx.lineWidth = this.line_width; //try 1
ctx.strokeStyle = ncolour;
ctx.lineCap = "round"
ctx.lineCap = "round";
// ctx.strokeStyle = colourToText(ncolour);
console.log(ncolour)
console.log(ncolour);
ctx.stroke();
}
}
}
class Nodal extends BaseShape {
@ -242,31 +317,35 @@ class Nodal extends BaseShape {
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
// console.log(rotate)
var angle = 360 / this.points * this.step
var angle = (360 / this.points) * this.step;
ctx.beginPath();
var start_angle = angle;
var done = false;
var total_moves = 1;
ctx.moveTo(centerX + (Math.cos(rad(angle + rotation)) * this.width), centerY + (Math.sin(rad(angle + rotation)) * this.width));
ctx.moveTo(
centerX + Math.cos(rad(angle + rotation)) * this.width,
centerY + Math.sin(rad(angle + rotation)) * this.width
);
while (done != true) {
if ((total_moves * this.step) % this.points != 0) {
total_moves++
}
else {
total_moves++
done = true
total_moves++;
} else {
total_moves++;
done = true;
}
}
for (let z = 1; z <= total_moves; z++) {
ctx.lineTo(centerX + (Math.cos(rad(angle * z + rotation)) * this.width), centerY + (Math.sin(rad(angle * z + rotation)) * this.width));
ctx.lineTo(
centerX + Math.cos(rad(angle * z + rotation)) * this.width,
centerY + Math.sin(rad(angle * z + rotation)) * this.width
);
}
ctx.lineWidth = this.line_width;//try 1
ctx.lineWidth = this.line_width; //try 1
ctx.strokeStyle = this.colour;
ctx.stroke();
}
}
class Phyllotaxis extends BaseShape {
@ -279,11 +358,11 @@ class Phyllotaxis extends BaseShape {
}
// Draw_nodal(300, 100, 31, rotation, "blue");
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
for (let n = 0; n < this.nMax; n += 1) {
const ncolour = LerpHex(this.colour1, this.colour2, n / this.nMax);
// const ncolour = LerpHex(this.colour1, this.colour2, (n/this.nMax)**2);
const a = n * (rotation / 1000)//137.5;
const a = n * (rotation / 1000); //137.5;
const r = this.width * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
const y = r * Math.sin(a) + centerY;
@ -295,7 +374,6 @@ class Phyllotaxis extends BaseShape {
ctx.fill();
// console.log(this.c)
}
}
}
class SquareTwist_angle extends BaseShape {
@ -307,7 +385,7 @@ class SquareTwist_angle extends BaseShape {
}
drawSquare(angle, size, colour) {
ctx.save();
ctx.translate(centerX, centerY)//-(Math.sin(rad(angle)) *centerX));
ctx.translate(centerX, centerY); //-(Math.sin(rad(angle)) *centerX));
ctx.rotate(rad(angle + 180));
ctx.beginPath();
ctx.strokeStyle = colour;
@ -318,14 +396,24 @@ class SquareTwist_angle extends BaseShape {
}
// DrawSquareTwist_angle(400,0,rotation,"red")
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
let out_angle = rotation;
let widthMultiplier = 1 / (2 * Math.sin(Math.PI / 180 * (130 - out_angle + 90 * Math.floor(out_angle / 90)))) + 0.5
let widthMultiplier =
1 /
(2 *
Math.sin(
(Math.PI / 180) *
(130 - out_angle + 90 * Math.floor(out_angle / 90))
)) +
0.5;
for (let i = 0; i < 25; i++) {
this.drawSquare(rotation * i, this.width * widthMultiplier ** i, this.colour1)
this.drawSquare(
rotation * i,
this.width * widthMultiplier ** i,
this.colour1
);
}
}
}
class rectangle_pattern1 extends BaseShape {
@ -338,7 +426,7 @@ class rectangle_pattern1 extends BaseShape {
}
drawSquare(angle, size, colour) {
ctx.save();
ctx.translate(centerX, centerY)//-(Math.sin(rad(angle)) *centerX));
ctx.translate(centerX, centerY); //-(Math.sin(rad(angle)) *centerX));
ctx.rotate(rad(angle + 180));
ctx.beginPath();
ctx.strokeStyle = colour;
@ -349,18 +437,31 @@ class rectangle_pattern1 extends BaseShape {
}
// Draw_rectangle_pattern1(rotation, squares, 200, "blue");
draw(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
for (let z = 0; z < 360; z += 360 / this.squares) {
this.drawSquare(z + rotation, this.width, this.colour1);
}
}
}
class EyePrototype extends BaseShape {
constructor(width, blink_speed, draw_spiral, draw_pupil, line_width, colour1) {
constructor(
width,
blink_speed,
draw_spiral,
draw_pupil,
draw_expand,
draw_eyelid,
line_width,
colourPupil,
colourSpiral,
colourExpand
) {
super();
this.width = width;
this.line_width = line_width;
this.colour1 = colour1;
this.colourPupil = colourPupil;
this.colourSpiral = colourSpiral;
this.colourExpand = colourExpand;
this.step = 0;
this.speed = blink_speed;
this.opening = true;
@ -368,40 +469,63 @@ class EyePrototype extends BaseShape {
this.cooldown = 0;
this.draw_spiral = draw_spiral;
this.draw_pupil = draw_pupil;
this.draw_expand = draw_expand;
this.draw_eyelid = draw_eyelid;
}
drawEyelid(rotation) {
rotation *= (this.speedMultiplier / 100)
rotation *= this.speedMultiplier / 100;
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(centerX - this.width / 2, centerY);
ctx.quadraticCurveTo(centerX, centerY - rotation / 400 * this.width, centerX + this.width / 2, centerY);
ctx.quadraticCurveTo(
centerX,
centerY - (rotation / 400) * this.width,
centerX + this.width / 2,
centerY
);
ctx.moveTo(centerX - this.width / 2, centerY);
ctx.quadraticCurveTo(centerX, centerY + rotation / 400 * this.width, centerX + this.width / 2, centerY);
ctx.quadraticCurveTo(
centerX,
centerY + (rotation / 400) * this.width,
centerX + this.width / 2,
centerY
);
ctx.stroke();
}
eyelidCut(step) {
// ctx.lineWidth = 1;
let squarePath = new Path2D();
squarePath.moveTo(centerX - this.width / 2, centerY);
squarePath.quadraticCurveTo(centerX, centerY - step / 400 * this.width, centerX + this.width / 2, centerY);
squarePath.quadraticCurveTo(
centerX,
centerY - (step / 400) * this.width,
centerX + this.width / 2,
centerY
);
squarePath.moveTo(centerX - this.width / 2, centerY);
squarePath.quadraticCurveTo(centerX, centerY + step / 400 * this.width, centerX + this.width / 2, centerY);
squarePath.quadraticCurveTo(
centerX,
centerY + (step / 400) * this.width,
centerX + this.width / 2,
centerY
);
ctx.clip(squarePath);
}
drawGrowEye(step) {
// console.log(step)
ctx.strokeStyle = "aqua";
ctx.strokeStyle = this.colourExpand;
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
ctx.stroke();
ctx.strokeStyle = "red";
// ctx.strokeStyle = "orange";
}
drawCircle(step) {
ctx.strokeStyle = this.colourPupil;
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
@ -409,8 +533,8 @@ class EyePrototype extends BaseShape {
}
drawSpiral(step) {
let a = 1
let b = 5
let a = 1;
let b = 5;
ctx.moveTo(centerX, centerY);
ctx.beginPath();
for (let i = 0; i < 400; i++) {
@ -421,7 +545,7 @@ class EyePrototype extends BaseShape {
ctx.lineTo(x, y);
}
ctx.lineWidth = 3;
ctx.strokeStyle = "red";
ctx.strokeStyle = this.colourSpiral;
ctx.stroke();
}
stepFunc() {
@ -449,7 +573,12 @@ class EyePrototype extends BaseShape {
draw(rotation) {
// console.log(this.counter)
ctx.strokeStyle = "orange";
if (this.draw_eyelid) {
ctx.strokeStyle = "white";
}
else{
ctx.strokeStyle = "black";
}
ctx.fillStyle = "black";
// ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
// ctx.fillRect(0, 0, 500, 500);
@ -466,16 +595,18 @@ class EyePrototype extends BaseShape {
ctx.save();
// squareCut();
this.eyelidCut(this.step);
if (this.counter % 100 == 0) {
console.log(this.draw_expand);
if (this.counter % Math.floor(this.width / 4) == 0) {
this.counter = 0;
}
// this.drawGrowEye(this.width/4 + this.counter);
if(this.draw_spiral){
this.drawSpiral(rotation)
if (this.draw_expand) {
this.drawGrowEye(this.width / 4 + this.counter);
}
if(this.draw_pupil){
this.drawCircle(this.width/4);
if (this.draw_spiral) {
this.drawSpiral(rotation);
}
if (this.draw_pupil) {
this.drawCircle(this.width / 4);
}
ctx.restore();
@ -484,4 +615,3 @@ class EyePrototype extends BaseShape {
this.counter++;
}
}