mirror of
https://github.com/SamEyeBam/animate.git
synced 2025-09-27 14:35:25 +00:00
allinone started
This commit is contained in:
16
docs/config.json
Normal file
16
docs/config.json
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@@ -0,0 +1,16 @@
|
||||
{
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"PolyTwistColourWidth": [
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{ "type": "range", "min": 3, "max": 10, "defaultValue": 5, "property": "sides" },
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{ "type": "range", "min": 1, "max": 600, "defaultValue": 300, "property": "width" },
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||||
{ "type": "range", "min": 1, "max": 100, "defaultValue": 50, "property": "depth" },
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{ "type": "range", "min": 0, "max": 360, "defaultValue": 180, "property": "rotation" },
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{ "type": "color", "defaultValue": "#4287f5", "property": "colour1" },
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{ "type": "color", "defaultValue": "#42f57b", "property": "colour2" }
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],
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"FloralPhyllo": [
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{ "type": "range", "min": 1, "max": 600, "defaultValue": 300, "property": "width" },
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{ "type": "range", "min": 1, "max": 100, "defaultValue": 50, "property": "depth" },
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{ "type": "color", "defaultValue": "#4287f5", "property": "colour1" },
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{ "type": "color", "defaultValue": "#4287f5", "property": "colour2" }
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]
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}
|
40
docs/css/styles.css
Normal file
40
docs/css/styles.css
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@@ -0,0 +1,40 @@
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body {
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-webkit-box-sizing: border-box; /* Safari/Chrome, other WebKit */
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-moz-box-sizing: border-box; /* Firefox, other Gecko */
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box-sizing: border-box; /* Opera/IE 8+ */
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height:100%
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}
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p{
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margin: 0px;
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}
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canvas {
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position: absolute;
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}
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#toolbar {
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display: flex;
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flex-flow: column;
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height: 100%;
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position: absolute;
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padding: 0px 20px 0px 20px;
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width: 500px;
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height: 100vh;
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background-color: rgb(189, 189, 189);
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}
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#custom {
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display: flex;
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flex-flow: column;
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height: 100%;
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/* position: absolute; */
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padding: 0px 20px 0px 20px;
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/* width: 500px; */
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/* height: 100vh; */
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background-color: rgb(189, 189, 189);
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}
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.controls{
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display: block;
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}
|
37
docs/index.html
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37
docs/index.html
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@@ -0,0 +1,37 @@
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<!DOCTYPE html>
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<html>
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<!-- ahhh -->
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<head>
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<title>Document</title>
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<link rel="stylesheet" href="./css/styles.css">
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</head>
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<body style="margin:0;">
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<canvas id="myCanvas"
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style="display: block;box-sizing: border-box;"></canvas>
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<div id="toolbar">
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<br>
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<select id="shape-selector">
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<option value="PolyTwistColourWidth">PolyTwistColourWidth</option>
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<option value="FloralPhyllo">FloralPhyllo</option>
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<option value="Spiral1">Spiral1</option>
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</select>
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<div id="custom"></div>
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<br>
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<p>Degrees Per Second</p>
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<input type="text" id="inputDegPerSec" value="5" onchange="ChangeDegPerSec(this.value)">
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<br>
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<p>Controls</p>
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<button id="resetButton" onclick="Reset()">Reset</button>
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<div class="controls">
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<button onclick="BackwardFrame()"><</button>
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<button id="pauseButton" onclick="TogglePause()">Play</button>
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<button onclick="ForwardFrame()">></button>
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</div>
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</div>
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</body>
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<script src="./js/helper.js" type="text/javascript"></script>
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<script src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
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<script src="./js/math.js" type="text/javascript"></script>
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<script src="./js/objects.js" type="text/javascript"></script>
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<script src="./js/index.js"></script>
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</html>
|
181
docs/js/helper.js
Normal file
181
docs/js/helper.js
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@@ -0,0 +1,181 @@
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async function fetchConfig(className) {
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// const config = await $.getJSON("config.json");
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const config = {
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PolyTwistColourWidth: [
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{ type: "range", min: 3, max: 10, defaultValue: 5, property: "sides" },
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{ type: "range", min: 1, max: 600, defaultValue: 400, property: "width" },
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{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
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{
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type: "range",
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min: -180,
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max: 180 ,
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defaultValue: -90,
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property: "rotation",
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},
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{ type: "color", defaultValue: "#4287f5", property: "colour1" },
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{ type: "color", defaultValue: "#42f57b", property: "colour2" },
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],
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FloralPhyllo: [
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{ type: "range", min: 1, max: 600, defaultValue: 300, property: "width" },
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{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
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{ type: "color", defaultValue: "#4287f5", property: "colour1" },
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{ type: "color", defaultValue: "#4287f5", property: "colour2" },
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],
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Spiral1: [
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{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
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{ type: "range", min: 1, max: 600, defaultValue: 240, property: "width" },
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{ type: "color", defaultValue: "#4287f5", property: "colour" },
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],
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};
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return config[className];
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}
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function addControl(item, instance) {
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console.log(item);
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let parentDiv = document.getElementById("custom");
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let title = document.createElement("p");
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title.innerText = item.property + ": " + item.defaultValue;
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title.id = "elText" + item.property;
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let control = document.createElement("input");
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control.type = item.type;
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if (item.type === "range") {
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control.min = item.min;
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control.max = item.max;
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}
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control.value = item.defaultValue;
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control.className = "control";
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control.id = "el" + item.property;
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const listener = (event) => {
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const newValue = event.target.value;
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instance[item.property] =
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item.type === "range" ? parseInt(newValue, 10) : newValue;
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title.innerText = item.property + ": " + newValue;
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};
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control.addEventListener("input", listener);
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parentDiv.appendChild(title);
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parentDiv.appendChild(control);
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return { element: control, listener };
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}
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function drawEyelid(width, x1, y1, colour) {
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x1 -= centerX;
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y1 -= centerY;
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const angle = Math.atan2(y1, x1);
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const cosAngle = Math.cos(angle);
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const sinAngle = Math.sin(angle);
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const x2 = cosAngle * width;
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const y2 = sinAngle * width;
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const x3Old = width / 2;
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const y3Old = width / 2;
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const x4Old = width / 2;
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const y4Old = -width / 2;
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const x3 = x3Old * cosAngle - y3Old * sinAngle;
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const y3 = x3Old * sinAngle + y3Old * cosAngle;
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const x4 = x4Old * cosAngle - y4Old * sinAngle;
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const y4 = x4Old * sinAngle + y4Old * cosAngle;
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x1 += centerX;
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y1 += centerY;
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const x2Final = x2 + x1;
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const y2Final = y2 + y1;
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const x3Final = x3 + x1;
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const y3Final = y3 + y1;
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const x4Final = x4 + x1;
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const y4Final = y4 + y1;
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ctx.beginPath();
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ctx.moveTo(x1, y1);
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ctx.quadraticCurveTo(x3Final, y3Final, x2Final, y2Final);
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ctx.moveTo(x1, y1);
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ctx.quadraticCurveTo(x4Final, y4Final, x2Final, y2Final);
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ctx.fillStyle = colour;
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ctx.fill();
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ctx.lineWidth = 2;
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ctx.strokeStyle = "black";
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ctx.stroke();
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}
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function DrawPolygon(sides, width, rotation, colour) {
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ctx.beginPath();
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ctx.moveTo(
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centerX + width * Math.cos((rotation * Math.PI) / 180),
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centerY + width * Math.sin((rotation * Math.PI) / 180)
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);
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for (var i = 1; i <= sides; i += 1) {
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ctx.lineTo(
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centerX +
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width *
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Math.cos((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180),
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centerY +
|
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width * Math.sin((i * 2 * Math.PI) / sides + (rotation * Math.PI) / 180)
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);
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}
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ctx.strokeStyle = colour;
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ctx.lineWidth = 3;
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ctx.stroke();
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}
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function rad(degrees) {
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return (degrees * Math.PI) / 180;
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}
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function colourToText(colour) {
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return "rgb(" + colour[0] + "," + colour[1] + "," + colour[2] + ")";
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}
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function LerpHex(a, b, amount) {
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var ah = parseInt(a.replace(/#/g, ""), 16),
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ar = ah >> 16,
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ag = (ah >> 8) & 0xff,
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ab = ah & 0xff,
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||||
bh = parseInt(b.replace(/#/g, ""), 16),
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br = bh >> 16,
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bg = (bh >> 8) & 0xff,
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bb = bh & 0xff,
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rr = ar + amount * (br - ar),
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rg = ag + amount * (bg - ag),
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rb = ab + amount * (bb - ab);
|
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return (
|
||||
"#" + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1)
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||||
);
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}
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||||
function LerpRGB(a, b, t) {
|
||||
if (t < 0) {
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t *= -1;
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}
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var newColor = [0, 0, 0];
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newColor[0] = a[0] + (b[0] - a[0]) * t;
|
||||
newColor[1] = a[1] + (b[1] - a[1]) * t;
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newColor[2] = a[2] + (b[2] - a[2]) * t;
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return newColor;
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}
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function render_clear() {
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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ctx.fillStyle = "black";
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ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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||||
}
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function render_clear() {
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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ctx.fillStyle = "black";
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ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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||||
}
|
120
docs/js/index.js
Normal file
120
docs/js/index.js
Normal file
@@ -0,0 +1,120 @@
|
||||
//jshint esversion:8
|
||||
let c = document.getElementById("myCanvas");
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let ctx = c.getContext("2d");
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||||
ctx.canvas.width = window.innerWidth;
|
||||
ctx.canvas.height = window.innerHeight;
|
||||
centerX = ctx.canvas.width / 2;
|
||||
centerY = ctx.canvas.height / 2;
|
||||
|
||||
|
||||
let deg_per_sec = 5;
|
||||
let targetFps = 60;
|
||||
let frameDuration = 1000 / targetFps;
|
||||
|
||||
let rotation = 0; //was = j = angle
|
||||
let paused = true;
|
||||
render_clear();
|
||||
|
||||
let drawObj = null;
|
||||
function createInstance(className, args) {
|
||||
const classMap = {
|
||||
PolyTwistColourWidth: PolyTwistColourWidth,
|
||||
FloralPhyllo: FloralPhyllo,
|
||||
Spiral1: Spiral1,
|
||||
// Add more class constructors here as needed
|
||||
};
|
||||
|
||||
if (classMap.hasOwnProperty(className)) {
|
||||
return new classMap[className](...args);
|
||||
} else {
|
||||
throw new Error(`Unknown class name: ${className}`);
|
||||
}
|
||||
}
|
||||
|
||||
async function updateDrawObj() {
|
||||
const shapeSelector = document.getElementById("shape-selector");
|
||||
const selectedShape = shapeSelector.value;
|
||||
const config = await fetchConfig(selectedShape);
|
||||
if (drawObj) {
|
||||
drawObj.remove(); // Remove the previous instance
|
||||
}
|
||||
// Extract default values from the configuration
|
||||
const defaultValues = config
|
||||
// .filter((item) => item.type !== "color") // Exclude color inputs
|
||||
.map((item) => item.defaultValue);
|
||||
|
||||
drawObj = createInstance(selectedShape, defaultValues);
|
||||
drawObj.initialise(config);
|
||||
}
|
||||
|
||||
updateDrawObj();
|
||||
|
||||
function render() {
|
||||
setTimeout(() => {
|
||||
requestAnimationFrame(() => {
|
||||
render_clear();
|
||||
if (drawObj) {
|
||||
drawObj.draw(rotation);
|
||||
}
|
||||
|
||||
if (!paused) {
|
||||
rotation += deg_per_sec / targetFps;
|
||||
}
|
||||
});
|
||||
|
||||
render();
|
||||
}, frameDuration);
|
||||
}
|
||||
|
||||
document
|
||||
.getElementById("shape-selector")
|
||||
.addEventListener("change", updateDrawObj);
|
||||
|
||||
let toolbarShowing = true;
|
||||
document.addEventListener("keydown", toggleSettings);
|
||||
|
||||
function toggleSettings(e) {
|
||||
if (e.key == "p") {
|
||||
toolbarShowing = !toolbarShowing;
|
||||
}
|
||||
if (e.code === "Space") {
|
||||
paused = !paused;
|
||||
}
|
||||
|
||||
let tb = document.getElementById("toolbar");
|
||||
if (toolbarShowing) {
|
||||
tb.style.display = "flex";
|
||||
} else {
|
||||
tb.style.display = "none";
|
||||
}
|
||||
}
|
||||
|
||||
function TogglePause() {
|
||||
let pb = document.getElementById("pauseButton");
|
||||
paused = !paused;
|
||||
|
||||
if (paused) {
|
||||
pb.textContent = "Play";
|
||||
} else {
|
||||
pb.textContent = "Pause";
|
||||
}
|
||||
}
|
||||
function Reset() {
|
||||
rotation = 0; //was = j = angle
|
||||
currentFrame = 0;
|
||||
}
|
||||
|
||||
function ForwardFrame() {
|
||||
rotation += deg_per_sec / fps; // was = j = innerRotation, now = rotation
|
||||
currentFrame += 1; // was = i
|
||||
}
|
||||
function BackwardFrame() {
|
||||
rotation -= deg_per_sec / fps; // was = j = innerRotation, now = rotation
|
||||
currentFrame -= 1; // was = i
|
||||
}
|
||||
|
||||
function ChangeDegPerSec(newValue) {
|
||||
deg_per_sec = newValue;
|
||||
}
|
||||
|
||||
window.onload = render;
|
77
docs/js/math.js
Normal file
77
docs/js/math.js
Normal file
@@ -0,0 +1,77 @@
|
||||
function rotateMatrix2d(p, angle) {
|
||||
// cos0 sin0
|
||||
// -sin0 cos0
|
||||
const angleD = rad(angle);
|
||||
const r = [
|
||||
[Math.cos(angleD), Math.sin(angleD)],
|
||||
[-Math.sin(angleD), Math.cos(angleD)],
|
||||
];
|
||||
const newPoint = [
|
||||
p[0] * r[0][0] + p[1] * r[0][1],
|
||||
p[0] * r[1][0] + p[1] * r[1][1],
|
||||
];
|
||||
return newPoint;
|
||||
}
|
||||
|
||||
function rotateMatrix3dX(p, angle) {
|
||||
// cos0 sin0
|
||||
// -sin0 cos0
|
||||
const angleD = rad(angle);
|
||||
const r = [
|
||||
[1, 0, 0],
|
||||
[0, Math.cos(angleD), -Math.sin(angleD)],
|
||||
[0, Math.sin(angleD), Math.cos(angleD)],
|
||||
];
|
||||
const newPoint = [
|
||||
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
|
||||
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
|
||||
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
|
||||
];
|
||||
return newPoint;
|
||||
}
|
||||
|
||||
function rotateMatrix3dY(p, angle) {
|
||||
// cos0 sin0
|
||||
// -sin0 cos0
|
||||
const angleD = rad(angle);
|
||||
const r = [
|
||||
[Math.cos(angleD), 0, Math.sin(angleD)],
|
||||
[0, 1, 0],
|
||||
[-Math.sin(angleD), 0, Math.cos(angleD)],
|
||||
];
|
||||
const newPoint = [
|
||||
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
|
||||
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
|
||||
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
|
||||
];
|
||||
return newPoint;
|
||||
}
|
||||
function rotateMatrix3dZ(p, angle) {
|
||||
// cos0 sin0
|
||||
// -sin0 cos0
|
||||
const angleD = rad(angle);
|
||||
const r = [
|
||||
[Math.cos(angleD), -Math.sin(angleD), 0],
|
||||
[Math.sin(angleD), Math.cos(angleD), 0],
|
||||
[0, 0, 1],
|
||||
];
|
||||
const newPoint = [
|
||||
p[0] * r[0][0] + p[1] * r[0][1] + p[2] * r[0][2],
|
||||
p[0] * r[1][0] + p[1] * r[1][1] + p[2] * r[1][2],
|
||||
p[0] * r[2][0] + p[1] * r[2][1] + p[2] * r[2][2],
|
||||
];
|
||||
return newPoint;
|
||||
}
|
||||
|
||||
function projectionOrth(v) {
|
||||
const p = [
|
||||
[1, 0, 0],
|
||||
[0, 1, 0],
|
||||
];
|
||||
|
||||
const nPoint = [
|
||||
p[0][0] * v[0] + p[0][1] * v[1] + p[0][2] * v[2],
|
||||
p[1][0] * v[0] + p[1][1] * v[1] + p[1][2] * v[2],
|
||||
];
|
||||
return nPoint;
|
||||
}
|
122
docs/js/objects.js
Normal file
122
docs/js/objects.js
Normal file
@@ -0,0 +1,122 @@
|
||||
class BaseShape {
|
||||
constructor() {
|
||||
this.controls = []; // Keep track of created elements and event listeners
|
||||
}
|
||||
|
||||
initialise(config) {
|
||||
for (let item of config) {
|
||||
const { element, listener } = addControl(item,this);
|
||||
this.controls.push({ element, listener });
|
||||
}
|
||||
}
|
||||
|
||||
remove() {
|
||||
this.controls.forEach(({ element, listener }) => {
|
||||
if (element && listener) {
|
||||
element.removeEventListener("input", listener);
|
||||
}
|
||||
if (element && element.parentElement) {
|
||||
element.parentElement.removeChild(element);
|
||||
const titleElement = document.getElementById("elText" + element.id.slice(2));
|
||||
titleElement.parentElement.removeChild(titleElement);
|
||||
}
|
||||
});
|
||||
this.controls = [];
|
||||
}
|
||||
|
||||
draw() {
|
||||
throw new Error("Draw function not implemented");
|
||||
}
|
||||
}
|
||||
|
||||
class PolyTwistColourWidth extends BaseShape {
|
||||
constructor(sides, width, depth, rotation, colour1, colour2) {
|
||||
super();
|
||||
this.sides = sides;
|
||||
this.width = width;
|
||||
this.depth = depth;
|
||||
this.rotation = rotation;
|
||||
this.colour1 = colour1;
|
||||
this.colour2 = colour2;
|
||||
}
|
||||
|
||||
draw(innerRotation) {
|
||||
let out_angle = 0;
|
||||
const innerAngle = 180 - ((this.sides - 2) * 180) / this.sides;
|
||||
const scopeAngle = innerRotation - (innerAngle * Math.floor(innerRotation / innerAngle));
|
||||
|
||||
if (scopeAngle < innerAngle / 2) {
|
||||
out_angle = innerAngle / (2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) - innerAngle / 2;
|
||||
} else {
|
||||
out_angle = -innerAngle / (2 * Math.cos(((2 * Math.PI) / 3) - ((2 * Math.PI * scopeAngle) / (3 * innerAngle)))) + (innerAngle * 3) / 2;
|
||||
}
|
||||
let minWidth = Math.sin(rad(innerAngle / 2)) * (0.5 / Math.tan(rad(innerAngle / 2))) * 2;
|
||||
|
||||
let widthMultiplier = minWidth / Math.sin(Math.PI / 180 * (90 + innerAngle / 2 - out_angle + innerAngle * Math.floor(out_angle / innerAngle)));
|
||||
|
||||
for (let i = 0; i < this.depth; i++) {
|
||||
const fraction = i / this.depth;
|
||||
const ncolour = LerpHex(this.colour1, this.colour2, fraction);
|
||||
DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation , ncolour);
|
||||
}
|
||||
}
|
||||
}
|
||||
class FloralPhyllo extends BaseShape {
|
||||
constructor(width, depth, colour1, colour2) {
|
||||
super();
|
||||
this.width = width;
|
||||
this.depth = depth;
|
||||
this.colour1 = colour1;
|
||||
this.colour2 = colour2;
|
||||
}
|
||||
|
||||
draw(angle) {
|
||||
// var c = 24; //something to do with width. but not width
|
||||
var c = 1; //something to do with width. but not width
|
||||
//dont make larger than 270 unless altering the number of colours in lerpedColours
|
||||
for (let n = 200; n > 0; n -= 1) {
|
||||
const a = n * angle/1000; //137.5;
|
||||
const r = c * Math.sqrt(n);
|
||||
const x = r * Math.cos(a) + centerX;
|
||||
const y = r * Math.sin(a) + centerY;
|
||||
|
||||
drawEyelid(n * 2.4 + 40, x, y, this.colour1);
|
||||
}
|
||||
}
|
||||
}
|
||||
class Spiral1 extends BaseShape {
|
||||
constructor(sides,width, colour) {
|
||||
super();
|
||||
this.sides = sides;
|
||||
this.width = width;
|
||||
this.colour = colour;
|
||||
}
|
||||
|
||||
draw(rotation) {
|
||||
var rot = Math.round((this.sides - 2) * 180 / this.sides * 2)
|
||||
var piv = 360 / this.sides;
|
||||
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
|
||||
var end = 0;
|
||||
var n = this.width / ((this.width / 10) * (this.width / 10)) //pixel correction for mid leaf
|
||||
|
||||
for (let i = 1; i < this.sides + 1; i++) {
|
||||
end = stt + rad(rot);
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX + Math.cos(rad(90 + piv * i + rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i + rotation)) * this.width, this.width, stt + rad(rotation) - (stt - end) / 2, end + rad(rotation) + rad(n), 0);
|
||||
ctx.strokeStyle = this.colour;
|
||||
ctx.stroke();
|
||||
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX + Math.cos(rad(90 + piv * i - rotation)) * this.width, centerY + Math.sin(rad(90 + piv * i - rotation)) * this.width, this.width, stt - rad(rotation), end - (end - stt) / 2 + rad(n) - rad(rotation), 0);
|
||||
ctx.strokeStyle = this.colour;
|
||||
ctx.stroke();
|
||||
|
||||
|
||||
stt = end + -(rad(rot - piv)) //+rad(30);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user