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larry babby and threejs for glsl
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9
webGl/my-threejs-test/node_modules/glslify-bundle/fixtures/basic.glsl
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vendored
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9
webGl/my-threejs-test/node_modules/glslify-bundle/fixtures/basic.glsl
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@@ -0,0 +1,9 @@
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precision mediump float;
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uniform vec2 uVec;
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#pragma glslify: a = require( "./sibling" )
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void main() {
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gl_FragColor = vec4(a(1.0));
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}
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