mirror of
https://github.com/SamEyeBam/animate.git
synced 2025-12-14 01:44:55 +00:00
10 lines
138 B
GLSL
10 lines
138 B
GLSL
precision mediump float;
|
|
|
|
uniform vec2 uVec;
|
|
|
|
#pragma glslify: a = require( "./sibling" )
|
|
|
|
void main() {
|
|
gl_FragColor = vec4(a(1.0));
|
|
}
|