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https://github.com/SamEyeBam/animate.git
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initial commit
This commit is contained in:
460
animate 0.2/js/objects.js
Normal file
460
animate 0.2/js/objects.js
Normal file
@@ -0,0 +1,460 @@
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// import math from "math.js";
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class Cube {
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constructor(ctx, width, x, y, z, rx, ry, rz, color, solid) {
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this.ctx = ctx;
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this.color = color;
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this.width = width;
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this.solid = solid;
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this.maxRadius = this.width / Math.cos(degToRad(45)); //TODO trig
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this.pointsOrg = [];
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this.pointsOrg.push([-this.width / 2, -this.width / 2, -this.width / 2]);
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this.pointsOrg.push([this.width / 2, -this.width / 2, -this.width / 2]);
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this.pointsOrg.push([this.width / 2, this.width / 2, -this.width / 2]);
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this.pointsOrg.push([-this.width / 2, this.width / 2, -this.width / 2]);
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this.pointsOrg.push([-this.width / 2, -this.width / 2, this.width / 2]);
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this.pointsOrg.push([this.width / 2, -this.width / 2, this.width / 2]);
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this.pointsOrg.push([this.width / 2, this.width / 2, this.width / 2]);
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this.pointsOrg.push([-this.width / 2, this.width / 2, this.width / 2]);
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this.points = JSON.parse(JSON.stringify(this.pointsOrg));
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this.centerX = 0;
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this.centerY = 0;
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this.globalX = x;
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this.globalY = y;
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this.globalZ = z; //might not need
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this.rotX = 0;
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this.rotY = 0;
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this.rotZ = 0;
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}
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draw() {
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let projPoints = [];
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for (let i = 0; i < this.points.length; i++) {
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projPoints.push(projectionOrth(this.points[i]));
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}
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if (this.solid) {
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this.ctx.fillStyle = this.color;
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} else {
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this.ctx.strokeStyle = this.color;
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}
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this.ctx.beginPath();
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this.ctx.moveTo(
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this.globalX + projPoints[0][0],
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this.globalY + projPoints[0][1]
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);
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for (let i = 1; i < 4; i++) {
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this.ctx.lineTo(
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this.globalX + projPoints[i][0],
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this.globalY + projPoints[i][1]
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);
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}
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this.ctx.lineTo(
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this.globalX + projPoints[0][0],
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this.globalY + projPoints[0][1]
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);
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this.ctx.moveTo(
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this.globalX + projPoints[4][0],
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this.globalY + projPoints[4][1]
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);
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for (let i = 5; i < 8; i++) {
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this.ctx.lineTo(
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this.globalX + projPoints[i][0],
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this.globalY + projPoints[i][1]
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);
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}
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this.ctx.lineTo(
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this.globalX + projPoints[4][0],
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this.globalY + projPoints[4][1]
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);
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for (let i = 0; i < 4; i++) {
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this.ctx.moveTo(
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this.globalX + projPoints[i][0],
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this.globalY + projPoints[i][1]
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);
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this.ctx.lineTo(
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this.globalX + projPoints[i + 4][0],
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this.globalY + projPoints[i + 4][1]
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);
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}
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if (this.solid) {
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this.ctx.fill();
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} else {
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this.ctx.stroke();
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}
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}
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drawCenter(x, y, width, color) {
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let testLineX = new Line(
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this.ctx,
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[x + this.centerX - width, y + this.centerY],
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[x + this.centerX + width, y + this.centerY],
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color
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);
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let testLineY = new Line(
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this.ctx,
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[x + this.centerX, y + this.centerY - width],
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[x + this.centerX, y + this.centerY + width],
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color
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);
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testLineX.draw();
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testLineY.draw();
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}
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rotateAddX(deg) {
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this.rotX += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dX(this.points[i], deg);
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}
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}
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rotateAddY(deg) {
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this.rotY += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dY(this.points[i], deg);
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}
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}
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rotateAddZ(deg) {
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this.rotZ += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dZ(this.points[i], deg);
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}
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console.log(this.rotZ);
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}
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rotateSetOrg(x, y, z) {
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dX(this.pointsOrg[i], x);
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}
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dZ(this.pointsOrg[i], y);
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}
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dZ(this.pointsOrg[i], z);
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}
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this.points = JSON.parse(JSON.stringify(this.pointsOrg));
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}
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}
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class Tetrahedron {
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constructor(ctx, width, x, y, z, rx, ry, rz, color, solid) {
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this.ctx = ctx;
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this.color = color;
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this.width = width;
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this.solid = solid;
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this.maxRadius = this.width / Math.cos(degToRad(45)); //TODO trig
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this.pointsOrg = [];
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// this.pointsOrg.push([-1 * width, 1 * width, -1 * width]);
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// this.pointsOrg.push([1 * width, 1 * width, 1 * width]);
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// this.pointsOrg.push([1 * width, -1 * width, -1 * width]);
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// this.pointsOrg.push([-1 * width, -1 * width, 1 * width]);
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this.pointsOrg.push([1 * width, 1 * width, 1 * width]);
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this.pointsOrg.push([1 * width, -1 * width, -1 * width]);
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this.pointsOrg.push([-1 * width, 1 * width, -1 * width]);
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this.pointsOrg.push([-1 * width, -1 * width, 1 * width]);
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// this.pointsOrg.push([(8/9)^.5 * width, 0, -1/3 * width]);
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// this.pointsOrg.push([-(2/9)^.5 * width, (2/3)^.5 * width, -1/3 * width]);
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// this.pointsOrg.push([-(2/9)^.5 * width, -(2/3)^.5 * width, -1/3 * width]);
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// this.pointsOrg.push([0,0, 1 * width]);
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this.points = JSON.parse(JSON.stringify(this.pointsOrg));
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this.centerX = 0;
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this.centerY = 0;
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this.globalX = x;
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this.globalY = y;
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this.rotX = 0;
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this.rotY = 0;
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this.rotZ = 0;
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this.rotateSetOrg(rx, ry, rz);
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}
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draw() {
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let projPoints = [];
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for (let i = 0; i < this.points.length; i++) {
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projPoints.push(projectionOrth(this.points[i]));
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}
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if (this.solid) {
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this.ctx.fillStyle = this.color;
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} else {
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this.ctx.strokeStyle = this.color;
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}
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this.ctx.beginPath();
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this.ctx.moveTo(
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this.globalX + projPoints[0][0],
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this.globalY + projPoints[0][1]
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);
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for (let i = 1; i < 3; i++) {
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this.ctx.lineTo(
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this.globalX + projPoints[i][0],
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this.globalY + projPoints[i][1]
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);
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}
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this.ctx.lineTo(
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this.globalX + projPoints[0][0],
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this.globalY + projPoints[0][1]
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);
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this.ctx.lineTo(
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this.globalX + projPoints[3][0],
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this.globalY + projPoints[3][1]
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);
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this.ctx.lineTo(
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this.globalX + projPoints[1][0],
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this.globalY + projPoints[1][1]
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);
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this.ctx.moveTo(
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this.globalX + projPoints[3][0],
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this.globalY + projPoints[3][1]
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);
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this.ctx.lineTo(
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this.globalX + projPoints[2][0],
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this.globalY + projPoints[2][1]
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);
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if (this.solid) {
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this.ctx.fill();
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} else {
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this.ctx.stroke();
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}
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}
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drawCenter(x, y, width, color) {
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let testLineX = new Line(
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this.ctx,
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[x + this.centerX - width, y + this.centerY],
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[x + this.centerX + width, y + this.centerY],
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color
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);
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let testLineY = new Line(
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this.ctx,
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[x + this.centerX, y + this.centerY - width],
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[x + this.centerX, y + this.centerY + width],
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color
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);
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testLineX.draw();
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testLineY.draw();
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}
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rotateAddX(deg) {
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this.rotX += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dX(this.points[i], deg);
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}
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}
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rotateAddY(deg) {
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this.rotY += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dY(this.points[i], deg);
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}
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}
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rotateAddZ(deg) {
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this.rotZ += deg;
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix3dZ(this.points[i], deg);
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}
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console.log(this.rotZ);
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}
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rotateSetOrg(x, y, z) {
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dX(this.pointsOrg[i], x);
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}
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dZ(this.pointsOrg[i], y);
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}
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for (let i = 0; i < this.points.length; i++) {
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this.pointsOrg[i] = rotateMatrix3dZ(this.pointsOrg[i], z);
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}
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this.points = JSON.parse(JSON.stringify(this.pointsOrg));
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}
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}
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class Square {
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constructor(ctx, width, x, y, color, solid) {
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this.ctx = ctx;
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this.color = color;
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this.width = width;
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this.solid = solid;
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this.maxRadius = this.width / Math.cos(degToRad(45));
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this.points = [];
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this.points.push([-this.width / 2, -this.width / 2, 0]);
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this.points.push([this.width / 2, -this.width / 2, 0]);
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this.points.push([this.width / 2, this.width / 2, 0]);
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this.points.push([-this.width / 2, this.width / 2, 0]);
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this.centerX = 0;
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this.centerY = 0;
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this.globalX = x;
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this.globalY = y;
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}
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draw() {
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if (this.solid) {
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this.ctx.fillStyle = this.color;
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} else {
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this.ctx.strokeStyle = this.color;
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}
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this.ctx.beginPath();
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this.ctx.moveTo(
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this.globalX + this.points[0][0],
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this.globalY + this.points[0][1]
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);
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for (let i = 1; i < this.points.length; i++) {
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this.ctx.lineTo(
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this.globalX + this.points[i][0],
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this.globalY + this.points[i][1]
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);
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}
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this.ctx.lineTo(
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this.globalX + this.points[0][0],
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this.globalY + this.points[0][1]
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);
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if (this.solid) {
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this.ctx.fill();
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} else {
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this.ctx.stroke();
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}
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}
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drawCenter(x, y, width, color) {
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let testLineX = new Line(
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this.ctx,
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[x + this.centerX - width, y + this.centerY],
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[x + this.centerX + width, y + this.centerY],
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color
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);
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let testLineY = new Line(
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this.ctx,
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[x + this.centerX, y + this.centerY - width],
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[x + this.centerX, y + this.centerY + width],
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color
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);
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testLineX.draw();
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testLineY.draw();
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}
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rotateAdd(deg) {
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for (let i = 0; i < this.points.length; i++) {
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this.points[i] = rotateMatrix2d(this.points[i], deg);
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}
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}
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rotateSet(deg) {}
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}
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class RandomPolygon {
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constructor(ctx, width, x, y, sides, color) {
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this.ctx = ctx;
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this.color = color;
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this.sides = sides;
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this.width = width;
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this.maxRadius = this.width / Math.cos(degToRad(45));
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this.points = [];
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for (let i = 0; i < sides; i++) {
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const rndNumX = Math.random() * 2 - 1;
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const rndNumY = Math.random() * 2 - 1;
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const rndPointX = (this.width * rndNumX) / 2;
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const rndPointY = (this.width * rndNumY) / 2;
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this.points.push([Math.round(rndPointX), Math.round(rndPointY)]);
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}
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this.globalX = x;
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this.globalY = y;
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this.centerX;
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this.centerY;
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this.findCenter();
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for (let i = 0; i < this.points.length; i++) {
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this.points[i][0] -= this.centerX;
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this.points[i][1] -= this.centerY;
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}
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this.findCenter();
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}
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draw() {
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this.ctx.fillStyle = this.color;
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this.ctx.beginPath();
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this.ctx.moveTo(
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this.globalX + this.points[0][0],
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this.globalY + this.points[0][1]
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);
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for (let i = 1; i < this.points.length; i++) {
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this.ctx.lineTo(
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this.globalX + this.points[i][0],
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this.globalY + this.points[i][1]
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);
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}
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this.ctx.fill();
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}
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drawCenter(x, y, width, color) {
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let testLineX = new Line(
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this.ctx,
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[x + this.centerX - width, y + this.centerY],
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[x + this.centerX + width, y + this.centerY],
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color
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);
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let testLineY = new Line(
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this.ctx,
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[x + this.centerX, y + this.centerY - width],
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[x + this.centerX, y + this.centerY + width],
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color
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);
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testLineX.draw();
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testLineY.draw();
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}
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findCenter() {
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let xTot = 0;
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let yTot = 0;
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for (let i = 0; i < this.points.length; i++) {
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xTot += this.points[i][0];
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yTot += this.points[i][1];
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}
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this.centerX = xTot / this.points.length;
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this.centerY = yTot / this.points.length;
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}
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}
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class Line {
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constructor(ctx, p1, p2, color) {
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this.ctx = ctx;
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this.p1 = p1;
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this.p2 = p2;
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this.color = color;
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}
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draw() {
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this.ctx.strokeStyle = this.color;
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this.ctx.beginPath();
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this.ctx.moveTo(this.p1[0], this.p1[1]);
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this.ctx.lineTo(this.p2[0], this.p2[1]);
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this.ctx.closePath();
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this.ctx.stroke();
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}
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}
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class DebugTools {
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constructor(ctx, centerX, centerY) {
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this.ctx = ctx;
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this.centerX = centerX;
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this.centerY = centerY;
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}
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drawCenter(width) {
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let centerLineX = new Line(
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this.ctx,
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[this.centerX - width, this.centerY],
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[this.centerX + width, this.centerY],
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"orange"
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);
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let centerLineY = new Line(
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this.ctx,
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[this.centerX, this.centerY - width],
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[this.centerX, this.centerY + width],
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"orange"
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);
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centerLineX.draw();
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centerLineY.draw();
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}
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||||
}
|
Reference in New Issue
Block a user