Faces different directions
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parent
7e755bbc27
commit
52c5462b08
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@ -12,9 +12,9 @@
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<div id="toolbar">
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<br>
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<select id="shape-selector">
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<option value="Larry">Larry</option>
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<option value="TestParent">Test Parent</option>
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<option value="PolyTwistColourWidth">PolyTwistColourWidth</option>
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<option value="Larry">Larry</option>
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<option value="Larry">Snails</option>
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<option value="Larry">Background</option>
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</select>
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@ -52,9 +52,9 @@ async function fetchConfig(className) {
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// Movement controls
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{
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type: "range",
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min: -360,
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min: 0,
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max: 360,
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defaultValue: 90,
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defaultValue: 1,
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property: "moveDirection"
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},
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{
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@ -53,12 +53,14 @@ class Larry extends BaseShape {
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this.headHeight = 24;
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this.headOffsetX = 54 - this.headWidth * this.magnitude / 2;
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this.headOffsetY = this.bodyHeight * this.magnitude - 7; // Bottom of the body minus 7 pixels
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this.globalX = Math.random() * 1500 + 400;
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this.globalY = Math.random()*centerY + centerY ;
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this.globalX = centerX;
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this.globalY = centerY;
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// this.globalX = Math.random() * 1500 + 400;
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// this.globalY = Math.random() * centerY + centerY;
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this.localX = 0;
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this.localY = 0;
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this.speedMultiplier = 100;
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this.magnitude = (this.globalY - centerY)/centerY;
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this.magnitude = (this.globalY - centerY) / centerY;
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this.isEating = false;
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this.eatEndTimestamp = 0;
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@ -87,7 +89,7 @@ class Larry extends BaseShape {
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this.foodSizeMuliplier = 0;
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this.lastTimestamp = 0;
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this.moveDirection =1
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this.moveDirection = 1
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}
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draw(elapsed, timestamp) {
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@ -95,6 +97,9 @@ class Larry extends BaseShape {
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timestamp *= (this.speedMultiplier / 100);
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// console.log(timestamp - this.lastTimestamp)
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this.lastTimestamp = timestamp;
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// Draw background
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if (this.backgroundImage.src) {
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// console.log("drawing background: " + this.backgroundImage.src)
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@ -104,13 +109,21 @@ class Larry extends BaseShape {
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// Draw body at its anchor point (center-bottom)
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const bodyX = this.globalX - (this.bodyWidth * this.magnitude / 2);
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const bodyY = this.globalY - this.bodyHeight * this.magnitude;
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let facingRight = false
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if (this.moveDirection <= 90 || this.moveDirection > 270) {
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facingRight = true;
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}
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// ctx.drawImage(this.bodyImage, bodyX, bodyY, this.bodyWidth * this.magnitude, this.bodyHeight * this.magnitude);
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this.drawImage(this.bodyImage,bodyX,bodyY,this.bodyWidth*this.magnitude,this.bodyHeight*this.magnitude,undefined,true)
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this.drawImage(this.bodyImage, bodyX, bodyY, this.bodyWidth * this.magnitude, this.bodyHeight * this.magnitude, undefined, !facingRight)
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console.log(this.bodyWidth * this.magnitude * this.moveDirection)
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// Draw head aligned with body
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// const headX = bodyX + this.headOffsetX;
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// let headY = bodyY + this.headOffsetY - this.headHeight;
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const headX = bodyX + (53.5 * this.magnitude - this.headWidth * this.magnitude / 2);
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// const headX = bodyX + (53.5 * this.magnitude - this.headWidth * this.magnitude / 2);
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const headX = facingRight? bodyX + (53.5 * this.magnitude - this.headWidth * this.magnitude / 2): bodyX
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let headY = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude;
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//eating
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@ -130,16 +143,17 @@ class Larry extends BaseShape {
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// console.log(Math.floor((-adjustedTimestamp + (10 / (this.eatSpeed / 100)) * n) / (10 / (this.eatSpeed / 100))))
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const frame = Math.floor((adjustedTimestamp / 1000) * (this.eatSpeed / 100))
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this.foodImage.src = "larry_photos/foods/" + document.getElementById('elselectedFood').value + frame + ".png";
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this.drawCrosshair(this.globalX +this.foodXoffset,this.globalY-(16*this.magnitude/2), 30)
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this.drawCrosshair(this.globalX +this.foodXoffset,this.foodYoffset - this.foodImage.height*this.foodSizeMuliplier, 30)
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this.drawCrosshair(this.globalX +this.foodXoffset,this.foodYoffset - this.foodImage.height*this.foodSizeMuliplier+this.foodImage.height*this.foodSizeMuliplier, 30)
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let tmp = this.globalY-this.foodYoffset
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ctx.drawImage(this.foodImage, this.globalX +this.foodXoffset, tmp, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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this.drawCrosshair(this.globalX + this.foodXoffset, this.globalY - (16 * this.magnitude / 2), 30)
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this.drawCrosshair(this.globalX + this.foodXoffset, this.foodYoffset - this.foodImage.height * this.foodSizeMuliplier, 30)
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this.drawCrosshair(this.globalX + this.foodXoffset, this.foodYoffset - this.foodImage.height * this.foodSizeMuliplier + this.foodImage.height * this.foodSizeMuliplier, 30)
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let tmp = this.globalY - this.foodYoffset
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ctx.drawImage(this.foodImage, this.globalX + this.foodXoffset, tmp, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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// ctx.drawImage(this.foodImage, bodyX + this.foodXoffset, bodyY + this.foodYoffset, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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}
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ctx.drawImage(this.headImage, headX, headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude);
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this.drawImage(this.headImage,headX,headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude,undefined,true)
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// ctx.drawImage(this.headImage, headX, headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude);
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this.drawImage(this.headImage, headX, headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude, undefined, !facingRight)
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// this.drawImage(this.headImage,headX,headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude,undefined,true)
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// Draw hat if any
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if (this.hatImage.src) {
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this.drawCrosshair(headX, headY, 20);
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@ -179,13 +193,13 @@ class Larry extends BaseShape {
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const offsets = foodConfig[foodSelection] || { sizeMult: 0, n: 0 };
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this.eatDuration = offsets.n
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this.foodSizeMuliplier = offsets.sizeMult;
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this.foodXoffset = ((this.bodyWidth+16)*this.magnitude/2)
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this.foodYoffset = (16*this.magnitude/2)+this.foodImage.height*this.foodSizeMuliplier/2
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this.foodXoffset = ((this.bodyWidth + 16) * this.magnitude / 2)
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this.foodYoffset = (16 * this.magnitude / 2) + this.foodImage.height * this.foodSizeMuliplier / 2
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// this.foodYoffset = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude - (this.foodImage.height / 2);
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}
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this.eatEndTimestamp = trueTimestamp + parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100);
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this.eatEndTimestamp = trueTimestamp + parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100);
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// console.log("start:" + trueTimestamp + " end: " + this.eatEndTimestamp)
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// console.log(this.eatEndTimestamp)
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// setTimeout(() => {
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@ -194,11 +208,11 @@ class Larry extends BaseShape {
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// }, this.eatDuration); // Adjust duration as needed
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}
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flipDirection(){
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flipDirection() {
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}
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applyFood(selectedFood){
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applyFood(selectedFood) {
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const foodSelection = document.getElementById('elselectedFood').value
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const offsets = foodConfig[foodSelection] || { sizeMult: 0, n: 0 };
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let eatDurationElement = document.getElementById('eleatDuration')
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@ -251,35 +265,35 @@ class Larry extends BaseShape {
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drawImage(img, x, y, width, height, deg, flip, flop, center) {
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ctx.save();
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if(typeof width === "undefined") width = img.width;
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if(typeof height === "undefined") height = img.height;
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if(typeof center === "undefined") center = false;
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if (typeof width === "undefined") width = img.width;
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if (typeof height === "undefined") height = img.height;
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if (typeof center === "undefined") center = false;
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// Set rotation point to center of image, instead of top/left
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if(center) {
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x -= width/2;
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y -= height/2;
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if (center) {
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x -= width / 2;
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y -= height / 2;
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}
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// Set the origin to the center of the image
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ctx.translate(x + width/2, y + height/2);
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ctx.translate(x + width / 2, y + height / 2);
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// Rotate the canvas around the origin
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var rad = 2 * Math.PI - deg * Math.PI / 180;
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var rad = 2 * Math.PI - deg * Math.PI / 180;
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ctx.rotate(rad);
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let flipScale,flopScale;
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let flipScale, flopScale;
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// Flip/flop the canvas
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if(flip) flipScale = -1; else flipScale = 1;
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if(flop) flopScale = -1; else flopScale = 1;
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if (flip) flipScale = -1; else flipScale = 1;
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if (flop) flopScale = -1; else flopScale = 1;
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ctx.scale(flipScale, flopScale);
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// Draw the image
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ctx.drawImage(img, -width/2, -height/2, width, height);
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ctx.drawImage(img, -width / 2, -height / 2, width, height);
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ctx.restore();
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}
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}
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}
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class PolyTwistColourWidth extends BaseShape {
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@ -337,11 +351,11 @@ class TestParent extends BaseShape {
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for (let i = 0; i < this.children.length; i++) {
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this.children[i].draw()
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}
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}
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setSelectedChild(SelectedChild){
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setSelectedChild(SelectedChild) {
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console.log(this.selectedChild)
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}
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@ -354,25 +368,25 @@ class TestParent extends BaseShape {
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// let newChild = new TestChild(s,w,x,y,r)
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// this.children.push(newChild)
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// console.log(this.children)
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let newChild = new Larry(5,6);
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let newChild = new Larry(5, 6);
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this.children.push(newChild)
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if(this.children.length ===1){
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if (this.children.length === 1) {
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// this.children[0].backgroundImage.src = `larry_photos/backgrounds/field_blue.png`
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}
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let listOfYs = this.children.map((child,i)=>{
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let listOfYs = this.children.map((child, i) => {
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return child.globalY;
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})
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console.log(listOfYs)
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this.children = this.children.sort(((a,b) => a.globalY - b.globalY))
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listOfYs = this.children.map((child,i)=>{
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this.children = this.children.sort(((a, b) => a.globalY - b.globalY))
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listOfYs = this.children.map((child, i) => {
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return child.globalY;
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})
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console.log(listOfYs)
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}
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}
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class TestChild extends BaseShape {
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constructor(sides, width, x, y,rotation) {
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constructor(sides, width, x, y, rotation) {
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super();
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this.sides = sides;
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this.width = width;
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@ -386,7 +400,7 @@ class TestChild extends BaseShape {
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timestamp /= 1000
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timestamp *= (this.speedMultiplier / 100)
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DrawPolygonPosition(this.sides, this.width, this.rotation,this.x,this.y, "#4287f5", 3);
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DrawPolygonPosition(this.sides, this.width, this.rotation, this.x, this.y, "#4287f5", 3);
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}
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}
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