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https://github.com/SamEyeBam/animate.git
synced 2025-09-28 15:05:25 +00:00
Fixed animations and added maryFace
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@@ -83,8 +83,10 @@ class FloralPhyllo extends BaseShape {
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// var c = 24; //something to do with width. but not width
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var c = 1; //something to do with width. but not width
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//dont make larger than 270 unless altering the number of colours in lerpedColours
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let max = 200;
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for (let n = 200; n > 0; n -= 1) {
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// let ncolour = LerpHex(this.colour1, this.colour2, n);
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let colVal = waveNormal(n, max)
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let ncolour = LerpHex(this.colour1, this.colour2, n / max);
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const a = n * rotation / 1000; //137.5;
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const r = c * Math.sqrt(n);
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const x = r * Math.cos(a) + centerX;
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@@ -451,8 +453,11 @@ class CircleExpand extends BaseShape {
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class EyePrototype extends BaseShape {
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constructor(width, blink_speed, draw_spiral, draw_pupil, draw_expand, line_width, colourPupil, colourSpiral, colourExpand) {
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constructor(x, y, rotate, width, blink_speed, draw_spiral, draw_pupil, draw_expand, line_width, colourPupil, colourSpiral, colourExpand) {
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super();
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this.x = x;
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this.y = y;
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this.rotate = rotate;
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this.width = width;
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this.line_width = line_width;
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this.step = 0;
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@@ -472,21 +477,21 @@ class EyePrototype extends BaseShape {
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rotation *= (this.speedMultiplier / 100)
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ctx.lineWidth = 1;
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ctx.beginPath();
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ctx.moveTo(centerX - this.width / 2, centerY);
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ctx.quadraticCurveTo(centerX, centerY - rotation / 400 * this.width, centerX + this.width / 2, centerY);
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ctx.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
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ctx.quadraticCurveTo(centerX + this.x, centerY + this.y - rotation / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
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ctx.moveTo(centerX - this.width / 2, centerY);
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ctx.quadraticCurveTo(centerX, centerY + rotation / 400 * this.width, centerX + this.width / 2, centerY);
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ctx.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
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ctx.quadraticCurveTo(centerX + this.x, centerY + this.y + rotation / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
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ctx.stroke();
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}
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eyelidCut(step) {
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// ctx.lineWidth = 1;
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let squarePath = new Path2D();
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squarePath.moveTo(centerX - this.width / 2, centerY);
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squarePath.quadraticCurveTo(centerX, centerY - step / 400 * this.width, centerX + this.width / 2, centerY);
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squarePath.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
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squarePath.quadraticCurveTo(centerX + this.x, centerY + this.y - step / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
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squarePath.moveTo(centerX - this.width / 2, centerY);
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squarePath.quadraticCurveTo(centerX, centerY + step / 400 * this.width, centerX + this.width / 2, centerY);
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squarePath.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
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squarePath.quadraticCurveTo(centerX + this.x, centerY + this.y + step / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
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ctx.clip(squarePath);
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}
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@@ -495,14 +500,14 @@ class EyePrototype extends BaseShape {
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ctx.strokeStyle = this.colourExpand
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ctx.beginPath();
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ctx.lineWidth = 5;
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ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
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ctx.arc(centerX + this.x, centerY + this.y, step, 0, 2 * Math.PI);
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ctx.stroke();
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}
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drawCircle(step) {
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ctx.strokeStyle = this.colourPupil
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ctx.beginPath();
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ctx.lineWidth = 5;
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ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
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ctx.arc(centerX + this.x, centerY + this.y, step, 0, 2 * Math.PI);
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ctx.stroke();
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}
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@@ -517,7 +522,7 @@ class EyePrototype extends BaseShape {
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let x = centerX + (a + b * angle) * Math.cos(angle + step / 2);
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let y = centerY + (a + b * angle) * Math.sin(angle + step / 2);
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ctx.lineTo(x, y);
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ctx.lineTo(x + this.x, y + this.y);
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}
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ctx.lineWidth = 3;
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ctx.stroke();
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@@ -568,15 +573,17 @@ class EyePrototype extends BaseShape {
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// ctx.stroke();
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// this.drawEyelid(this.step);
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this.drawEyelid(outputRotation);
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ctx.save();
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this.drawEyelid(outputRotation);
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// squareCut();
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this.eyelidCut(outputRotation);
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if (this.counter % 100 == 0) {
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this.counter = 0;
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}
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if (this.drawGrowEye) {
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ctx.fillStyle = "black";
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ctx.fillRect(this.x-this.width/2 +centerX,0 , this.width, ctx.canvas.height);
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if (this.draw_expand) {
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this.drawGrowEye(this.width / 4 + this.counter);
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}
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@@ -593,4 +600,28 @@ class EyePrototype extends BaseShape {
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this.counter++;
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}
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}
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class MaryFace extends BaseShape {
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constructor(x1, y1, rotate1, width1, x2, y2, rotate2, width2) {
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super();
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this.x1 = x1;
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this.y1 = y1;
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this.rotate1 = rotate1;
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this.width1 = width1;
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this.x2 = x2;
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this.y2 = y2;
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this.rotate2 = rotate2;
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this.width2 = width2;
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this.eye1 = new EyePrototype(x1, y1, rotate1, width1, 10, 1, 1, 0, 1, "#00fffb", "#00fffb", "#00fffb")
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this.eye2 = new EyePrototype(x2, y2, rotate2, width2, 10, 1, 1, 0, 1, "#00fffb", "#00fffb", "#00fffb")
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}
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draw(rotation) {
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let img = new Image();
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img.src = "maryFace.png";
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ctx.drawImage(img, centerX - img.width / 2, centerY - img.height / 2);
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this.eye1.draw(rotation);
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this.eye2.draw(rotation);
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}
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}
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