Fixed animations and added maryFace

This commit is contained in:
Sam 2023-05-23 19:00:24 +12:00
parent 2091c4bd95
commit 0716d1286e
5 changed files with 72 additions and 20 deletions

View File

@ -12,6 +12,7 @@
<div id="toolbar">
<br>
<select id="shape-selector">
<option value="MaryFace">MaryFace</option>
<option value="CircleExpand">CircleExpand</option>
<option value="EyePrototype">EyePrototype</option>
<option value="PolyTwistColourWidth">PolyTwistColourWidth</option>

View File

@ -15,7 +15,7 @@ async function fetchConfig(className) {
{ type: "range", min: 1, max: 600, defaultValue: 300, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 50, property: "depth" },
{ type: "color", defaultValue: "#4287f5", property: "colour1" },
{ type: "color", defaultValue: "#4287f5", property: "colour2" },
{ type: "color", defaultValue: "#FC0362", property: "colour2" },
],
Spiral1: [
{ type: "range", min: 1, max: 50, defaultValue: 20, property: "sides" },
@ -66,25 +66,38 @@ async function fetchConfig(className) {
{ type: "color", defaultValue: "#2D81FC", property: "colour1" },
],
EyePrototype: [
{ type: "range", min: -400, max: 400, defaultValue: 0, property: "x" },
{ type: "range", min: -400, max: 400, defaultValue: 0, property: "y" },
{ type: "range", min: -180, max: 180, defaultValue: 0, property: "rotate" },
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "blink_speed" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_spiral" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_pupil" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_expand" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_eyelid" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" },
{ type: "color", defaultValue: "#00fffb", property: "colourPupil" },
{ type: "color", defaultValue: "#ff0000", property: "colourSpiral" },
{ type: "color", defaultValue: "#00fffb", property: "colourExpand" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "draw_eyelid" },
],
CircleExpand: [
{ type: "range", min: 1, max: 70, defaultValue: 70, property: "nCircles" },
{ type: "range", min: 1, max: 70, defaultValue: 43, property: "gap" },
{ type: "range", min: 1, max: 70, defaultValue: 21, property: "nCircles" },
{ type: "range", min: 50, max: 150, defaultValue: 150, property: "gap" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "linear" },
{ type: "range", min: 0, max: 1, defaultValue: 1, property: "heart" },
{ type: "color", defaultValue: "#fc03cf", property: "colour1" },
{ type: "color", defaultValue: "#00fffb", property: "colour2" },
],
MaryFace: [
{ type: "range", min: -400, max: 400, defaultValue: -100, property: "x1" },
{ type: "range", min: -400, max: 400, defaultValue: -150, property: "y1" },
{ type: "range", min: -180, max: 180, defaultValue: 0, property: "rotate1" },
{ type: "range", min: 0, max: 400, defaultValue: 160, property: "width1" },
{ type: "range", min: -400, max: 400, defaultValue: 200, property: "x2" },
{ type: "range", min: -400, max: 400, defaultValue: -30, property: "y2" },
{ type: "range", min: -180, max: 180, defaultValue: 0, property: "rotate2" },
{ type: "range", min: 0, max: 400, defaultValue: 160, property: "width2" },
],
};
return config[className];
}
@ -258,6 +271,12 @@ function colourToText(colour) {
return "rgb(" + colour[0] + "," + colour[1] + "," + colour[2] + ")";
}
function waveNormal(x,max){
let val = Math.sin((x/max)* Math.PI*2-max*(Math.PI/(max*2)))/2+0.5
return val
}
function LerpHex(a, b, amount) {
var ah = parseInt(a.replace(/#/g, ""), 16),
ar = ah >> 16,

View File

@ -30,6 +30,7 @@ function createInstance(className, args) {
rectangle_pattern1:rectangle_pattern1,
EyePrototype:EyePrototype,
CircleExpand:CircleExpand,
MaryFace:MaryFace,
// Add more class constructors here as needed
};

View File

@ -83,8 +83,10 @@ class FloralPhyllo extends BaseShape {
// var c = 24; //something to do with width. but not width
var c = 1; //something to do with width. but not width
//dont make larger than 270 unless altering the number of colours in lerpedColours
let max = 200;
for (let n = 200; n > 0; n -= 1) {
// let ncolour = LerpHex(this.colour1, this.colour2, n);
let colVal = waveNormal(n, max)
let ncolour = LerpHex(this.colour1, this.colour2, n / max);
const a = n * rotation / 1000; //137.5;
const r = c * Math.sqrt(n);
const x = r * Math.cos(a) + centerX;
@ -451,8 +453,11 @@ class CircleExpand extends BaseShape {
class EyePrototype extends BaseShape {
constructor(width, blink_speed, draw_spiral, draw_pupil, draw_expand, line_width, colourPupil, colourSpiral, colourExpand) {
constructor(x, y, rotate, width, blink_speed, draw_spiral, draw_pupil, draw_expand, line_width, colourPupil, colourSpiral, colourExpand) {
super();
this.x = x;
this.y = y;
this.rotate = rotate;
this.width = width;
this.line_width = line_width;
this.step = 0;
@ -472,21 +477,21 @@ class EyePrototype extends BaseShape {
rotation *= (this.speedMultiplier / 100)
ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(centerX - this.width / 2, centerY);
ctx.quadraticCurveTo(centerX, centerY - rotation / 400 * this.width, centerX + this.width / 2, centerY);
ctx.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
ctx.quadraticCurveTo(centerX + this.x, centerY + this.y - rotation / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
ctx.moveTo(centerX - this.width / 2, centerY);
ctx.quadraticCurveTo(centerX, centerY + rotation / 400 * this.width, centerX + this.width / 2, centerY);
ctx.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
ctx.quadraticCurveTo(centerX + this.x, centerY + this.y + rotation / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
ctx.stroke();
}
eyelidCut(step) {
// ctx.lineWidth = 1;
let squarePath = new Path2D();
squarePath.moveTo(centerX - this.width / 2, centerY);
squarePath.quadraticCurveTo(centerX, centerY - step / 400 * this.width, centerX + this.width / 2, centerY);
squarePath.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
squarePath.quadraticCurveTo(centerX + this.x, centerY + this.y - step / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
squarePath.moveTo(centerX - this.width / 2, centerY);
squarePath.quadraticCurveTo(centerX, centerY + step / 400 * this.width, centerX + this.width / 2, centerY);
squarePath.moveTo(centerX + this.x - this.width / 2, centerY + this.y);
squarePath.quadraticCurveTo(centerX + this.x, centerY + this.y + step / 400 * this.width, centerX + this.x + this.width / 2, centerY + this.y);
ctx.clip(squarePath);
}
@ -495,14 +500,14 @@ class EyePrototype extends BaseShape {
ctx.strokeStyle = this.colourExpand
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
ctx.arc(centerX + this.x, centerY + this.y, step, 0, 2 * Math.PI);
ctx.stroke();
}
drawCircle(step) {
ctx.strokeStyle = this.colourPupil
ctx.beginPath();
ctx.lineWidth = 5;
ctx.arc(centerX, centerY, step, 0, 2 * Math.PI);
ctx.arc(centerX + this.x, centerY + this.y, step, 0, 2 * Math.PI);
ctx.stroke();
}
@ -517,7 +522,7 @@ class EyePrototype extends BaseShape {
let x = centerX + (a + b * angle) * Math.cos(angle + step / 2);
let y = centerY + (a + b * angle) * Math.sin(angle + step / 2);
ctx.lineTo(x, y);
ctx.lineTo(x + this.x, y + this.y);
}
ctx.lineWidth = 3;
ctx.stroke();
@ -568,15 +573,17 @@ class EyePrototype extends BaseShape {
// ctx.stroke();
// this.drawEyelid(this.step);
this.drawEyelid(outputRotation);
ctx.save();
this.drawEyelid(outputRotation);
// squareCut();
this.eyelidCut(outputRotation);
if (this.counter % 100 == 0) {
this.counter = 0;
}
if (this.drawGrowEye) {
ctx.fillStyle = "black";
ctx.fillRect(this.x-this.width/2 +centerX,0 , this.width, ctx.canvas.height);
if (this.draw_expand) {
this.drawGrowEye(this.width / 4 + this.counter);
}
@ -593,4 +600,28 @@ class EyePrototype extends BaseShape {
this.counter++;
}
}
class MaryFace extends BaseShape {
constructor(x1, y1, rotate1, width1, x2, y2, rotate2, width2) {
super();
this.x1 = x1;
this.y1 = y1;
this.rotate1 = rotate1;
this.width1 = width1;
this.x2 = x2;
this.y2 = y2;
this.rotate2 = rotate2;
this.width2 = width2;
this.eye1 = new EyePrototype(x1, y1, rotate1, width1, 10, 1, 1, 0, 1, "#00fffb", "#00fffb", "#00fffb")
this.eye2 = new EyePrototype(x2, y2, rotate2, width2, 10, 1, 1, 0, 1, "#00fffb", "#00fffb", "#00fffb")
}
draw(rotation) {
let img = new Image();
img.src = "maryFace.png";
ctx.drawImage(img, centerX - img.width / 2, centerY - img.height / 2);
this.eye1.draw(rotation);
this.eye2.draw(rotation);
}
}

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