animate/webGl/my-threejs-test/node_modules/glsl-token-descope/package.json

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{
"name": "glsl-token-descope",
"version": "1.0.2",
"description": "\"Descope\" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.",
"main": "index.js",
"license": "MIT",
"scripts": {
"test": "node test/index.js | tap-spec",
"eyeball": "node test/eyeball.js"
},
"author": {
"name": "Hugh Kennedy",
"email": "hughskennedy@gmail.com",
"url": "http://hughsk.io/"
},
"dependencies": {
"glsl-token-assignments": "^2.0.0",
"glsl-token-depth": "^1.1.0",
"glsl-token-properties": "^1.0.0",
"glsl-token-scope": "^1.1.0"
},
"devDependencies": {
"6to5": "^2.5.0",
"chalk": "^0.5.1",
"glsl-token-string": "^1.0.0",
"glsl-tokenizer": "^2.0.0",
"tap-spec": "^2.1.2",
"tape": "^3.0.3"
},
"repository": {
"type": "git",
"url": "git://github.com/stackgl/glsl-token-descope.git"
},
"keywords": [
"ecosystem:stackgl"
],
"homepage": "https://github.com/stackgl/glsl-token-descope",
"bugs": {
"url": "https://github.com/stackgl/glsl-token-descope/issues"
}
}