2022-03-15 11:51:43 +00:00
|
|
|
<!DOCTYPE html>
|
|
|
|
<html>
|
|
|
|
<!-- ahhh -->
|
|
|
|
|
|
|
|
<body style="margin:0;overflow: hidden;">
|
|
|
|
<canvas id="myCanvas" width="10" height="10" style="display: block;box-sizing: border-box;">
|
|
|
|
Your browser does not support the HTML5 canvas tag.</canvas>
|
|
|
|
<script>
|
|
|
|
let c = document.getElementById("myCanvas");
|
|
|
|
let ctx = c.getContext("2d");
|
|
|
|
ctx.canvas.width = window.innerWidth;
|
|
|
|
ctx.canvas.height = window.innerHeight;
|
|
|
|
|
|
|
|
let deg_per_sec = 30;
|
|
|
|
let time = 120;
|
|
|
|
let fps = 60;
|
|
|
|
|
|
|
|
centerX = ctx.canvas.width / 2;
|
|
|
|
centerY = ctx.canvas.height / 2;
|
|
|
|
|
|
|
|
rotation = 0; //was = j = angle
|
|
|
|
currentFrame = 0; //was = i
|
|
|
|
|
|
|
|
|
|
|
|
function render() {
|
|
|
|
if (currentFrame < time / (1 / fps)) {
|
|
|
|
setTimeout(() => {
|
|
|
|
render();
|
|
|
|
render_clear();
|
|
|
|
|
2022-10-09 03:35:54 +00:00
|
|
|
Draw_Spiral_Pattern(3, 200, rotation, centerX, centerY, 'red')
|
2022-03-15 11:51:43 +00:00
|
|
|
|
|
|
|
}, 1000 / fps);
|
|
|
|
rotation += deg_per_sec / fps; // was = j = angle, now = rotation
|
|
|
|
currentFrame += 1; // was = i
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
render();
|
|
|
|
|
|
|
|
function Draw_Spiral_Pattern(sides, radius, rotation, x, y, colour) {
|
|
|
|
var rot = Math.round((sides - 2) * 180 / sides * 2)
|
|
|
|
var piv = 360 / sides;
|
|
|
|
var stt = 0.5 * Math.PI - rad(rot) //+ rad(rotation);
|
|
|
|
var end = 0;
|
|
|
|
var n = radius / ((radius / 10) * (radius / 10)) //pixel correction for mid leaf
|
|
|
|
|
|
|
|
for (let i = 1; i < sides + 1; i++) {
|
|
|
|
end = stt + rad(rot);
|
|
|
|
|
|
|
|
ctx.beginPath();
|
|
|
|
ctx.arc(x + Math.cos(rad(90 + piv * i + rotation)) * radius, y + Math.sin(rad(90 + piv * i + rotation)) * radius, radius, stt + rad(rotation) - (stt - end) / 2, end + rad(rotation) + rad(n), 0);
|
|
|
|
ctx.strokeStyle = colour;
|
|
|
|
ctx.stroke();
|
|
|
|
|
|
|
|
|
|
|
|
ctx.beginPath();
|
|
|
|
ctx.arc(x + Math.cos(rad(90 + piv * i - rotation)) * radius, y + Math.sin(rad(90 + piv * i - rotation)) * radius, radius, stt - rad(rotation), end - (end - stt) / 2 + rad(n) - rad(rotation), 0);
|
|
|
|
ctx.strokeStyle = colour;
|
|
|
|
ctx.stroke();
|
|
|
|
|
|
|
|
|
|
|
|
stt = end + -(rad(rot - piv)) //+rad(30);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function rad(degrees) {
|
|
|
|
var pi = Math.PI;
|
|
|
|
return degrees * (pi / 180);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function render_clear() {
|
|
|
|
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
|
|
|
ctx.fillStyle = "black";
|
|
|
|
ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
|
|
|
}
|
|
|
|
|
|
|
|
</script>
|
|
|
|
</body>
|
|
|
|
|
|
|
|
</html>
|