break touch interaction into own module
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@ -87,6 +87,7 @@ gulp.task('serve', () => {
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connect.server({
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root: root,
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port: port,
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host: '0.0.0.0',
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livereload: true
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})
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@ -1,7 +1,5 @@
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import { enterFullscreen } from '../utils/util.js'
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/**
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* Handles all reveal.js keyboard interactions.
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* Reads and writes the URL based on reveal.js' current state.
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*/
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export default class Location {
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@ -1,7 +1,5 @@
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import { enterFullscreen } from '../utils/util.js'
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/**
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* Handles all reveal.js keyboard interactions.
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* Handles the display of reveal.js' optional slide number.
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*/
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export default class SlideNumber {
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@ -0,0 +1,255 @@
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const SWIPE_THRESHOLD = 40;
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/**
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* Controls all touch interactions and navigations for
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* a presentation.
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*/
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export default class Touch {
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constructor( Reveal ) {
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this.Reveal = Reveal;
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// Holds information about the currently ongoing touch interaction
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this.touchStartX = 0;
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this.touchStartY = 0;
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this.touchStartCount = 0;
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this.touchCaptured = false;
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this.onPointerDown = this.onPointerDown.bind( this );
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this.onPointerMove = this.onPointerMove.bind( this );
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this.onPointerUp = this.onPointerUp.bind( this );
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this.onTouchStart = this.onTouchStart.bind( this );
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this.onTouchMove = this.onTouchMove.bind( this );
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this.onTouchEnd = this.onTouchEnd.bind( this );
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}
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/**
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*
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*/
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bind() {
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var revealElement = this.Reveal.getRevealElement();
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if( 'onpointerdown' in window ) {
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// Use W3C pointer events
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revealElement.addEventListener( 'pointerdown', this.onPointerDown, false );
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revealElement.addEventListener( 'pointermove', this.onPointerMove, false );
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revealElement.addEventListener( 'pointerup', this.onPointerUp, false );
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}
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else if( window.navigator.msPointerEnabled ) {
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// IE 10 uses prefixed version of pointer events
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revealElement.addEventListener( 'MSPointerDown', this.onPointerDown, false );
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revealElement.addEventListener( 'MSPointerMove', this.onPointerMove, false );
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revealElement.addEventListener( 'MSPointerUp', this.onPointerUp, false );
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}
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else {
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// Fall back to touch events
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revealElement.addEventListener( 'touchstart', this.onTouchStart, false );
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revealElement.addEventListener( 'touchmove', this.onTouchMove, false );
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revealElement.addEventListener( 'touchend', this.onTouchEnd, false );
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}
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}
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/**
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*
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*/
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unbind() {
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var revealElement = this.Reveal.getRevealElement();
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revealElement.removeEventListener( 'pointerdown', this.onPointerDown, false );
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revealElement.removeEventListener( 'pointermove', this.onPointerMove, false );
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revealElement.removeEventListener( 'pointerup', this.onPointerUp, false );
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revealElement.removeEventListener( 'MSPointerDown', this.onPointerDown, false );
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revealElement.removeEventListener( 'MSPointerMove', this.onPointerMove, false );
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revealElement.removeEventListener( 'MSPointerUp', this.onPointerUp, false );
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revealElement.removeEventListener( 'touchstart', this.onTouchStart, false );
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revealElement.removeEventListener( 'touchmove', this.onTouchMove, false );
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revealElement.removeEventListener( 'touchend', this.onTouchEnd, false );
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}
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/**
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* Checks if the target element prevents the triggering of
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* swipe navigation.
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*/
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isSwipePrevented( target ) {
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while( target && typeof target.hasAttribute === 'function' ) {
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if( target.hasAttribute( 'data-prevent-swipe' ) ) return true;
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target = target.parentNode;
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}
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return false;
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}
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/**
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* Handler for the 'touchstart' event, enables support for
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* swipe and pinch gestures.
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*
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* @param {object} event
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*/
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onTouchStart( event ) {
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if( this.isSwipePrevented( event.target ) ) return true;
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this.touchStartX = event.touches[0].clientX;
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this.touchStartY = event.touches[0].clientY;
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this.touchStartCount = event.touches.length;
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}
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/**
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* Handler for the 'touchmove' event.
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*
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* @param {object} event
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*/
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onTouchMove( event ) {
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if( this.isSwipePrevented( event.target ) ) return true;
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let config = this.Reveal.getConfig();
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// Each touch should only trigger one action
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if( !this.touchCaptured ) {
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this.Reveal.onUserInput( event );
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let currentX = event.touches[0].clientX;
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let currentY = event.touches[0].clientY;
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// There was only one touch point, look for a swipe
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if( event.touches.length === 1 && this.touchStartCount !== 2 ) {
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let deltaX = currentX - this.touchStartX,
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deltaY = currentY - this.touchStartY;
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if( deltaX > SWIPE_THRESHOLD && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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this.touchCaptured = true;
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if( config.navigationMode === 'linear' ) {
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if( config.rtl ) {
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this.Reveal.next();
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}
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else {
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this.Reveal.prev()();
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}
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}
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else {
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this.Reveal.left();
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}
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}
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else if( deltaX < -SWIPE_THRESHOLD && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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this.touchCaptured = true;
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if( config.navigationMode === 'linear' ) {
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if( config.rtl ) {
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this.Reveal.prev()();
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}
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else {
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this.Reveal.next();
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}
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}
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else {
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this.Reveal.right();
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}
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}
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else if( deltaY > SWIPE_THRESHOLD ) {
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this.touchCaptured = true;
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if( config.navigationMode === 'linear' ) {
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this.Reveal.prev()();
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}
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else {
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this.Reveal.up();
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}
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}
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else if( deltaY < -SWIPE_THRESHOLD ) {
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this.touchCaptured = true;
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if( config.navigationMode === 'linear' ) {
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this.Reveal.next();
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}
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else {
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this.Reveal.down();
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}
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}
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// If we're embedded, only block touch events if they have
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// triggered an action
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if( config.embedded ) {
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if( this.touchCaptured || this.Reveal.isVerticalSlide( currentSlide ) ) {
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event.preventDefault();
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}
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}
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// Not embedded? Block them all to avoid needless tossing
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// around of the viewport in iOS
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else {
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event.preventDefault();
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}
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}
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}
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// There's a bug with swiping on some Android devices unless
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// the default action is always prevented
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else if( isAndroid ) {
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event.preventDefault();
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}
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}
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/**
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* Handler for the 'touchend' event.
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*
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* @param {object} event
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*/
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onTouchEnd( event ) {
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this.touchCaptured = false;
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}
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/**
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* Convert pointer down to touch start.
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*
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* @param {object} event
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*/
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onPointerDown( event ) {
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if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
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event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
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this.onTouchStart( event );
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}
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}
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/**
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* Convert pointer move to touch move.
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*
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* @param {object} event
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*/
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onPointerMove( event ) {
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if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
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event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
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this.onTouchMove( event );
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}
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}
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/**
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* Convert pointer up to touch end.
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*
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* @param {object} event
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*/
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onPointerUp( event ) {
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if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
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event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
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this.onTouchEnd( event );
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}
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}
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}
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247
js/reveal.js
247
js/reveal.js
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@ -6,8 +6,11 @@ import Overview from './controllers/overview.js'
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import Keyboard from './controllers/keyboard.js'
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import Location from './controllers/location.js'
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import Plugins from './controllers/plugins.js'
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import Touch from './controllers/touch.js'
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import Playback from './components/playback.js'
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import defaultConfig from './config.js'
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import { isMobile, isChrome, isAndroid, supportsZoom } from './utils/device.js'
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import { colorToRgb, colorBrightness } from './utils/color.js'
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import {
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SLIDES_SELECTOR,
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HORIZONTAL_SLIDES_SELECTOR,
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enterFullscreen,
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getQueryHash
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} from './utils/util.js'
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import { isMobile, isChrome, isAndroid, supportsZoom } from './utils/device.js'
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import { colorToRgb, colorBrightness } from './utils/color.js'
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/**
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* reveal.js
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// The current scale of the presentation (see width/height config)
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scale = 1,
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// CSS transform that is currently applied to the slides container,
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// split into two groups
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slidesTransform = { layout: '', overview: '' },
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// Cached references to DOM elements
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dom = {},
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// Controller for plugin loading
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plugins = new Plugins(),
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// Controls loading and playback of slide content
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slideContent = new SlideContent( Reveal ),
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// Controls the current location/URL
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location = new Location( Reveal ),
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// Controller for plugin loading
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plugins = new Plugins(),
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// Controls touch/swipe navigation for our deck
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touch = new Touch( Reveal ),
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// CSS transform that is currently applied to the slides container,
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// split into two groups
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slidesTransform = { layout: '', overview: '' },
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// Cached references to DOM elements
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dom = {},
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// List of asynchronously loaded reveal.js dependencies
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asyncDependencies = [],
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autoSlidePlayer,
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autoSlideTimeout = 0,
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autoSlideStartTime = -1,
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autoSlidePaused = false,
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// Holds information about the currently ongoing touch input
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touch = {
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startX: 0,
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startY: 0,
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startCount: 0,
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captured: false,
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threshold: 40
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};
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autoSlidePaused = false;
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/**
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* Starts up the presentation if the client is capable.
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window.addEventListener( 'resize', onWindowResize, false );
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if( config.touch ) {
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if( 'onpointerdown' in window ) {
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// Use W3C pointer events
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dom.wrapper.addEventListener( 'pointerdown', onPointerDown, false );
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dom.wrapper.addEventListener( 'pointermove', onPointerMove, false );
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dom.wrapper.addEventListener( 'pointerup', onPointerUp, false );
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}
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else if( window.navigator.msPointerEnabled ) {
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// IE 10 uses prefixed version of pointer events
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dom.wrapper.addEventListener( 'MSPointerDown', onPointerDown, false );
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dom.wrapper.addEventListener( 'MSPointerMove', onPointerMove, false );
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dom.wrapper.addEventListener( 'MSPointerUp', onPointerUp, false );
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}
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else {
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// Fall back to touch events
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dom.wrapper.addEventListener( 'touchstart', onTouchStart, false );
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dom.wrapper.addEventListener( 'touchmove', onTouchMove, false );
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dom.wrapper.addEventListener( 'touchend', onTouchEnd, false );
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}
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touch.bind();
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}
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if( config.keyboard ) {
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eventsAreBound = false;
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touch.unbind();
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keyboard.unbind();
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window.removeEventListener( 'hashchange', onWindowHashChange, false );
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window.removeEventListener( 'resize', onWindowResize, false );
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dom.wrapper.removeEventListener( 'pointerdown', onPointerDown, false );
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dom.wrapper.removeEventListener( 'pointermove', onPointerMove, false );
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dom.wrapper.removeEventListener( 'pointerup', onPointerUp, false );
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dom.wrapper.removeEventListener( 'MSPointerDown', onPointerDown, false );
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dom.wrapper.removeEventListener( 'MSPointerMove', onPointerMove, false );
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dom.wrapper.removeEventListener( 'MSPointerUp', onPointerUp, false );
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dom.wrapper.removeEventListener( 'touchstart', onTouchStart, false );
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dom.wrapper.removeEventListener( 'touchmove', onTouchMove, false );
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dom.wrapper.removeEventListener( 'touchend', onTouchEnd, false );
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dom.pauseOverlay.removeEventListener( 'click', resume, false );
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if ( config.progress && dom.progress ) {
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@ -3121,21 +3088,6 @@ export default function( revealElement, options ) {
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}
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/**
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* Checks if the target element prevents the triggering of
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* swipe navigation.
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*/
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function isSwipePrevented( target ) {
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while( target && typeof target.hasAttribute === 'function' ) {
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if( target.hasAttribute( 'data-prevent-swipe' ) ) return true;
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target = target.parentNode;
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}
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return false;
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}
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// --------------------------------------------------------------------//
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// ----------------------------- EVENTS -------------------------------//
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@ -3171,167 +3123,6 @@ export default function( revealElement, options ) {
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}
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/**
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* Handler for the 'touchstart' event, enables support for
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* swipe and pinch gestures.
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*
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* @param {object} event
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*/
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function onTouchStart( event ) {
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if( isSwipePrevented( event.target ) ) return true;
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touch.startX = event.touches[0].clientX;
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touch.startY = event.touches[0].clientY;
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touch.startCount = event.touches.length;
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}
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/**
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* Handler for the 'touchmove' event.
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*
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* @param {object} event
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*/
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function onTouchMove( event ) {
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if( isSwipePrevented( event.target ) ) return true;
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// Each touch should only trigger one action
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if( !touch.captured ) {
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onUserInput( event );
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let currentX = event.touches[0].clientX;
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let currentY = event.touches[0].clientY;
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// There was only one touch point, look for a swipe
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if( event.touches.length === 1 && touch.startCount !== 2 ) {
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let deltaX = currentX - touch.startX,
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deltaY = currentY - touch.startY;
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if( deltaX > touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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touch.captured = true;
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if( config.navigationMode === 'linear' ) {
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if( config.rtl ) {
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navigateNext();
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}
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else {
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navigatePrev();
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}
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}
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else {
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navigateLeft();
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}
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}
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else if( deltaX < -touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
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touch.captured = true;
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if( config.navigationMode === 'linear' ) {
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if( config.rtl ) {
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navigatePrev();
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}
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else {
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navigateNext();
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}
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}
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else {
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navigateRight();
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}
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}
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else if( deltaY > touch.threshold ) {
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touch.captured = true;
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if( config.navigationMode === 'linear' ) {
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navigatePrev();
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}
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else {
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navigateUp();
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}
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}
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else if( deltaY < -touch.threshold ) {
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touch.captured = true;
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if( config.navigationMode === 'linear' ) {
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navigateNext();
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}
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else {
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navigateDown();
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}
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}
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|
||||
// If we're embedded, only block touch events if they have
|
||||
// triggered an action
|
||||
if( config.embedded ) {
|
||||
if( touch.captured || isVerticalSlide( currentSlide ) ) {
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
// Not embedded? Block them all to avoid needless tossing
|
||||
// around of the viewport in iOS
|
||||
else {
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
// There's a bug with swiping on some Android devices unless
|
||||
// the default action is always prevented
|
||||
else if( isAndroid ) {
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Handler for the 'touchend' event.
|
||||
*
|
||||
* @param {object} event
|
||||
*/
|
||||
function onTouchEnd( event ) {
|
||||
|
||||
touch.captured = false;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert pointer down to touch start.
|
||||
*
|
||||
* @param {object} event
|
||||
*/
|
||||
function onPointerDown( event ) {
|
||||
|
||||
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
|
||||
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
|
||||
onTouchStart( event );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert pointer move to touch move.
|
||||
*
|
||||
* @param {object} event
|
||||
*/
|
||||
function onPointerMove( event ) {
|
||||
|
||||
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
|
||||
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
|
||||
onTouchMove( event );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert pointer up to touch end.
|
||||
*
|
||||
* @param {object} event
|
||||
*/
|
||||
function onPointerUp( event ) {
|
||||
|
||||
if( event.pointerType === event.MSPOINTER_TYPE_TOUCH || event.pointerType === "touch" ) {
|
||||
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
|
||||
onTouchEnd( event );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles mouse wheel scrolling, throttled to avoid skipping
|
||||
* multiple slides.
|
||||
|
|
Loading…
Reference in New Issue