Files
led-controller/tests/test_sequence_pending_start.py

89 lines
2.9 KiB
Python

"""Deferred sequence start on beat / downbeat."""
import asyncio
import os
import sys
PROJECT_ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
SRC_PATH = os.path.join(PROJECT_ROOT, "src")
if SRC_PATH not in sys.path:
sys.path.insert(0, SRC_PATH)
from util import sequence_playback as sp # noqa: E402
def test_normalize_wait_for():
assert sp._normalize_wait_for({"wait_for": "beat"}) == "beat"
assert sp._normalize_wait_for({"start_on": "downbeat"}) == "downbeat"
assert sp._normalize_wait_for({"wait_for": "next_beat"}) == "beat"
assert sp._normalize_wait_for({}) is None
assert sp._play_options_without_wait({"wait_for": "beat", "zone_id": "1"}) == {"zone_id": "1"}
def test_pending_play_status_empty():
sp.clear_pending_play()
assert sp.pending_play_status() == {"pending": False}
def test_queue_and_clear_pending():
sp.clear_pending_play()
sp._queue_pending_start("z1", "s1", "p1", {"simulated_bpm": 120}, "beat", bpm=120.0)
st = sp.pending_play_status()
assert st["pending"] is True
assert st["wait_for"] == "beat"
assert st["sequence_id"] == "s1"
sp.clear_pending_play()
assert sp.pending_play_status()["pending"] is False
def test_try_consume_pending_beat():
sp.clear_pending_play()
sp._queue_pending_start("z1", "s1", "p1", None, "beat", bpm=120.0)
async def fake_start(*_a, **_k):
return None
sp._start_immediate = fake_start # type: ignore[method-assign]
assert asyncio.run(sp._try_consume_pending_play(is_downbeat=False)) is True
assert sp.pending_play_status()["pending"] is False
def test_try_consume_pending_downbeat_skips_upbeat():
sp.clear_pending_play()
sp._queue_pending_start("z1", "s1", "p1", None, "downbeat", bpm=120.0)
assert asyncio.run(sp._try_consume_pending_play(is_downbeat=False)) is False
assert sp.pending_play_status()["pending"] is True
async def fake_start(*_a, **_k):
return None
sp._start_immediate = fake_start # type: ignore[method-assign]
assert asyncio.run(sp._try_consume_pending_play(is_downbeat=True)) is True
sp.clear_pending_play()
def test_downbeat_start_counts_trigger_beat(monkeypatch):
"""The downbeat that starts playback is beat 1 of the step, not beat 0."""
sp.clear_pending_play()
sp.stop()
async def fake_start(_z, _s, _p, _opts):
sp._beat_run = {
"lanes": [[{"preset_id": "1", "beats": 4}]],
"lane_states": [{"stepIdx": 0, "beatCount": 0, "done": False}],
"num_lanes": 1,
"sequence_loop_beat": 0,
}
monkeypatch.setattr(sp, "_start_immediate", fake_start)
sp._queue_pending_start("z1", "s1", "p1", None, "downbeat", bpm=120.0)
async def run():
assert await sp._try_consume_pending_play(is_downbeat=True) is True
await sp.process_active_beat_advance()
asyncio.run(run())
assert sp._beat_run["lane_states"][0]["beatCount"] == 1
sp.stop()