Clean up obsolete files

- Remove old web.py, wifi.py, patterns.py
- Remove old static files from root
- Remove unused component files
This commit is contained in:
2026-01-11 21:34:17 +13:00
parent cccda24448
commit 5f6e45af09
13 changed files with 114 additions and 1078 deletions

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@@ -1,291 +0,0 @@
from machine import Pin
from neopixel import NeoPixel
import utime
import random
class Patterns:
def __init__(self, pin, num_leds, color1=(0,0,0), color2=(0,0,0), brightness=127, selected="rainbow_cycle", delay=100):
self.n = NeoPixel(Pin(pin, Pin.OUT), num_leds)
self.num_leds = num_leds
self.pattern_step = 0
self.last_update = utime.ticks_ms()
self.delay = delay
self.brightness = brightness
self.patterns = {
"off": self.off,
"on" : self.on,
"color_wipe": self.color_wipe_step,
"rainbow_cycle": self.rainbow_cycle_step,
"theater_chase": self.theater_chase_step,
"blink": self.blink_step,
"random_color_wipe": self.random_color_wipe_step,
"random_rainbow_cycle": self.random_rainbow_cycle_step,
"random_theater_chase": self.random_theater_chase_step,
"random_blink": self.random_blink_step,
"color_transition": self.color_transition_step,
"external": None
}
self.selected = selected
self.color1 = color1
self.color2 = color2
self.transition_duration = 50 # Duration of color transition in milliseconds
self.transition_step = 0
def sync(self):
self.pattern_step=0
self.last_update = utime.ticks_ms()
def tick(self):
if self.patterns[self.selected]:
self.patterns[self.selected]()
def update_num_leds(self, pin, num_leds):
self.n = NeoPixel(Pin(pin, Pin.OUT), num_leds)
self.num_leds = num_leds
self.pattern_step = 0
def set_delay(self, delay):
self.delay = delay
def set_brightness(self, brightness):
self.brightness = brightness
def set_color1(self, color):
print(color)
self.color1 = self.apply_brightness(color)
def set_color2(self, color):
self.color2 = self.apply_brightness(color)
def apply_brightness(self, color):
return tuple(int(c * self.brightness / 255) for c in color)
def select(self, pattern):
if pattern in self.patterns:
self.selected = pattern
return True
return False
def set(self, i, color):
self.n[i] = color
def write(self):
self.n.write()
def fill(self):
for i in range(self.num_leds):
self.n[i] = self.color1
self.n.write()
def off(self):
color = self.color1
self.color1 = (0,0,0)
self.fill()
self.color1 = color
def on(self):
color = self.color1
self.color1 = self.apply_brightness(self.color1)
self.fill()
self.color1 = color
def color_wipe_step(self):
color = self.apply_brightness(self.color1)
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
if self.pattern_step < self.num_leds:
for i in range(self.num_leds):
self.n[i] = (0, 0, 0)
self.n[self.pattern_step] = self.apply_brightness(color)
self.n.write()
self.pattern_step += 1
else:
self.pattern_step = 0
self.last_update = current_time
def rainbow_cycle_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay/5:
def wheel(pos):
if pos < 85:
return (pos * 3, 255 - pos * 3, 0)
elif pos < 170:
pos -= 85
return (255 - pos * 3, 0, pos * 3)
else:
pos -= 170
return (0, pos * 3, 255 - pos * 3)
for i in range(self.num_leds):
rc_index = (i * 256 // self.num_leds) + self.pattern_step
self.n[i] = self.apply_brightness(wheel(rc_index & 255))
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 256
self.last_update = current_time
def theater_chase_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
for i in range(self.num_leds):
if (i + self.pattern_step) % 3 == 0:
self.n[i] = self.apply_brightness(self.color1)
else:
self.n[i] = (0, 0, 0)
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 3
self.last_update = current_time
def blink_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
if self.pattern_step % 2 == 0:
for i in range(self.num_leds):
self.n[i] = self.apply_brightness(self.color1)
else:
for i in range(self.num_leds):
self.n[i] = (0, 0, 0)
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 2
self.last_update = current_time
def random_color_wipe_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
if self.pattern_step < self.num_leds:
for i in range(self.num_leds):
self.n[i] = (0, 0, 0)
self.n[self.pattern_step] = self.apply_brightness(color)
self.n.write()
self.pattern_step += 1
else:
self.pattern_step = 0
self.last_update = current_time
def random_rainbow_cycle_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
def wheel(pos):
if pos < 85:
return (pos * 3, 255 - pos * 3, 0)
elif pos < 170:
pos -= 85
return (255 - pos * 3, 0, pos * 3)
else:
pos -= 170
return (0, pos * 3, 255 - pos * 3)
random_offset = random.randint(0, 255)
for i in range(self.num_leds):
rc_index = (i * 256 // self.num_leds) + self.pattern_step + random_offset
self.n[i] = self.apply_brightness(wheel(rc_index & 255))
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 256
self.last_update = current_time
def random_theater_chase_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
for i in range(self.num_leds):
if (i + self.pattern_step) % 3 == 0:
self.n[i] = self.apply_brightness(color)
else:
self.n[i] = (0, 0, 0)
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 3
self.last_update = current_time
def random_blink_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
if self.pattern_step % 2 == 0:
for i in range(self.num_leds):
self.n[i] = self.apply_brightness(color)
else:
for i in range(self.num_leds):
self.n[i] = (0, 0, 0)
self.n.write()
self.pattern_step = (self.pattern_step + 1) % 2
self.last_update = current_time
def color_transition_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
# Calculate transition factor based on elapsed time
transition_factor = (self.pattern_step * 100) / self.transition_duration
if transition_factor > 100:
transition_factor = 100
color = self.interpolate_color(self.color1, self.color2, transition_factor / 100)
# Apply the interpolated color to all LEDs
for i in range(self.num_leds):
self.n[i] = self.apply_brightness(color)
self.n.write()
self.pattern_step += self.delay
if self.pattern_step > self.transition_duration:
self.pattern_step = 0
self.last_update = current_time
def interpolate_color(self, color1, color2, factor):
return (
int(color1[0] + (color2[0] - color1[0]) * factor),
int(color1[1] + (color2[1] - color1[1]) * factor),
int(color1[2] + (color2[2] - color1[2]) * factor)
)
def two_steps_forward_one_step_back_step(self):
current_time = utime.ticks_ms()
if utime.ticks_diff(current_time, self.last_update) >= self.delay:
# Move forward 2 steps and backward 1 step
if self.direction == 1: # Moving forward
if self.scanner_position < self.num_leds - 2:
self.scanner_position += 2 # Move forward 2 steps
else:
self.direction = -1 # Change direction to backward
else: # Moving backward
if self.scanner_position > 0:
self.scanner_position -= 1 # Move backward 1 step
else:
self.direction = 1 # Change direction to forward
# Set all LEDs to off
for i in range(self.num_leds):
self.n[i] = (0, 0, 0)
# Set the current position to the color
self.n[self.scanner_position] = self.apply_brightness(self.color1)
# Apply the color transition
transition_factor = (self.pattern_step * 100) / self.transition_duration
if transition_factor > 100:
transition_factor = 100
color = self.interpolate_color(self.color1, self.color2, transition_factor / 100)
self.n[self.scanner_position] = self.apply_brightness(color)
self.n.write()
self.pattern_step += self.delay
if self.pattern_step > self.transition_duration:
self.pattern_step = 0
self.last_update = current_time
if __name__ == "__main__":
p = Patterns(4, 180)
p.set_color1((255,0,0))
p.set_color2((0,255,0))
#p.set_delay(10)
try:
while True:
for key in p.patterns:
print(key)
p.select(key)
for _ in range(2000):
p.tick()
utime.sleep_ms(1)
except KeyboardInterrupt:
p.fill((0, 0, 0))

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@@ -1,143 +0,0 @@
import { getWebSocket } from "./websocket.js";
export class LightComponent extends HTMLElement {
constructor() {
super();
// Create a shadow DOM for encapsulation
const shadow = this.attachShadow({ mode: "open" });
// Create the content for the component
const style = document.createElement("style");
style.textContent = `
:host {
display: block;
width: 100px;
height: 100px;
background-color: #4caf50;
color: white;
text-align: center;
line-height: 100px;
cursor: grab;
position: absolute;
border-radius: 8px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
}
:host:active {
cursor: grabbing;
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.3);
}
.color-picker {
position: absolute;
top: 0;
right: 0;
width: 50px;
height: 50px;
cursor: pointer;
}
`;
// Create the main content (draggable area)
const content = document.createElement("div");
content.textContent = this.textContent || "Light Me Up!";
content.style.position = "absolute";
content.style.top = "0";
content.style.left = "0";
content.style.width = "100%";
content.style.height = "100%";
content.style.display = "flex";
content.style.justifyContent = "center";
content.style.alignItems = "center";
// Create the color picker
const colorPicker = document.createElement("input");
colorPicker.type = "color";
colorPicker.classList.add("color-picker");
colorPicker.value = "#4caf50"; // Default color
colorPicker.addEventListener("input", () => {
this.style.backgroundColor = colorPicker.value;
this.dispatchEvent(
new CustomEvent("color-change", {
detail: { lightId: this.lightId, color: colorPicker.value },
}),
);
});
// Append the style, content, and color picker to the shadow DOM
shadow.appendChild(style);
shadow.appendChild(content);
shadow.appendChild(colorPicker);
// Add event listeners for drag-and-drop
content.addEventListener("mousedown", this.handleMouseDown.bind(this));
document.addEventListener("mousemove", this.handleMouseMove.bind(this));
document.addEventListener("mouseup", this.handleMouseUp.bind(this));
}
// Track the initial mouse position and component position
handleMouseDown(event) {
event.preventDefault();
// Get the initial mouse position relative to the component
this.initialMouseX = event.clientX;
this.initialMouseY = event.clientY;
// Get the initial position of the component
const rect = this.getBoundingClientRect();
this.initialComponentX = rect.left;
this.initialComponentY = rect.top;
// Add a class to indicate dragging
this.classList.add("dragging");
}
// Update the component's position as the mouse moves
handleMouseMove(event) {
if (!this.classList.contains("dragging")) return;
// Calculate the new position of the component
const newX = this.initialComponentX + (event.clientX - this.initialMouseX);
const newY = this.initialComponentY + (event.clientY - this.initialMouseY);
// Update the component's position
this.style.left = `${newX}px`;
this.style.top = `${newY}px`;
}
// Stop dragging when the mouse is released
handleMouseUp() {
// Check if the component is being dragged
if (!this.classList.contains("dragging")) {
return; // Do nothing if not dragging
}
// Remove the dragging class
this.classList.remove("dragging");
// Get the current position of the component
const rect = this.getBoundingClientRect();
const newX = rect.left;
const newY = rect.top;
// Dispatch an event to notify the parent about the updated position
this.dispatchEvent(
new CustomEvent("position-change", {
detail: { lightId: this.lightId, x: newX, y: newY },
}),
);
}
// Add a property to hold the lightId
set lightId(id) {
this._lightId = id;
}
get lightId() {
return this._lightId;
}
}
// Define the custom element
customElements.define("light-component", LightComponent);

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@@ -1,90 +0,0 @@
// light-components.js
import { LightComponent } from "./light-component.js";
import { getWebSocket } from "./websocket.js";
// Map to store backend IDs and their corresponding components
const componentMap = new Map();
// Function to create and configure a light component
function createLightComponent(data, key, appContainer) {
const lightComponent = document.createElement("light-component");
lightComponent.style.left = `${data.x}px`; // Set the x position
lightComponent.style.top = `${data.y}px`; // Set the y position
lightComponent.style.backgroundColor = data.settings?.color || "#4caf50"; // Set the background color
lightComponent.textContent = data.name || "Light Me Up!"; // Set the text content
// Set the lightId property
lightComponent.lightId = key; // Use the backend ID as the lightId
// Store the component in the map
componentMap.set(key, lightComponent);
// Append the light component to the container
appContainer.appendChild(lightComponent);
// Handle position change
lightComponent.addEventListener("position-change", (event) => {
const { lightId, x, y } = event.detail;
updatePositionOnServer(lightId, x, y);
});
// Handle color change
lightComponent.addEventListener("color-change", (event) => {
const { lightId, color } = event.detail;
sendColorToServer(lightId, color);
});
// Example: Add a click event listener to the light-component
lightComponent.addEventListener("click", () => {
console.log(`Light component clicked! ID: ${lightComponent.lightId}`);
});
}
// Function to create light components from the fetched data
export function createLightComponents(appContainer, lightData) {
for (const key in lightData) {
if (lightData.hasOwnProperty(key)) {
const light = lightData[key];
createLightComponent(light, key, appContainer); // Pass the backend ID
}
}
}
// Function to send the updated position to the server via a PATCH request
async function updatePositionOnServer(componentId, x, y) {
try {
const response = await fetch(`/light/${componentId}`, {
method: "PATCH",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({ x, y }),
});
if (!response.ok) {
throw new Error(`HTTP error! Status: ${response.status}`);
}
console.log(
`Updated position for component ${componentId}: x=${x}, y=${y}`,
);
} catch (error) {
console.error("Error updating position on server:", error);
}
}
// Function to send the selected color to the server via WebSocket
function sendColorToServer(componentId, color) {
const websocket = getWebSocket();
const message = JSON.stringify({
componentId,
color,
});
if (websocket.readyState === WebSocket.OPEN) {
websocket.send(message);
console.log("Sent color to server:", message);
} else {
console.warn("WebSocket is not open. Unable to send color.");
}
}

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@@ -1,32 +1,81 @@
// main.js import "./rgb-slider.js";
import { createLightComponents } from "./light-components.js";
import { getWebSocket } from "./websocket.js";
// Wait for the DOM to be fully loaded const ws = new WebSocket("ws://localhost:8000/ws");
document.addEventListener("DOMContentLoaded", async () => {
// Select the container where the light-components will be added
const appContainer = document.getElementById("app");
// Fetch the JSON data from the /light endpoint ws.onopen = () => {
try { console.log("WebSocket connection established");
const response = await fetch("/light"); };
if (!response.ok) {
throw new Error(`HTTP error! Status: ${response.status}`);
}
const lightData = await response.json();
// Create and configure light components ws.onclose = () => {
createLightComponents(appContainer, lightData); console.log("WebSocket connection closed");
};
// Initialize WebSocket connection ws.onerror = (error) => {
const websocket = getWebSocket(); console.error("WebSocket error:", error);
websocket.addEventListener("open", () => { };
console.log("WebSocket connection established.");
}); // Number of sliders (tabs) you want to create
websocket.addEventListener("message", (event) => { const numTabs = 3;
console.log("Message from server:", event.data);
}); // Select the container for tabs and content
} catch (error) { const tabsContainer = document.querySelector(".tabs");
console.error("Error fetching light data:", error); const tabContentContainer = document.querySelector(".tab-content");
// Create tabs dynamically
for (let i = 1; i <= numTabs; i++) {
// Create the tab button
const tabButton = document.createElement("button");
tabButton.classList.add("tab");
tabButton.id = `tab${i}`;
tabButton.textContent = `Tab ${i}`;
// Add the tab button to the container
tabsContainer.appendChild(tabButton);
// Create the corresponding tab content (RGB slider)
const tabContent = document.createElement("div");
tabContent.classList.add("tab-pane");
tabContent.id = `content${i}`;
const slider = document.createElement("rgb-slider");
slider.id = i;
tabContent.appendChild(slider);
// Add the tab content to the container
tabContentContainer.appendChild(tabContent);
// Listen for color change on each RGB slider
slider.addEventListener("color-change", (e) => {
const { r, g, b } = e.detail;
console.log(`Color changed in tab ${i}:`, e.detail);
// Send RGB data to WebSocket server
if (ws.readyState === WebSocket.OPEN) {
const colorData = { r, g, b };
ws.send(JSON.stringify(colorData));
} }
}); });
}
// Function to switch tabs
function switchTab(tabId) {
const tabs = document.querySelectorAll(".tab");
const tabContents = document.querySelectorAll(".tab-pane");
tabs.forEach((tab) => tab.classList.remove("active"));
tabContents.forEach((content) => content.classList.remove("active"));
// Activate the clicked tab and corresponding content
document.getElementById(tabId).classList.add("active");
document
.getElementById("content" + tabId.replace("tab", ""))
.classList.add("active");
}
// Add event listeners to tabs
tabsContainer.addEventListener("click", (e) => {
if (e.target.classList.contains("tab")) {
switchTab(e.target.id);
}
});
// Initially set the first tab as active
switchTab("tab1");

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@@ -1,20 +1,37 @@
/* Default styles for the light component */ /* General tab styles */
light-component { .tabs {
display: block; display: flex;
width: 100px; justify-content: center;
height: 100px; margin-bottom: 20px;
background-color: #4caf50;
color: white;
text-align: center;
line-height: 100px;
cursor: grab;
position: absolute;
border-radius: 8px;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
} }
/* Styles when the component is being dragged */ .tab {
light-component:active { padding: 10px 20px;
cursor: grabbing; margin: 0 10px;
box-shadow: 0 8px 16px rgba(0, 0, 0, 0.3); cursor: pointer;
background-color: #f1f1f1;
border: 1px solid #ccc;
border-radius: 4px;
transition: background-color 0.3s ease;
}
.tab:hover {
background-color: #ddd;
}
.tab.active {
background-color: #ccc;
}
.tab-content {
display: flex;
justify-content: center;
}
.tab-pane {
display: none;
}
.tab-pane.active {
display: block;
} }

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@@ -1,26 +0,0 @@
// websocket.js
let websocket = null;
export function getWebSocket() {
if (!websocket) {
// Replace 'ws://your-server-url' with your WebSocket server URL
websocket = new WebSocket(`ws://${window.location.host}/ws`);
// Handle WebSocket connection open
websocket.onopen = () => {
console.log("WebSocket connection established");
};
// Handle WebSocket connection close
websocket.onclose = () => {
console.log("WebSocket connection closed");
};
// Handle WebSocket errors
websocket.onerror = (error) => {
console.error("WebSocket error:", error);
};
}
return websocket;
}

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@@ -2,15 +2,13 @@
<html lang="en"> <html lang="en">
<head> <head>
<meta charset="UTF-8" /> <meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>RGB Slider Tabs</title>
<title>Light Component</title> <link rel="stylesheet" href="styles.css" />
<!-- Link to the external CSS file -->
<link rel="stylesheet" href="static/styles.css" />
</head> </head>
<body> <body>
<!-- The light-component will be added dynamically by main.js --> <div class="tabs"></div>
<div id="app"></div> <div class="tab-content"></div>
<!-- Import the JavaScript files -->
<script type="module" src="static/main.js"></script> <script type="module" src="main.js"></script>
</body> </body>
</html> </html>

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@@ -1,113 +0,0 @@
from microdot import Microdot, send_file, Response
from microdot.utemplate import Template
from microdot.websocket import with_websocket
import json
def web(settings):
app = Microdot()
Response.default_content_type = 'text/html'
@app.route('/')
async def index_handler(request):
return Template('/index.html').render(settings=settings)
@app.route("/static/<path:path>")
def static_handler(request, path):
if '..' in path:
# Directory traversal is not allowed
return 'Not found', 404
return send_file('static/' + path)
@app.route("/ws")
@with_websocket
async def ws(request, ws):
# Register the client's WebSocket connection
print("WebSocket connection established")
while True:
data = await ws.receive()
if data:
try:
# Parse the JSON message from the client
message = json.loads(data)
light = message.get("light")
if message["light"] in settings.get("lights"):
settings["lights"][light].update(message["settings"])
if message["save"]:
settings.save()
except json.JSONDecodeError:
print("Invalid JSON received")
else:
break
print("WebSocket connection closed")
@app.get("/light")
async def get_lights(request):
return json.dumps(settings)
@app.get("/light/<light>")
async def get_light(request, light):
light_data = settings.get(light, None)
if light_data:
return json.dumps(light_data), 200
else:
return json.dumps({"error": "Light not found"}), 404
@app.post("/light/<light>")
async def add_light(request, light):
try:
# Parse the JSON request body
data = request.json
# Check if the light already exists
if light in settings:
return json.dumps({"error": "Light already exists"}), 409
# Add the new light to the settings
settings[light] = data
print(settings)
settings.save()
return json.dumps(
{"message": "Light added successfully",
"light": light}
), 200
except Exception as e:
print(f"Exception: {e}")
return json.dumps({"error": "Invalid JSON request"}), 400
@app.patch("/light/<light>")
async def update_light(request, light):
try:
# Parse the JSON request body
data = request.json
print(light, data)
# Check if the light exists
if light not in settings:
return json.dumps({"error": "Light not found"}), 404
# Update the existing light with the provided data
settings[light].update(data)
settings.save() # Uncomment if using persistent storage
return json.dumps(
{"message": "Light updated successfully", "light": settings[light]}
), 200
except json.JSONDecodeError:
return json.dumps({"error": "Invalid JSON request"}), 400
@app.delete("/light/<light>")
async def del_light(request, light):
if light in settings:
# Remove the light from the settings
del settings[light]
settings.save()
return json.dumps({"message": "Light deleted successfully"})
else:
return json.dumps({"error": "Light not found"}), 404
return app
# Example usage
if __name__ == "__main__":
app = web(settings)
app.run()

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@@ -1,38 +0,0 @@
import network
from time import sleep
def connect(ssid, password, ip, gateway):
if ssid is None or password is None:
print("Missing ssid or password")
return None
try:
sta_if = network.WLAN(network.STA_IF)
if ip is not None and gateway is not None:
sta_if.ifconfig((ip, '255.255.255.0', gateway, '1.1.1.1'))
if not sta_if.isconnected():
print('connecting to network...')
sta_if.active(True)
sta_if.connect(ssid, password)
sleep(0.1)
if sta_if.isconnected():
return sta_if.ifconfig()
return None
return sta_if.ifconfig()
except Exception as e:
print(f"Failed to connect to wifi {e}")
return None
def ap(ssid, password):
ap_if = network.WLAN(network.AP_IF)
ap_mac = ap_if.config('mac')
print(ssid)
ap_if.active(True)
ap_if.config(essid=ssid, password=password)
ap_if.active(False)
ap_if.active(True)
print(ap_if.ifconfig())
def get_mac():
ap_if = network.WLAN(network.AP_IF)
return ap_if.config('mac')

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@@ -1,14 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>RGB Slider Tabs</title>
<link rel="stylesheet" href="styles.css" />
</head>
<body>
<div class="tabs"></div>
<div class="tab-content"></div>
<script type="module" src="main.js"></script>
</body>
</html>

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@@ -1,81 +0,0 @@
import "./rgb-slider.js";
const ws = new WebSocket("ws://localhost:8000/ws");
ws.onopen = () => {
console.log("WebSocket connection established");
};
ws.onclose = () => {
console.log("WebSocket connection closed");
};
ws.onerror = (error) => {
console.error("WebSocket error:", error);
};
// Number of sliders (tabs) you want to create
const numTabs = 3;
// Select the container for tabs and content
const tabsContainer = document.querySelector(".tabs");
const tabContentContainer = document.querySelector(".tab-content");
// Create tabs dynamically
for (let i = 1; i <= numTabs; i++) {
// Create the tab button
const tabButton = document.createElement("button");
tabButton.classList.add("tab");
tabButton.id = `tab${i}`;
tabButton.textContent = `Tab ${i}`;
// Add the tab button to the container
tabsContainer.appendChild(tabButton);
// Create the corresponding tab content (RGB slider)
const tabContent = document.createElement("div");
tabContent.classList.add("tab-pane");
tabContent.id = `content${i}`;
const slider = document.createElement("rgb-slider");
slider.id = i;
tabContent.appendChild(slider);
// Add the tab content to the container
tabContentContainer.appendChild(tabContent);
// Listen for color change on each RGB slider
slider.addEventListener("color-change", (e) => {
const { r, g, b } = e.detail;
console.log(`Color changed in tab ${i}:`, e.detail);
// Send RGB data to WebSocket server
if (ws.readyState === WebSocket.OPEN) {
const colorData = { r, g, b };
ws.send(JSON.stringify(colorData));
}
});
}
// Function to switch tabs
function switchTab(tabId) {
const tabs = document.querySelectorAll(".tab");
const tabContents = document.querySelectorAll(".tab-pane");
tabs.forEach((tab) => tab.classList.remove("active"));
tabContents.forEach((content) => content.classList.remove("active"));
// Activate the clicked tab and corresponding content
document.getElementById(tabId).classList.add("active");
document
.getElementById("content" + tabId.replace("tab", ""))
.classList.add("active");
}
// Add event listeners to tabs
tabsContainer.addEventListener("click", (e) => {
if (e.target.classList.contains("tab")) {
switchTab(e.target.id);
}
});
// Initially set the first tab as active
switchTab("tab1");

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@@ -1,195 +0,0 @@
// rgb-slider.js
export class RGBSlider extends HTMLElement {
constructor() {
super();
const shadow = this.attachShadow({ mode: "open" });
shadow.innerHTML = `
<style>
.container {
display: flex;
flex-direction: column;
align-items: center;
padding: 1em;
border: 1px solid #ccc;
border-radius: 8px;
width: 50%;
font-family: sans-serif;
box-sizing: border-box;
}
.preview {
width: 50%;
height: 60px;
border-radius: 6px;
border: 1px solid #000;
background-color: rgb(0, 0, 0);
margin-bottom: 1em;
}
.sliders {
display: flex;
gap: 50px;
justify-content: center;
margin-bottom: 1em;
}
.slider-group {
display: flex;
flex-direction: column-reverse;
align-items: center;
}
.slider-group input[type="range"] {
writing-mode: vertical-lr;
direction: rtl;
width: 10px;
height: 120px;
}
.slider-group label {
margin-top: 8px;
font-size: 0.8em;
}
.rgb-inputs {
display: flex;
gap: 8px;
}
.rgb-inputs input {
width: 6ch;
padding: 2px;
font-family: monospace;
text-align: right;
}
.rgb-inputs label {
font-size: 0.8em;
text-align: center;
}
.rgb-input-group {
display: flex;
flex-direction: column;
align-items: center;
}
/* Mobile styles */
@media (max-width: 600px) {
.preview {
height: 80px;
}
.slider-group input[type="range"] {
height: 180px;
width: 14px;
}
.rgb-inputs input {
font-size: 1em;
padding: 4px;
width: 7ch;
}
.slider-group label,
.rgb-inputs label {
font-size: 1em;
}
.container {
padding: 1.5em;
}
}
</style>
<div class="container">
<div class="preview" id="preview"></div>
<div class="sliders">
<div class="slider-group">
<input type="range" min="0" max="255" value="0" id="r">
<label>R</label>
</div>
<div class="slider-group">
<input type="range" min="0" max="255" value="0" id="g">
<label>G</label>
</div>
<div class="slider-group">
<input type="range" min="0" max="255" value="0" id="b">
<label>B</label>
</div>
</div>
<div class="rgb-inputs">
<div class="rgb-input-group">
<label for="rInput">R</label>
<input type="number" min="0" max="255" id="rInput" value="0">
</div>
<div class="rgb-input-group">
<label for="gInput">G</label>
<input type="number" min="0" max="255" id="gInput" value="0">
</div>
<div class="rgb-input-group">
<label for="bInput">B</label>
<input type="number" min="0" max="255" id="bInput" value="0">
</div>
</div>
</div>
`;
const get = (id) => shadow.querySelector(id);
this.r = get("#r");
this.g = get("#g");
this.b = get("#b");
this.rInput = get("#rInput");
this.gInput = get("#gInput");
this.bInput = get("#bInput");
this.preview = get("#preview");
const updateColor = (r, g, b) => {
this.preview.style.backgroundColor = `rgb(${r}, ${g}, ${b})`;
this.rInput.value = r;
this.gInput.value = g;
this.bInput.value = b;
this.dispatchEvent(
new CustomEvent("color-change", {
detail: { r, g, b },
bubbles: true,
composed: true,
}),
);
};
const syncFromSliders = () => {
const r = +this.r.value;
const g = +this.g.value;
const b = +this.b.value;
updateColor(r, g, b);
};
const syncFromInputs = () => {
const r = Math.min(255, Math.max(0, +this.rInput.value));
const g = Math.min(255, Math.max(0, +this.gInput.value));
const b = Math.min(255, Math.max(0, +this.bInput.value));
this.r.value = r;
this.g.value = g;
this.b.value = b;
updateColor(r, g, b);
};
this.r.addEventListener("input", syncFromSliders);
this.g.addEventListener("input", syncFromSliders);
this.b.addEventListener("input", syncFromSliders);
this.rInput.addEventListener("change", syncFromInputs);
this.gInput.addEventListener("change", syncFromInputs);
this.bInput.addEventListener("change", syncFromInputs);
}
}
customElements.define("rgb-slider", RGBSlider);

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@@ -1,37 +0,0 @@
/* General tab styles */
.tabs {
display: flex;
justify-content: center;
margin-bottom: 20px;
}
.tab {
padding: 10px 20px;
margin: 0 10px;
cursor: pointer;
background-color: #f1f1f1;
border: 1px solid #ccc;
border-radius: 4px;
transition: background-color 0.3s ease;
}
.tab:hover {
background-color: #ddd;
}
.tab.active {
background-color: #ccc;
}
.tab-content {
display: flex;
justify-content: center;
}
.tab-pane {
display: none;
}
.tab-pane.active {
display: block;
}