- Add n4 parameter support to main.py ESP NOW receiver - Implement segmented_movement pattern with configurable parameters: * n1: segment length (number of LEDs per segment) * n2: spacing between segments * n3: forward movement speed (positions per beat) * n4: backward movement speed (positions per beat) - Pattern alternates between forward and backward movement each beat - If only n3 or n4 is set, moves in that direction every beat - Draws repeating segments with spacing across entire LED strip - Add Pipfile script to run dev.py directly with arguments
454 lines
18 KiB
Python
454 lines
18 KiB
Python
|
|
import utime
|
|
import random
|
|
from patterns_base import PatternBase # Import PatternBase
|
|
|
|
class Patterns(PatternBase): # Inherit from PatternBase
|
|
def __init__(self, pin, num_leds, color1=(0,0,0), color2=(0,0,0), brightness=127, selected="rainbow_cycle", delay=100):
|
|
super().__init__(pin, num_leds, color1, color2, brightness, selected, delay) # Call parent constructor
|
|
|
|
# Pattern-specific initializations
|
|
self.on_width = 1 # Default on width
|
|
self.off_width = 2 # Default off width (so total segment is 3, matching original behavior)
|
|
self.n1 = 0 # Default start of fill range
|
|
self.n2 = self.num_leds - 1 # Default end of fill range
|
|
self.n3 = 1 # Default step factor
|
|
self.n4 = 0
|
|
self.oneshot = False # New: One-shot flag for patterns like fill_range
|
|
self.patterns = {
|
|
"on": self.on,
|
|
"off": self.off,
|
|
"flicker": self.flicker,
|
|
"fill_range": self.fill_range,
|
|
"n_chase": self.n_chase,
|
|
"alternating": self.alternating,
|
|
"pulse": self.pulse,
|
|
"rainbow": self.rainbow,
|
|
"specto": self.specto,
|
|
"radiate": self.radiate,
|
|
"segmented_movement": self.segmented_movement,
|
|
# Shortened pattern names for optimized JSON payloads
|
|
"o": self.off,
|
|
"f": self.flicker,
|
|
"fr": self.fill_range,
|
|
"nc": self.n_chase,
|
|
"a": self.alternating,
|
|
"p": self.pulse,
|
|
"r": self.rainbow,
|
|
"s": self.specto,
|
|
"rd": self.radiate,
|
|
"sm": self.segmented_movement,
|
|
}
|
|
self.step = 0
|
|
|
|
def on(self):
|
|
"""Turn on all LEDs with current color"""
|
|
self.fill(self.apply_brightness(self.colors[0]))
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
def off(self):
|
|
"""Turn off all LEDs"""
|
|
self.fill((0, 0, 0))
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
def flicker(self):
|
|
current_time = utime.ticks_ms()
|
|
base_color = self.colors[0]
|
|
# Use fixed minimum brightness of 10, flicker between 10 and full brightness
|
|
# Use n3 as step rate multiplier to control how fast patterns step
|
|
min_brightness = 10
|
|
step_rate = max(1, int(self.n3))
|
|
flicker_brightness_offset = random.randint(-int(self.brightness // 1.5), int(self.brightness // 1.5))
|
|
flicker_brightness = max(min_brightness, min(255, self.brightness + flicker_brightness_offset))
|
|
|
|
flicker_color = self.apply_brightness(base_color, brightness_override=flicker_brightness)
|
|
self.fill(flicker_color)
|
|
self.last_update = current_time
|
|
return max(1, int(self.delay // (5 * step_rate)))
|
|
|
|
def fill_range(self):
|
|
"""
|
|
Fills a range of LEDs from n1 to n2 with a solid color.
|
|
If self.oneshot is True, it fills once and then turns off the LEDs.
|
|
"""
|
|
current_time = utime.ticks_ms()
|
|
if self.oneshot and self.pattern_step >= 1:
|
|
self.fill((0, 0, 0)) # Turn off LEDs if one-shot already happened
|
|
else:
|
|
color = self.apply_brightness(self.colors[0])
|
|
for i in range(self.n1, self.n2 + 1):
|
|
self.n[i] = color
|
|
self.n.write()
|
|
self.last_update = current_time
|
|
return self.delay
|
|
self.last_update = current_time
|
|
return self.delay
|
|
|
|
def n_chase(self):
|
|
"""
|
|
A theater chase pattern using n1 for on-width and n2 for off-width.
|
|
"""
|
|
current_time = utime.ticks_ms()
|
|
step_rate = max(1, int(self.n3))
|
|
segment_length = self.n1 + self.n2
|
|
if segment_length == 0: # Avoid division by zero
|
|
self.fill((0,0,0))
|
|
self.n.write()
|
|
self.last_update = current_time
|
|
return self.delay
|
|
|
|
# Use controller's step for synchronization, but scale it for chasing
|
|
chase_step = (self.step * step_rate) % self.num_leds
|
|
|
|
for i in range(self.num_leds):
|
|
# Calculate position relative to the chase head
|
|
pos_from_head = (i - chase_step) % self.num_leds
|
|
if pos_from_head < self.n1:
|
|
self.n[i] = self.apply_brightness(self.colors[0])
|
|
else:
|
|
self.n[i] = (0, 0, 0)
|
|
self.n.write()
|
|
|
|
# Don't update internal step - use controller's step for sync
|
|
self.last_update = current_time
|
|
return self.delay
|
|
|
|
def alternating(self):
|
|
# Use n1 as ON width and n2 as OFF width
|
|
segment_on = max(0, int(self.n1))
|
|
segment_off = max(0, int(self.n2))
|
|
total_segment_length = segment_on + segment_off
|
|
if total_segment_length <= 0:
|
|
self.fill((0, 0, 0))
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
current_phase = self.step % 2
|
|
|
|
active_color = self.apply_brightness(self.colors[0])
|
|
|
|
for i in range(self.num_leds):
|
|
pos_in_segment = i % total_segment_length
|
|
if current_phase == 0:
|
|
# ON then OFF
|
|
if pos_in_segment < segment_on:
|
|
self.n[i] = active_color
|
|
else:
|
|
self.n[i] = (0, 0, 0)
|
|
else:
|
|
# OFF then ON
|
|
if pos_in_segment < segment_on:
|
|
self.n[i] = (0, 0, 0)
|
|
else:
|
|
self.n[i] = active_color
|
|
|
|
self.n.write()
|
|
# Don't update step - use the step value sent from controller for synchronization
|
|
return max(1, int(self.delay // 2))
|
|
|
|
|
|
def pulse(self):
|
|
# Envelope: attack=n1 ms, hold=delay ms, decay=n2 ms
|
|
attack_ms = max(0, int(self.n1))
|
|
hold_ms = max(0, int(self.delay))
|
|
decay_ms = max(0, int(self.n2))
|
|
|
|
base = self.colors[0] if len(self.colors) > 0 else (255, 255, 255)
|
|
full_brightness = max(0, min(255, int(self.brightness)))
|
|
|
|
# Attack phase (0 -> full)
|
|
if attack_ms > 0:
|
|
start = utime.ticks_ms()
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < attack_ms:
|
|
elapsed = utime.ticks_diff(utime.ticks_ms(), start)
|
|
frac = elapsed / attack_ms if attack_ms > 0 else 1.0
|
|
b = int(full_brightness * frac)
|
|
self.fill(self.apply_brightness(base, brightness_override=b))
|
|
else:
|
|
self.fill(self.apply_brightness(base, brightness_override=full_brightness))
|
|
|
|
# Hold phase
|
|
if hold_ms > 0:
|
|
start = utime.ticks_ms()
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < hold_ms:
|
|
pass
|
|
|
|
# Decay phase (full -> 0)
|
|
if decay_ms > 0:
|
|
start = utime.ticks_ms()
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < decay_ms:
|
|
elapsed = utime.ticks_diff(utime.ticks_ms(), start)
|
|
frac = 1.0 - (elapsed / decay_ms if decay_ms > 0 else 1.0)
|
|
if frac < 0:
|
|
frac = 0
|
|
b = int(full_brightness * frac)
|
|
self.fill(self.apply_brightness(base, brightness_override=b))
|
|
|
|
# Ensure off at the end and stop auto-run
|
|
self.fill((0, 0, 0))
|
|
self.run = False
|
|
return self.delay
|
|
|
|
def rainbow(self):
|
|
# Wheel function to map 0-255 to RGB
|
|
def wheel(pos):
|
|
if pos < 85:
|
|
return (pos * 3, 255 - pos * 3, 0)
|
|
elif pos < 170:
|
|
pos -= 85
|
|
return (255 - pos * 3, 0, pos * 3)
|
|
else:
|
|
pos -= 170
|
|
return (0, pos * 3, 255 - pos * 3)
|
|
|
|
step_rate = max(1, int(self.n3))
|
|
# Use controller's step for synchronization, scaled for rainbow cycling
|
|
rainbow_step = (self.step * step_rate) % 256
|
|
|
|
for i in range(self.num_leds):
|
|
rc_index = (i * 256 // max(1, self.num_leds)) + rainbow_step
|
|
self.n[i] = self.apply_brightness(wheel(rc_index & 255))
|
|
self.n.write()
|
|
|
|
# Don't update internal step - use controller's step for sync
|
|
return max(1, int(self.delay // 5))
|
|
|
|
def specto(self):
|
|
# Light up LEDs from 0 up to n1 (exclusive) and turn the rest off
|
|
count = int(self.n1)
|
|
if count < 0:
|
|
count = 0
|
|
if count > self.num_leds:
|
|
count = self.num_leds
|
|
color = self.apply_brightness(self.colors[0] if len(self.colors) > 0 else (255, 255, 255))
|
|
for i in range(self.num_leds):
|
|
self.n[i] = color if i < count else (0, 0, 0)
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
def radiate(self):
|
|
# Radiate outward from origins spaced every n1 LEDs, stepping each ring by self.delay
|
|
sep = max(1, int(self.n1) if self.n1 else 1)
|
|
color = self.apply_brightness(self.colors[0] if len(self.colors) > 0 else (255, 255, 255))
|
|
|
|
# Start with strip off
|
|
self.fill((0, 0, 0))
|
|
|
|
origins = list(range(0, self.num_leds, sep))
|
|
radius = 0
|
|
lit_total = 0
|
|
while True:
|
|
drew_any = False
|
|
for o in origins:
|
|
left = o - radius
|
|
right = o + radius
|
|
if 0 <= left < self.num_leds:
|
|
if self.n[left] == (0, 0, 0):
|
|
lit_total += 1
|
|
self.n[left] = color
|
|
drew_any = True
|
|
if 0 <= right < self.num_leds:
|
|
if self.n[right] == (0, 0, 0):
|
|
lit_total += 1
|
|
self.n[right] = color
|
|
drew_any = True
|
|
self.n.write()
|
|
|
|
# If we didn't draw anything new, we've reached beyond edges
|
|
if not drew_any:
|
|
break
|
|
# If all LEDs are now lit, immediately proceed to dark sweep
|
|
if lit_total >= self.num_leds:
|
|
break
|
|
# wait self.delay ms before next ring
|
|
start = utime.ticks_ms()
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < self.delay:
|
|
pass
|
|
radius += 1
|
|
|
|
# Radiate back out (darkness outward): turn off from center to edges
|
|
last_radius = max(0, radius - 1)
|
|
for r in range(0, last_radius + 1):
|
|
for o in origins:
|
|
left = o - r
|
|
right = o + r
|
|
if 0 <= left < self.num_leds:
|
|
self.n[left] = (0, 0, 0)
|
|
if 0 <= right < self.num_leds:
|
|
self.n[right] = (0, 0, 0)
|
|
self.n.write()
|
|
start = utime.ticks_ms()
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < self.delay:
|
|
pass
|
|
|
|
# ensure all LEDs are off at completion
|
|
self.fill((0, 0, 0))
|
|
# mark complete so scheduler won't auto-run again until re-selected
|
|
self.run = False
|
|
return self.delay
|
|
|
|
def segmented_movement(self):
|
|
"""
|
|
Segmented movement pattern that alternates forward and backward.
|
|
|
|
Parameters:
|
|
n1: Number of LEDs per segment
|
|
n2: Spacing between segments (currently unused)
|
|
n3: Forward movement steps per beat
|
|
n4: Backward movement steps per beat
|
|
|
|
Movement: Alternates between moving forward n3 steps and backward n4 steps each beat.
|
|
"""
|
|
try:
|
|
# Get parameters
|
|
segment_length = max(1, int(self.n1)) if hasattr(self, 'n1') else 3
|
|
segment_spacing = max(0, int(self.n2)) if hasattr(self, 'n2') else 2
|
|
forward_step = max(0, int(self.n3)) if hasattr(self, 'n3') else 1
|
|
backward_step = max(0, int(self.n4)) if hasattr(self, 'n4') else 0
|
|
|
|
# Initialize position tracking if not exists
|
|
if not hasattr(self, '_sm_position'):
|
|
self._sm_position = 0
|
|
self._sm_last_step = -1
|
|
|
|
# Check if this is a new beat (step changed)
|
|
if self.step != self._sm_last_step:
|
|
# Alternate between forward and backward movement
|
|
if self.step % 2 == 0:
|
|
# Even steps: move forward (if n3 > 0)
|
|
if forward_step > 0:
|
|
self._sm_position += forward_step
|
|
direction = "FWD"
|
|
elif backward_step > 0:
|
|
# If no forward, still move backward
|
|
self._sm_position -= backward_step
|
|
direction = "BWD"
|
|
else:
|
|
direction = "NONE"
|
|
else:
|
|
# Odd steps: move backward (if n4 > 0)
|
|
if backward_step > 0:
|
|
self._sm_position -= backward_step
|
|
direction = "BWD"
|
|
elif forward_step > 0:
|
|
# If no backward, still move forward
|
|
self._sm_position += forward_step
|
|
direction = "FWD"
|
|
else:
|
|
direction = "NONE"
|
|
|
|
# Wrap position around strip length
|
|
strip_length = self.num_leds + segment_length
|
|
self._sm_position = self._sm_position % strip_length
|
|
|
|
# Update last step
|
|
self._sm_last_step = self.step
|
|
|
|
# DEBUG: Print every beat
|
|
if self.step % 5 == 0:
|
|
print(f"SM: step={self.step}, dir={direction}, n3={forward_step}, n4={backward_step}, pos={self._sm_position}")
|
|
|
|
# Clear all LEDs
|
|
self.fill((0, 0, 0))
|
|
|
|
# Get color
|
|
color = self.apply_brightness(self.colors[0])
|
|
|
|
# Calculate segment width (segment + spacing)
|
|
segment_width = segment_length + segment_spacing
|
|
|
|
# Draw multiple segments across the strip
|
|
if segment_width > 0:
|
|
base_position = int(self._sm_position) % segment_width
|
|
|
|
# Draw segments starting from base_position
|
|
current_pos = base_position
|
|
while current_pos < self.num_leds:
|
|
# Draw segment from current_pos to current_pos + segment_length
|
|
segment_end = min(current_pos + segment_length, self.num_leds)
|
|
for i in range(max(0, current_pos), segment_end):
|
|
self.n[i] = color
|
|
|
|
# Move to next segment position
|
|
current_pos += segment_width
|
|
|
|
# Handle wrap-around: draw segments that start before 0
|
|
wrap_position = base_position - segment_width
|
|
while wrap_position > -segment_length:
|
|
if wrap_position < 0:
|
|
# Partial segment at start
|
|
segment_end = min(wrap_position + segment_length, self.num_leds)
|
|
for i in range(0, segment_end):
|
|
self.n[i] = color
|
|
wrap_position -= segment_width
|
|
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
except Exception as e:
|
|
# DEBUG: Print error
|
|
print(f"SM Error: {e}")
|
|
# If anything goes wrong, turn off LEDs and return
|
|
self.fill((0, 0, 0))
|
|
self.n.write()
|
|
return self.delay
|
|
|
|
|
|
if __name__ == "__main__":
|
|
import time
|
|
from machine import WDT
|
|
wdt = WDT(timeout=2000) # Enable watchdog with a 2 second timeout
|
|
p = Patterns(pin=4, num_leds=60, color1=(255,0,0), color2=(0,0,255), brightness=127, selected="off", delay=100)
|
|
|
|
print(p.colors, p.brightness)
|
|
|
|
tests = [
|
|
("off", {"duration_ms": 500}),
|
|
("on", {"duration_ms": 500}),
|
|
("color_wipe", {"delay": 200, "duration_ms": 1000}),
|
|
("rainbow_cycle", {"delay": 100, "duration_ms": 2500}),
|
|
("theater_chase", {"on_width": 3, "off_width": 3, "delay": 1000, "duration_ms": 2500}),
|
|
("blink", {"delay": 500, "duration_ms": 2000}),
|
|
("color_transition", {"delay": 150, "colors": [(255,0,0),(0,255,0),(0,0,255)], "duration_ms": 5000}),
|
|
("flicker", {"delay": 100, "duration_ms": 2000}),
|
|
("scanner", {"delay": 150, "duration_ms": 2500}),
|
|
("bidirectional_scanner", {"delay": 50, "duration_ms": 2500}),
|
|
("fill_range", {"n1": 10, "n2": 20, "delay": 500, "duration_ms": 2000}),
|
|
("n_chase", {"n1": 5, "n2": 5, "delay": 2000, "duration_ms": 2500}),
|
|
("alternating", {"n1": 5, "n2": 5, "delay": 500, "duration_ms": 2500}),
|
|
("pulse", {"delay": 100, "duration_ms": 700}),
|
|
]
|
|
|
|
|
|
print("\n--- Running pattern self-test ---")
|
|
for name, cfg in tests:
|
|
print(f"\nPattern: {name}")
|
|
# apply simple config helpers
|
|
if "delay" in cfg:
|
|
p.set_delay(cfg["delay"])
|
|
if "on_width" in cfg:
|
|
p.set_on_width(cfg["on_width"])
|
|
if "off_width" in cfg:
|
|
p.set_off_width(cfg["off_width"])
|
|
if "n1" in cfg and "n2" in cfg:
|
|
p.set_fill_range(cfg["n1"], cfg["n2"])
|
|
if "colors" in cfg:
|
|
p.set_colors(cfg["colors"])
|
|
|
|
p.select(name)
|
|
|
|
# run per configured duration using absolute-scheduled tick(next_due_ms)
|
|
start = utime.ticks_ms()
|
|
duration_ms = cfg["duration_ms"]
|
|
delay = cfg.get("delay", 0)
|
|
next_due = utime.ticks_ms() - 1 # force immediate first call
|
|
while utime.ticks_diff(utime.ticks_ms(), start) < duration_ms:
|
|
delay = p.tick(delay)
|
|
wdt.feed()
|
|
|
|
print("\n--- Test routine finished ---")
|
|
|
|
|