Remove random patterns
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d2826a0f63
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7547efe7fd
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@ -14,17 +14,11 @@ class Patterns:
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self.patterns = {
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"off": self.off,
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"on" : self.on,
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"color_wipe": self.color_wipe_step,
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"rainbow_cycle": self.rainbow_cycle_step,
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"theater_chase": self.theater_chase_step,
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"blink": self.blink_step,
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"random_color_wipe": self.random_color_wipe_step,
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"random_rainbow_cycle": self.random_rainbow_cycle_step,
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"random_theater_chase": self.random_theater_chase_step,
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"random_blink": self.random_blink_step,
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"color_transition": self.color_transition_step, # Added new pattern
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"flicker": self.flicker_step,
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"external": None
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}
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self.selected = selected
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# Ensure colors list always starts with at least two for robust transition handling
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@ -258,65 +252,6 @@ class Patterns:
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self.pattern_step = (self.pattern_step + 1) % 2
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self.last_update = current_time
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def random_color_wipe_step(self):
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current_time = utime.ticks_ms()
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if utime.ticks_diff(current_time, self.last_update) >= self.delay:
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color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
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if self.pattern_step < self.num_leds:
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for i in range(self.num_leds):
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self.n[i] = (0, 0, 0)
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self.n[self.pattern_step] = self.apply_brightness(color)
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self.n.write()
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self.pattern_step += 1
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else:
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self.pattern_step = 0
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self.last_update = current_time
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def random_rainbow_cycle_step(self):
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current_time = utime.ticks_ms()
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if utime.ticks_diff(current_time, self.last_update) >= self.delay: # Kept original delay for now
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def wheel(pos):
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if pos < 85:
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return (pos * 3, 255 - pos * 3, 0)
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elif pos < 170:
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pos -= 85
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return (255 - pos * 3, 0, pos * 3)
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else:
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pos -= 170
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return (0, pos * 3, 255 - pos * 3)
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random_offset = random.randint(0, 255)
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for i in range(self.num_leds):
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rc_index = (i * 256 // self.num_leds) + self.pattern_step + random_offset
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self.n[i] = self.apply_brightness(wheel(rc_index & 255))
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self.n.write()
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self.pattern_step = (self.pattern_step + 1) % 256
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self.last_update = current_time
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def random_theater_chase_step(self):
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current_time = utime.ticks_ms()
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if utime.ticks_diff(current_time, self.last_update) >= self.delay:
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color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
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for i in range(self.num_leds):
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if (i + self.pattern_step) % 3 == 0:
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self.n[i] = self.apply_brightness(color)
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else:
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self.n[i] = (0, 0, 0)
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self.n.write()
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self.pattern_step = (self.pattern_step + 1) % 3
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self.last_update = current_time
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def random_blink_step(self):
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current_time = utime.ticks_ms()
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if utime.ticks_diff(current_time, self.last_update) >= self.delay*10:
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color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
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if self.pattern_step % 2 == 0:
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self.fill(self.apply_brightness(color))
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else:
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self.fill((0, 0, 0))
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self.pattern_step = (self.pattern_step + 1) % 2
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self.last_update = current_time
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def color_transition_step(self):
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current_time = utime.ticks_ms()
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