Remove web interface

This commit is contained in:
2025-10-15 18:47:23 +13:00
parent fc080f7796
commit 14b87f40ef
16 changed files with 0 additions and 2572 deletions

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@@ -1,2 +0,0 @@
from microdot.microdot import Microdot, Request, Response, abort, redirect, \
send_file # noqa: F401

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@@ -1,8 +0,0 @@
try:
from functools import wraps
except ImportError: # pragma: no cover
# MicroPython does not currently implement functools.wraps
def wraps(wrapped):
def _(wrapper):
return wrapper
return _

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@@ -1,70 +0,0 @@
from utemplate import recompile
_loader = None
class Template:
"""A template object.
:param template: The filename of the template to render, relative to the
configured template directory.
"""
@classmethod
def initialize(cls, template_dir='templates',
loader_class=recompile.Loader):
"""Initialize the templating subsystem.
:param template_dir: the directory where templates are stored. This
argument is optional. The default is to load
templates from a *templates* subdirectory.
:param loader_class: the ``utemplate.Loader`` class to use when loading
templates. This argument is optional. The default
is the ``recompile.Loader`` class, which
automatically recompiles templates when they
change.
"""
global _loader
_loader = loader_class(None, template_dir)
def __init__(self, template):
if _loader is None: # pragma: no cover
self.initialize()
#: The name of the template
self.name = template
self.template = _loader.load(template)
def generate(self, *args, **kwargs):
"""Return a generator that renders the template in chunks, with the
given arguments."""
return self.template(*args, **kwargs)
def render(self, *args, **kwargs):
"""Render the template with the given arguments and return it as a
string."""
return ''.join(self.generate(*args, **kwargs))
def generate_async(self, *args, **kwargs):
"""Return an asynchronous generator that renders the template in
chunks, using the given arguments."""
class sync_to_async_iter():
def __init__(self, iter):
self.iter = iter
def __aiter__(self):
return self
async def __anext__(self):
try:
return next(self.iter)
except StopIteration:
raise StopAsyncIteration
return sync_to_async_iter(self.generate(*args, **kwargs))
async def render_async(self, *args, **kwargs):
"""Render the template with the given arguments asynchronously and
return it as a string."""
response = ''
async for chunk in self.generate_async(*args, **kwargs):
response += chunk
return response

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@@ -1,231 +0,0 @@
import binascii
import hashlib
from microdot import Request, Response
from microdot.microdot import MUTED_SOCKET_ERRORS, print_exception
from microdot.helpers import wraps
class WebSocketError(Exception):
"""Exception raised when an error occurs in a WebSocket connection."""
pass
class WebSocket:
"""A WebSocket connection object.
An instance of this class is sent to handler functions to manage the
WebSocket connection.
"""
CONT = 0
TEXT = 1
BINARY = 2
CLOSE = 8
PING = 9
PONG = 10
#: Specify the maximum message size that can be received when calling the
#: ``receive()`` method. Messages with payloads that are larger than this
#: size will be rejected and the connection closed. Set to 0 to disable
#: the size check (be aware of potential security issues if you do this),
#: or to -1 to use the value set in
#: ``Request.max_body_length``. The default is -1.
#:
#: Example::
#:
#: WebSocket.max_message_length = 4 * 1024 # up to 4KB messages
max_message_length = -1
def __init__(self, request):
self.request = request
self.closed = False
async def handshake(self):
response = self._handshake_response()
await self.request.sock[1].awrite(
b'HTTP/1.1 101 Switching Protocols\r\n')
await self.request.sock[1].awrite(b'Upgrade: websocket\r\n')
await self.request.sock[1].awrite(b'Connection: Upgrade\r\n')
await self.request.sock[1].awrite(
b'Sec-WebSocket-Accept: ' + response + b'\r\n\r\n')
async def receive(self):
"""Receive a message from the client."""
while True:
opcode, payload = await self._read_frame()
send_opcode, data = self._process_websocket_frame(opcode, payload)
if send_opcode: # pragma: no cover
await self.send(data, send_opcode)
elif data: # pragma: no branch
return data
async def send(self, data, opcode=None):
"""Send a message to the client.
:param data: the data to send, given as a string or bytes.
:param opcode: a custom frame opcode to use. If not given, the opcode
is ``TEXT`` or ``BINARY`` depending on the type of the
data.
"""
frame = self._encode_websocket_frame(
opcode or (self.TEXT if isinstance(data, str) else self.BINARY),
data)
await self.request.sock[1].awrite(frame)
async def close(self):
"""Close the websocket connection."""
if not self.closed: # pragma: no cover
self.closed = True
await self.send(b'', self.CLOSE)
def _handshake_response(self):
connection = False
upgrade = False
websocket_key = None
for header, value in self.request.headers.items():
h = header.lower()
if h == 'connection':
connection = True
if 'upgrade' not in value.lower():
return self.request.app.abort(400)
elif h == 'upgrade':
upgrade = True
if not value.lower() == 'websocket':
return self.request.app.abort(400)
elif h == 'sec-websocket-key':
websocket_key = value
if not connection or not upgrade or not websocket_key:
return self.request.app.abort(400)
d = hashlib.sha1(websocket_key.encode())
d.update(b'258EAFA5-E914-47DA-95CA-C5AB0DC85B11')
return binascii.b2a_base64(d.digest())[:-1]
@classmethod
def _parse_frame_header(cls, header):
fin = header[0] & 0x80
opcode = header[0] & 0x0f
if fin == 0 or opcode == cls.CONT: # pragma: no cover
raise WebSocketError('Continuation frames not supported')
has_mask = header[1] & 0x80
length = header[1] & 0x7f
if length == 126:
length = -2
elif length == 127:
length = -8
return fin, opcode, has_mask, length
def _process_websocket_frame(self, opcode, payload):
if opcode == self.TEXT:
payload = payload.decode()
elif opcode == self.BINARY:
pass
elif opcode == self.CLOSE:
raise WebSocketError('Websocket connection closed')
elif opcode == self.PING:
return self.PONG, payload
elif opcode == self.PONG: # pragma: no branch
return None, None
return None, payload
@classmethod
def _encode_websocket_frame(cls, opcode, payload):
frame = bytearray()
frame.append(0x80 | opcode)
if opcode == cls.TEXT:
payload = payload.encode()
if len(payload) < 126:
frame.append(len(payload))
elif len(payload) < (1 << 16):
frame.append(126)
frame.extend(len(payload).to_bytes(2, 'big'))
else:
frame.append(127)
frame.extend(len(payload).to_bytes(8, 'big'))
frame.extend(payload)
return frame
async def _read_frame(self):
header = await self.request.sock[0].read(2)
if len(header) != 2: # pragma: no cover
raise WebSocketError('Websocket connection closed')
fin, opcode, has_mask, length = self._parse_frame_header(header)
if length == -2:
length = await self.request.sock[0].read(2)
length = int.from_bytes(length, 'big')
elif length == -8:
length = await self.request.sock[0].read(8)
length = int.from_bytes(length, 'big')
max_allowed_length = Request.max_body_length \
if self.max_message_length == -1 else self.max_message_length
if length > max_allowed_length:
raise WebSocketError('Message too large')
if has_mask: # pragma: no cover
mask = await self.request.sock[0].read(4)
payload = await self.request.sock[0].read(length)
if has_mask: # pragma: no cover
payload = bytes(x ^ mask[i % 4] for i, x in enumerate(payload))
return opcode, payload
async def websocket_upgrade(request):
"""Upgrade a request handler to a websocket connection.
This function can be called directly inside a route function to process a
WebSocket upgrade handshake, for example after the user's credentials are
verified. The function returns the websocket object::
@app.route('/echo')
async def echo(request):
if not authenticate_user(request):
abort(401)
ws = await websocket_upgrade(request)
while True:
message = await ws.receive()
await ws.send(message)
"""
ws = WebSocket(request)
await ws.handshake()
@request.after_request
async def after_request(request, response):
return Response.already_handled
return ws
def websocket_wrapper(f, upgrade_function):
@wraps(f)
async def wrapper(request, *args, **kwargs):
ws = await upgrade_function(request)
try:
await f(request, ws, *args, **kwargs)
except OSError as exc:
if exc.errno not in MUTED_SOCKET_ERRORS: # pragma: no cover
raise
except WebSocketError:
pass
except Exception as exc:
print_exception(exc)
finally: # pragma: no cover
try:
await ws.close()
except Exception:
pass
return Response.already_handled
return wrapper
def with_websocket(f):
"""Decorator to make a route a WebSocket endpoint.
This decorator is used to define a route that accepts websocket
connections. The route then receives a websocket object as a second
argument that it can use to send and receive messages::
@app.route('/echo')
@with_websocket
async def echo(request, ws):
while True:
message = await ws.receive()
await ws.send(message)
"""
return websocket_wrapper(f, websocket_upgrade)

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@@ -1,14 +0,0 @@
class Loader:
def __init__(self, pkg, dir):
if dir == ".":
dir = ""
else:
dir = dir.replace("/", ".") + "."
if pkg and pkg != "__main__":
dir = pkg + "." + dir
self.p = dir
def load(self, name):
name = name.replace(".", "_")
return __import__(self.p + name, None, None, (name,)).render

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@@ -1,21 +0,0 @@
# (c) 2014-2020 Paul Sokolovsky. MIT license.
try:
from uos import stat, remove
except:
from os import stat, remove
from . import source
class Loader(source.Loader):
def load(self, name):
o_path = self.pkg_path + self.compiled_path(name)
i_path = self.pkg_path + self.dir + "/" + name
try:
o_stat = stat(o_path)
i_stat = stat(i_path)
if i_stat[8] > o_stat[8]:
# input file is newer, remove output to force recompile
remove(o_path)
finally:
return super().load(name)

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@@ -1,188 +0,0 @@
# (c) 2014-2019 Paul Sokolovsky. MIT license.
from . import compiled
class Compiler:
START_CHAR = "{"
STMNT = "%"
STMNT_END = "%}"
EXPR = "{"
EXPR_END = "}}"
def __init__(self, file_in, file_out, indent=0, seq=0, loader=None):
self.file_in = file_in
self.file_out = file_out
self.loader = loader
self.seq = seq
self._indent = indent
self.stack = []
self.in_literal = False
self.flushed_header = False
self.args = "*a, **d"
def indent(self, adjust=0):
if not self.flushed_header:
self.flushed_header = True
self.indent()
self.file_out.write("def render%s(%s):\n" % (str(self.seq) if self.seq else "", self.args))
self.stack.append("def")
self.file_out.write(" " * (len(self.stack) + self._indent + adjust))
def literal(self, s):
if not s:
return
if not self.in_literal:
self.indent()
self.file_out.write('yield """')
self.in_literal = True
self.file_out.write(s.replace('"', '\\"'))
def close_literal(self):
if self.in_literal:
self.file_out.write('"""\n')
self.in_literal = False
def render_expr(self, e):
self.indent()
self.file_out.write('yield str(' + e + ')\n')
def parse_statement(self, stmt):
tokens = stmt.split(None, 1)
if tokens[0] == "args":
if len(tokens) > 1:
self.args = tokens[1]
else:
self.args = ""
elif tokens[0] == "set":
self.indent()
self.file_out.write(stmt[3:].strip() + "\n")
elif tokens[0] == "include":
if not self.flushed_header:
# If there was no other output, we still need a header now
self.indent()
tokens = tokens[1].split(None, 1)
args = ""
if len(tokens) > 1:
args = tokens[1]
if tokens[0][0] == "{":
self.indent()
# "1" as fromlist param is uPy hack
self.file_out.write('_ = __import__(%s.replace(".", "_"), None, None, 1)\n' % tokens[0][2:-2])
self.indent()
self.file_out.write("yield from _.render(%s)\n" % args)
return
with self.loader.input_open(tokens[0][1:-1]) as inc:
self.seq += 1
c = Compiler(inc, self.file_out, len(self.stack) + self._indent, self.seq)
inc_id = self.seq
self.seq = c.compile()
self.indent()
self.file_out.write("yield from render%d(%s)\n" % (inc_id, args))
elif len(tokens) > 1:
if tokens[0] == "elif":
assert self.stack[-1] == "if"
self.indent(-1)
self.file_out.write(stmt + ":\n")
else:
self.indent()
self.file_out.write(stmt + ":\n")
self.stack.append(tokens[0])
else:
if stmt.startswith("end"):
assert self.stack[-1] == stmt[3:]
self.stack.pop(-1)
elif stmt == "else":
assert self.stack[-1] == "if"
self.indent(-1)
self.file_out.write("else:\n")
else:
assert False
def parse_line(self, l):
while l:
start = l.find(self.START_CHAR)
if start == -1:
self.literal(l)
return
self.literal(l[:start])
self.close_literal()
sel = l[start + 1]
#print("*%s=%s=" % (sel, EXPR))
if sel == self.STMNT:
end = l.find(self.STMNT_END)
assert end > 0
stmt = l[start + len(self.START_CHAR + self.STMNT):end].strip()
self.parse_statement(stmt)
end += len(self.STMNT_END)
l = l[end:]
if not self.in_literal and l == "\n":
break
elif sel == self.EXPR:
# print("EXPR")
end = l.find(self.EXPR_END)
assert end > 0
expr = l[start + len(self.START_CHAR + self.EXPR):end].strip()
self.render_expr(expr)
end += len(self.EXPR_END)
l = l[end:]
else:
self.literal(l[start])
l = l[start + 1:]
def header(self):
self.file_out.write("# Autogenerated file\n")
def compile(self):
self.header()
for l in self.file_in:
self.parse_line(l)
self.close_literal()
return self.seq
class Loader(compiled.Loader):
def __init__(self, pkg, dir):
super().__init__(pkg, dir)
self.dir = dir
if pkg == "__main__":
# if pkg isn't really a package, don't bother to use it
# it means we're running from "filesystem directory", not
# from a package.
pkg = None
self.pkg_path = ""
if pkg:
p = __import__(pkg)
if isinstance(p.__path__, str):
# uPy
self.pkg_path = p.__path__
else:
# CPy
self.pkg_path = p.__path__[0]
self.pkg_path += "/"
def input_open(self, template):
path = self.pkg_path + self.dir + "/" + template
return open(path)
def compiled_path(self, template):
return self.dir + "/" + template.replace(".", "_") + ".py"
def load(self, name):
try:
return super().load(name)
except (OSError, ImportError):
pass
compiled_path = self.pkg_path + self.compiled_path(name)
f_in = self.input_open(name)
f_out = open(compiled_path, "w")
c = Compiler(f_in, f_out, loader=self)
c.compile()
f_in.close()
f_out.close()
return super().load(name)

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@@ -1,9 +0,0 @@
import settings
import wifi
from settings import Settings
s = Settings()
name = s.get('name', 'led')
password = s.get("ap_password", "")
wifi.ap(name, password)

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@@ -1,20 +0,0 @@
import asyncio
import aioespnow
import json
async def p2p(settings, patterns):
e = aioespnow.AIOESPNow() # Returns AIOESPNow enhanced with async support
e.active(True)
async for mac, msg in e:
try:
data = json.loads(msg)
except:
print(f"Failed to load espnow data {msg}")
continue
print(data)
if "names" not in data or settings.get("name") in data.get("names", []):
if "step" in settings and isinstance(settings["step"], int):
patterns.set_pattern_step(settings["step"])
else:
settings.set_settings(data.get("settings", {}), patterns, data.get("save", False))
print("should not print")

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@@ -1,109 +0,0 @@
body {
font-family: Arial, sans-serif;
max-width: 600px;
margin: 0 auto;
padding: 20px;
line-height: 1.6;
}
h1 {
text-align: center;
}
form {
margin-bottom: 20px;
}
label {
display: block;
margin-bottom: 5px;
}
input[type="text"],
input[type="submit"],
input[type="range"],
input[type="color"] {
width: 100%;
margin-bottom: 10px;
box-sizing: border-box;
}
input[type="range"] {
-webkit-appearance: none;
appearance: none;
height: 25px;
background: #d3d3d3;
outline: none;
opacity: 0.7;
transition: opacity 0.2s;
}
input[type="range"]:hover {
opacity: 1;
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 25px;
height: 25px;
background: #4caf50;
cursor: pointer;
border-radius: 50%;
}
input[type="range"]::-moz-range-thumb {
width: 25px;
height: 25px;
background: #4caf50;
cursor: pointer;
border-radius: 50%;
}
#pattern_buttons {
display: flex;
flex-wrap: wrap;
gap: 10px;
margin-bottom: 20px;
}
#pattern_buttons button {
flex: 1 0 calc(33.333% - 10px);
padding: 10px;
background-color: #4caf50;
color: white;
border: none;
cursor: pointer;
transition: background-color 0.3s;
}
#pattern_buttons button:hover {
background-color: #45a049;
}
@media (max-width: 480px) {
#pattern_buttons button {
flex: 1 0 calc(50% - 10px);
}
}
#connection-status {
width: 15px;
height: 15px;
border-radius: 50%;
display: inline-block; /* Or block, depending on where you put it */
margin-left: 10px; /* Adjust spacing as needed */
vertical-align: middle; /* Align with nearby text */
background-color: grey; /* Default: Unknown */
}
#connection-status.connecting {
background-color: yellow;
}
#connection-status.open {
background-color: green;
}
#connection-status.closing,
#connection-status.closed {
background-color: red;
}
#color_order_form label,
#color_order_form input[type="radio"] {
/* Ensures they behave as inline elements */
display: inline-block;
/* Adds some space between them for readability */
margin-right: 10px;
vertical-align: middle; /* Aligns them nicely if heights vary */
}

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@@ -1,244 +0,0 @@
let delayTimeout;
let brightnessTimeout;
let colorTimeout;
let color2Timeout;
let ws; // Variable to hold the WebSocket connection
let connectionStatusElement; // Variable to hold the connection status element
// Function to update the connection status indicator
function updateConnectionStatus(status) {
if (!connectionStatusElement) {
connectionStatusElement = document.getElementById("connection-status");
}
if (connectionStatusElement) {
connectionStatusElement.className = ""; // Clear existing classes
connectionStatusElement.classList.add(status);
// Optionally, you could also update text content based on status
// connectionStatusElement.textContent = status.charAt(0).toUpperCase() + status.slice(1);
}
}
// Function to establish WebSocket connection
function connectWebSocket() {
// Determine the WebSocket URL based on the current location
const wsUrl = `ws://${window.location.host}/ws`;
ws = new WebSocket(wsUrl);
updateConnectionStatus("connecting"); // Indicate connecting state
ws.onopen = function (event) {
console.log("WebSocket connection opened:", event);
updateConnectionStatus("open"); // Indicate open state
// Optionally, you could send an initial message here
};
ws.onmessage = function (event) {
console.log("WebSocket message received:", event.data);
};
ws.onerror = function (event) {
console.error("WebSocket error:", event);
updateConnectionStatus("closed"); // Indicate error state (treat as closed)
};
ws.onclose = function (event) {
if (event.wasClean) {
console.log(
`WebSocket connection closed cleanly, code=${event.code}, reason=${event.reason}`,
);
updateConnectionStatus("closed"); // Indicate closed state
} else {
console.error("WebSocket connection died");
updateConnectionStatus("closed"); // Indicate closed state
}
// Attempt to reconnect after a delay
setTimeout(connectWebSocket, 1000);
};
}
// Function to send data over WebSocket
function sendWebSocketData(data) {
if (ws && ws.readyState === WebSocket.OPEN) {
console.log("Sending data over WebSocket:", data);
ws.send(JSON.stringify(data));
} else {
console.error("WebSocket is not connected. Cannot send data:", data);
// You might want to queue messages or handle this in a different way
}
}
// Keep the post and get functions for now, they might still be useful
async function post(path, data) {
console.log(`POST to ${path}`, data);
try {
const response = await fetch(path, {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify(data),
});
if (!response.ok) {
throw new Error(`HTTP error! Status: ${response.status}`);
}
} catch (error) {
console.error("Error during POST request:", error);
}
}
async function get(path) {
try {
const response = await fetch(path);
if (!response.ok) {
throw new Error(`HTTP error! Status: ${response.status}`);
}
return await response.json();
} catch (error) {
console.error("Error during GET request:", error);
}
}
async function updateColor(event) {
event.preventDefault();
clearTimeout(colorTimeout);
colorTimeout = setTimeout(function () {
const color = document.getElementById("color").value;
sendWebSocketData({ color1: color });
}, 500);
}
async function updateColor2(event) {
event.preventDefault();
clearTimeout(color2Timeout);
color2Timeout = setTimeout(function () {
const color = document.getElementById("color2").value;
sendWebSocketData({ color2: color });
}, 500);
}
async function updatePattern(pattern) {
sendWebSocketData({ pattern: pattern });
}
async function updateBrightness(event) {
event.preventDefault();
clearTimeout(brightnessTimeout);
brightnessTimeout = setTimeout(function () {
const brightness = document.getElementById("brightness").value;
sendWebSocketData({ brightness: brightness });
}, 500);
}
async function updateDelay(event) {
event.preventDefault();
clearTimeout(delayTimeout);
delayTimeout = setTimeout(function () {
const delay = document.getElementById("delay").value;
sendWebSocketData({ delay: delay });
}, 500);
}
async function updateNumLeds(event) {
event.preventDefault();
const numLeds = document.getElementById("num_leds").value;
sendWebSocketData({ num_leds: parseInt(numLeds) });
}
async function updateName(event) {
event.preventDefault();
const name = document.getElementById("name").value;
sendWebSocketData({ name: name });
}
async function updateID(event) {
event.preventDefault();
const id = document.getElementById("id").value;
sendWebSocketData({ id: parseInt(id) });
}
async function updateLedPin(event) {
event.preventDefault();
const ledpin = document.getElementById("led_pin").value;
sendWebSocketData({ led_pin: parseInt(ledpin) });
}
function handleRadioChange(event) {
event.preventDefault();
console.log("Selected color order:", event.target.value);
// Add your specific logic here
if (event.target.value === "rgb") {
console.log("RGB order selected!");
} else if (event.target.value === "rbg") {
console.log("RBG order selected!");
}
sendWebSocketData({ color_order: event.target.value });
}
function createPatternButtons(patterns) {
const container = document.getElementById("pattern_buttons");
container.innerHTML = ""; // Clear previous buttons
patterns.forEach((pattern) => {
const button = document.createElement("button");
button.type = "button";
button.textContent = pattern;
button.value = pattern;
button.addEventListener("click", async function (event) {
event.preventDefault();
await updatePattern(pattern);
});
container.appendChild(button);
});
}
document.addEventListener("DOMContentLoaded", async function () {
// Get the connection status element once the DOM is ready
connectionStatusElement = document.getElementById("connection-status");
// Establish WebSocket connection on page load
connectWebSocket();
document.getElementById("color").addEventListener("input", updateColor);
document.getElementById("color2").addEventListener("input", updateColor2);
document.getElementById("delay").addEventListener("input", updateDelay);
document
.getElementById("brightness")
.addEventListener("input", updateBrightness);
document
.getElementById("num_leds_form")
.addEventListener("submit", updateNumLeds);
document.getElementById("name_form").addEventListener("submit", updateName);
document.getElementById("id_form").addEventListener("submit", updateID);
document
.getElementById("led_pin_form")
.addEventListener("submit", updateLedPin);
document.getElementById("delay").addEventListener("touchend", updateDelay);
document
.getElementById("brightness")
.addEventListener("touchend", updateBrightness);
document.getElementById("rgb").addEventListener("change", handleRadioChange);
document.getElementById("rbg").addEventListener("change", handleRadioChange);
document.querySelectorAll(".pattern_button").forEach((button) => {
console.log(button.value);
button.addEventListener("click", async (event) => {
event.preventDefault();
await updatePattern(button.value);
});
});
});
// Function to toggle the display of the settings menu
function selectSettings() {
const settingsMenu = document.getElementById("settings_menu");
controls = document.getElementById("controls");
settingsMenu.style.display = "block";
controls.style.display = "none";
}
function selectControls() {
const settingsMenu = document.getElementById("settings_menu");
controls = document.getElementById("controls");
settingsMenu.style.display = "none";
controls.style.display = "block";
}

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@@ -1,124 +0,0 @@
{% args settings, patterns, mac %}
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>{{settings['name']}}</title>
<script src="static/main.js"></script>
<link rel="stylesheet" href="static/main.css" />
</head>
<body>
<h1>{{settings['name']}}</h1>
<button onclick="selectControls()">Controls</button>
<button onclick="selectSettings()">Settings</button>
<!-- Main LED Controls -->
<div id="controls">
<div id="pattern_buttons">
{% for p in patterns %}
<button class="pattern_button" value="{{p}}">{{p}}</button>
{% endfor %}
<!-- Pattern buttons will be inserted here -->
</div>
<form id="delay_form" method="post" action="/delay">
<label for="delay">Delay:</label>
<input
type="range"
id="delay"
name="delay"
min="1"
max="1000"
value="{{settings['delay']}}"
step="10"
/>
</form>
<form id="brightness_form" method="post" action="/brightness">
<label for="brightness">Brightness:</label>
<input
type="range"
id="brightness"
name="brightness"
min="0"
max="100"
value="{{settings['brightness']}}"
step="1"
/>
</form>
<form id="color_form" method="post" action="/color">
<input
type="color"
id="color"
name="color"
value="{{settings['color1']}}"
/>
</form>
<form id="color2_form" method="post" action="/color2">
<input
type="color"
id="color2"
name="color2"
value="{{settings['color2']}}"
/>
</form>
</div>
<!-- Settings Menu for num_leds, Wi-Fi SSID, and Password -->
<div id="settings_menu" style="display: none">
<h2>Settings</h2>
<form id="name_form" method="post" action="/name">
<label for="name">Name:</label>
<input
type="text"
id="name"
name="num_leds"
value="{{settings['name']}}"
/>
<input type="submit" value="Update Name" />
</form>
<form id="id_form" method="post" action="/id">
<label for="id">ID:</label>
<input
type="text"
id="id"
name="id"
value="{{settings['id']}}"
/>
<input type="submit" value="Update ID" />
</form>
<!-- Separate form for submitting num_leds -->
<form id="num_leds_form" method="post" action="/num_leds">
<label for="num_leds">Number of LEDs:</label>
<input
type="text"
id="num_leds"
name="num_leds"
value="{{settings['num_leds']}}"
/>
<input type="submit" value="Update Number of LEDs" />
</form>
<form id="led_pin_form" method="post" action="/led_pin">
<label for="num_leds">Led pin:</label>
<input
type="text"
id="led_pin"
name="led_pin"
value="{{settings['led_pin']}}"
/>
<input type="submit" value="Update Led Pin" />
</form>
<form id="color_order_form">
<label for="rgb">RGB:</label>
<input type="radio" id="rgb" name="color_order" value="rgb" {{'checked' if settings["color_order"]=="rgb" else ''}} />
<label for="rbg">RBG</label>
<input type="radio" id="rbg" name="color_order" value="rbg" {{'checked' if settings["color_order"]=="rbg" else ''}}/>
</form>
<p>Mac address: {{mac}}</p>
</div>
<div id="connection-status"></div>
</body>
</html>

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@@ -1,43 +0,0 @@
from microdot import Microdot, send_file, Response
from microdot.utemplate import Template
from microdot.websocket import with_websocket
import machine
import wifi
import json
def web(settings, patterns):
app = Microdot()
Response.default_content_type = 'text/html'
@app.route('/')
async def index_hnadler(request):
mac = wifi.get_mac().hex()
return Template('/index.html').render(settings=settings, patterns=patterns.patterns.keys(), mac=mac)
@app.route("/static/<path:path>")
def static_handler(request, path):
if '..' in path:
# Directory traversal is not allowed
return 'Not found', 404
return send_file('static/' + path)
@app.post("/settings")
def settings_handler(request):
# Keep the POST handler for compatibility or alternative usage if needed
# For WebSocket updates, the /ws handler is now primary
return settings.set_settings(request.body.decode('utf-8'), patterns)
@app.route("/ws")
@with_websocket
async def ws(request, ws):
while True:
data = await ws.receive()
if data:
# Process the received data
_, status_code = settings.set_settings(json.loads(data), patterns, True)
#await ws.send(status_code)
else:
break
return app

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@@ -1,39 +0,0 @@
import network
from time import sleep
def connect(ssid, password, ip, gateway):
try:
sta_if = network.WLAN(network.STA_IF)
if not sta_if.isconnected():
if ssid == "" or password == "":
print("Missing ssid or password")
return None
if ip != "" and gateway != "":
sta_if.ifconfig((ip, '255.255.255.0', gateway, '1.1.1.1'))
print('connecting to network...')
sta_if.active(True)
sta_if.connect(ssid, password)
sleep(0.1)
if sta_if.isconnected():
return sta_if.ifconfig()
return None
return sta_if.ifconfig()
except Exception as e:
print(f"Failed to connect to wifi {e}")
return None
def ap(ssid, password):
ap_if = network.WLAN(network.AP_IF)
ap_mac = ap_if.config('mac')
print(ssid)
ap_if.active(True)
ap_if.config(essid=ssid, password=password)
ap_if.active(False)
ap_if.active(True)
print(ap_if.ifconfig())
def get_mac():
ap_if = network.WLAN(network.AP_IF)
return ap_if.config('mac')