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# Quickstart
Latent blending enables video transitions with incredible smoothness between prompts, computed within seconds. Powered by [stable diffusion XL](https://stability.ai/stable-diffusion), this method involves specific mixing of intermediate latent representations to create a seamless transition with users having the option to fully customize the transition directly in high-resolution.
Latent blending enables video transitions with incredible smoothness between prompts, computed within seconds. Powered by [stable diffusion XL](https://stability.ai/stable-diffusion), this method involves specific mixing of intermediate latent representations to create a seamless transition with users having the option to fully customize the transition directly in high-resolution. The new version also supports SDXL Turbo, allowing to generate transitions faster than they are typically played back!
```python
pretrained_model_name_or_path = "stabilityai/stable-diffusion-xl-base-1.0"
pipe = DiffusionPipeline.from_pretrained(pretrained_model_name_or_path, torch_dtype=torch.float16).to('cuda')
pipe = AutoPipelineForText2Image.from_pretrained("stabilityai/sdxl-turbo", torch_dtype=torch.float16, variant="fp16").to("cuda")
dh = DiffusersHolder(pipe)
lb = LatentBlending(dh)
lb.set_prompt1("photo of underwater landscape, fish, und the sea, incredible detail, high resolution")
lb.set_prompt2("rendering of an alien planet, strange plants, strange creatures, surreal")
lb.set_negative_prompt("blurry, ugly, pale")
# Run latent blending
lb.run_transition()
# Save movie
lb.write_movie_transition('movie_example1.mp4', duration_transition=12)
lb.set_prompt1('photo of my first prompt1')
lb.set_prompt2('photo of my second prompt')
depth_strength = 0.6 # How deep the first branching happens
t_compute_max_allowed = 10 # How much compute time we give to the transition
imgs_transition = lb.run_transition(
depth_strength=depth_strength,
num_inference_steps=num_inference_steps,
t_compute_max_allowed=t_compute_max_allowed)
```
## Gradio UI
Coming soon again :)
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# Customization
## Most relevant parameters
You can find the [most relevant parameters here.](parameters.md)
### Change the height/width
```python
size_output = (1024, 768)
lb.set_dimensions(size_output)
```
### Change the number of diffusion steps (set_num_inference_steps)
```python
lb.set_num_inference_steps(50)
```
For SDXL this is set as default=30, for SDXL Turbo a value of 4 is taken.
### Change the guidance scale
```python
lb.set_guidance_scale(3.0)
```
For SDXL this is set as default=4.0, for SDXL Turbo a value of 0 is taken.
### Change the branching paramters
```python
depth_strength = 0.5
nmb_max_branches = 15
lb.set_branching(depth_strength=depth_strength, t_compute_max_allowed=None, nmb_max_branches=None)
```
* depth_strength: The strength of the diffusion iterations determines when the blending process will begin. A value close to zero results in more creative and intricate outcomes, while a value closer to one indicates a simpler alpha blending. However, low values may also bring about the introduction of additional objects and motion.
* t_compute_max_allowed: maximum time allowed for computation. Higher values give better results but take longer. Either provide t_compute_max_allowed or nmb_max_branches. Does not work for SDXL Turbo.
* nmb_max_branches: The maximum number of branches to be computed. Higher values give better results. Use this if you want to have controllable results independent of your hardware. Either provide t_compute_max_allowed or nmb_max_branches.
## Most relevant parameters
You can find the [most relevant parameters here.](parameters.md)
### Change guidance scale
```python
lb.set_guidance_scale(5.0)
```
### run_transition parameters
* num_inference_steps: number of diffusions steps.Number of diffusion steps. Higher values will take more compute time.
* depth_strength: The strength of the diffusion iterations determines when the blending process will begin. A value close to zero results in more creative and intricate outcomes, while a value closer to one indicates a simpler alpha blending. However, low values may also bring about the introduction of additional objects and motion.
* t_compute_max_allowed: maximum time allowed for computation. Higher values give better results but take longer. Either provide t_compute_max_allowed or nmb_max_branches.
* nmb_max_branches: The maximum number of branches to be computed. Higher values give better results. Use this if you want to have controllable results independent of your hardware. Either provide t_compute_max_allowed or nmb_max_branches.
### Crossfeeding to the last image.
Cross-feeding latents is a key feature of latent blending. Here, you can set how much the first image branch influences the very last one. In the animation below, these are the blue arrows.
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With latent blending, we can create transitions that appear to defy the laws of nature, yet appear completely natural and believable. The key is to surpress processing in our [dorsal visual stream](https://en.wikipedia.org/wiki/Two-streams_hypothesis#Dorsal_stream), which is achieved by avoiding motion in the transition. Without motion, our visual system has difficulties detecting the transition, leaving viewers with the illusion of a single, continuous image, see [change blindness](https://en.wikipedia.org/wiki/Change_blindness). However, when motion is introduced, the visual system can detect the transition and the viewer becomes aware of the transition, leading to a jarring effect. Therefore, best results will be achieved when optimizing the transition parameters, particularly the crossfeeding parameters and the depth of the first injection.
# Changelog
* SDXL Turbo support
* SDXL support
* Diffusers backend, greatly simplifing installation and use (bring your own pipe)
* New blending engine with cross-feeding capabilities, enabling structure preserving transitions
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- [ ] Huggingface Space
- [ ] Controlnet
- [ ] IP-Adapter
- [ ] Latent Consistency