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11 lines
185 B
GLSL
11 lines
185 B
GLSL
precision mediump float;
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const float pi = 3.14;
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uniform vec2 P;
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#pragma glslify: run = require('./unsuffixable-source.glsl', d = pi, h = P.x)
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void main() {
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run(gl_FragCoord.xy);
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}
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