1285 lines
35 KiB
JavaScript
1285 lines
35 KiB
JavaScript
'use strict';
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/**
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* @typedef {import('../lib//types').PathDataItem} PathDataItem
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*/
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const { collectStylesheet, computeStyle } = require('../lib/style.js');
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const { visit } = require('../lib/xast.js');
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const { pathElems } = require('./_collections.js');
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const { path2js, js2path } = require('./_path.js');
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const { applyTransforms } = require('./applyTransforms.js');
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const { cleanupOutData, toFixed } = require('../lib/svgo/tools');
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exports.name = 'convertPathData';
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exports.description =
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'optimizes path data: writes in shorter form, applies transformations';
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/** @type {(data: number[]) => number[]} */
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let roundData;
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/** @type {number | false} */
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let precision;
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/** @type {number} */
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let error;
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/** @type {number} */
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let arcThreshold;
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/** @type {number} */
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let arcTolerance;
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/**
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* @typedef {{
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* applyTransforms: boolean,
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* applyTransformsStroked: boolean,
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* makeArcs: {
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* threshold: number,
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* tolerance: number,
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* },
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* straightCurves: boolean,
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* convertToQ: boolean,
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* lineShorthands: boolean,
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* convertToZ: boolean,
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* curveSmoothShorthands: boolean,
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* floatPrecision: number | false,
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* transformPrecision: number,
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* smartArcRounding: boolean,
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* removeUseless: boolean,
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* collapseRepeated: boolean,
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* utilizeAbsolute: boolean,
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* leadingZero: boolean,
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* negativeExtraSpace: boolean,
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* noSpaceAfterFlags: boolean,
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* forceAbsolutePath: boolean,
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* }} InternalParams
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*/
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/**
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* @typedef {[number, number]} Point
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*/
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/**
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* @typedef {{
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* center: Point,
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* radius: number
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* }} Circle
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*/
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/**
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* Convert absolute Path to relative,
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* collapse repeated instructions,
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* detect and convert Lineto shorthands,
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* remove useless instructions like "l0,0",
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* trim useless delimiters and leading zeros,
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* decrease accuracy of floating-point numbers.
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*
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* @see https://www.w3.org/TR/SVG11/paths.html#PathData
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*
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* @author Kir Belevich
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*
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* @type {import('./plugins-types').Plugin<'convertPathData'>}
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*/
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exports.fn = (root, params) => {
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const {
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// TODO convert to separate plugin in v3
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applyTransforms: _applyTransforms = true,
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applyTransformsStroked = true,
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makeArcs = {
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threshold: 2.5, // coefficient of rounding error
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tolerance: 0.5, // percentage of radius
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},
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straightCurves = true,
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convertToQ = true,
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lineShorthands = true,
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convertToZ = true,
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curveSmoothShorthands = true,
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floatPrecision = 3,
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transformPrecision = 5,
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smartArcRounding = true,
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removeUseless = true,
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collapseRepeated = true,
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utilizeAbsolute = true,
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leadingZero = true,
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negativeExtraSpace = true,
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noSpaceAfterFlags = false, // a20 60 45 0 1 30 20 → a20 60 45 0130 20
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forceAbsolutePath = false,
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} = params;
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/**
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* @type {InternalParams}
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*/
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const newParams = {
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applyTransforms: _applyTransforms,
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applyTransformsStroked,
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makeArcs,
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straightCurves,
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convertToQ,
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lineShorthands,
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convertToZ,
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curveSmoothShorthands,
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floatPrecision,
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transformPrecision,
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smartArcRounding,
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removeUseless,
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collapseRepeated,
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utilizeAbsolute,
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leadingZero,
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negativeExtraSpace,
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noSpaceAfterFlags,
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forceAbsolutePath,
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};
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// invoke applyTransforms plugin
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if (_applyTransforms) {
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visit(
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root,
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// @ts-ignore
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applyTransforms(root, {
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transformPrecision,
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applyTransformsStroked,
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}),
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);
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}
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const stylesheet = collectStylesheet(root);
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return {
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element: {
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enter: (node) => {
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if (pathElems.has(node.name) && node.attributes.d != null) {
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const computedStyle = computeStyle(stylesheet, node);
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precision = floatPrecision;
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error =
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precision !== false
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? +Math.pow(0.1, precision).toFixed(precision)
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: 1e-2;
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roundData =
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precision && precision > 0 && precision < 20 ? strongRound : round;
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if (makeArcs) {
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arcThreshold = makeArcs.threshold;
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arcTolerance = makeArcs.tolerance;
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}
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const hasMarkerMid = computedStyle['marker-mid'] != null;
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const maybeHasStroke =
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computedStyle.stroke &&
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(computedStyle.stroke.type === 'dynamic' ||
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computedStyle.stroke.value !== 'none');
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const maybeHasLinecap =
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computedStyle['stroke-linecap'] &&
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(computedStyle['stroke-linecap'].type === 'dynamic' ||
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computedStyle['stroke-linecap'].value !== 'butt');
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const maybeHasStrokeAndLinecap = maybeHasStroke && maybeHasLinecap;
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const isSafeToUseZ = maybeHasStroke
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? computedStyle['stroke-linecap']?.type === 'static' &&
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computedStyle['stroke-linecap'].value === 'round' &&
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computedStyle['stroke-linejoin']?.type === 'static' &&
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computedStyle['stroke-linejoin'].value === 'round'
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: true;
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var data = path2js(node);
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// TODO: get rid of functions returns
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if (data.length) {
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convertToRelative(data);
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data = filters(data, newParams, {
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isSafeToUseZ,
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maybeHasStrokeAndLinecap,
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hasMarkerMid,
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});
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if (utilizeAbsolute) {
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data = convertToMixed(data, newParams);
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}
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// @ts-ignore
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js2path(node, data, newParams);
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}
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}
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},
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},
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};
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};
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/**
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* Convert absolute path data coordinates to relative.
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*
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* @type {(pathData: PathDataItem[]) => PathDataItem[]}
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*/
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const convertToRelative = (pathData) => {
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let start = [0, 0];
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let cursor = [0, 0];
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let prevCoords = [0, 0];
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for (let i = 0; i < pathData.length; i += 1) {
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const pathItem = pathData[i];
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let { command, args } = pathItem;
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// moveto (x y)
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if (command === 'm') {
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// update start and cursor
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cursor[0] += args[0];
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cursor[1] += args[1];
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start[0] = cursor[0];
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start[1] = cursor[1];
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}
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if (command === 'M') {
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// M → m
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// skip first moveto
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if (i !== 0) {
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command = 'm';
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}
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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// update start and cursor
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cursor[0] += args[0];
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cursor[1] += args[1];
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start[0] = cursor[0];
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start[1] = cursor[1];
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}
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// lineto (x y)
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if (command === 'l') {
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cursor[0] += args[0];
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cursor[1] += args[1];
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}
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if (command === 'L') {
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// L → l
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command = 'l';
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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cursor[0] += args[0];
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cursor[1] += args[1];
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}
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// horizontal lineto (x)
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if (command === 'h') {
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cursor[0] += args[0];
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}
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if (command === 'H') {
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// H → h
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command = 'h';
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args[0] -= cursor[0];
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cursor[0] += args[0];
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}
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// vertical lineto (y)
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if (command === 'v') {
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cursor[1] += args[0];
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}
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if (command === 'V') {
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// V → v
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command = 'v';
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args[0] -= cursor[1];
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cursor[1] += args[0];
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}
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// curveto (x1 y1 x2 y2 x y)
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if (command === 'c') {
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cursor[0] += args[4];
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cursor[1] += args[5];
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}
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if (command === 'C') {
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// C → c
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command = 'c';
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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args[2] -= cursor[0];
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args[3] -= cursor[1];
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args[4] -= cursor[0];
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args[5] -= cursor[1];
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cursor[0] += args[4];
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cursor[1] += args[5];
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}
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// smooth curveto (x2 y2 x y)
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if (command === 's') {
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cursor[0] += args[2];
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cursor[1] += args[3];
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}
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if (command === 'S') {
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// S → s
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command = 's';
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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args[2] -= cursor[0];
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args[3] -= cursor[1];
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cursor[0] += args[2];
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cursor[1] += args[3];
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}
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// quadratic Bézier curveto (x1 y1 x y)
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if (command === 'q') {
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cursor[0] += args[2];
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cursor[1] += args[3];
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}
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if (command === 'Q') {
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// Q → q
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command = 'q';
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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args[2] -= cursor[0];
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args[3] -= cursor[1];
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cursor[0] += args[2];
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cursor[1] += args[3];
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}
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// smooth quadratic Bézier curveto (x y)
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if (command === 't') {
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cursor[0] += args[0];
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cursor[1] += args[1];
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}
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if (command === 'T') {
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// T → t
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command = 't';
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args[0] -= cursor[0];
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args[1] -= cursor[1];
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cursor[0] += args[0];
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cursor[1] += args[1];
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}
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// elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
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if (command === 'a') {
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cursor[0] += args[5];
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cursor[1] += args[6];
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}
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if (command === 'A') {
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// A → a
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command = 'a';
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args[5] -= cursor[0];
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args[6] -= cursor[1];
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cursor[0] += args[5];
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cursor[1] += args[6];
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}
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// closepath
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if (command === 'Z' || command === 'z') {
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// reset cursor
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cursor[0] = start[0];
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cursor[1] = start[1];
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}
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pathItem.command = command;
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pathItem.args = args;
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// store absolute coordinates for later use
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// base should preserve reference from other element
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// @ts-ignore
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pathItem.base = prevCoords;
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// @ts-ignore
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pathItem.coords = [cursor[0], cursor[1]];
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// @ts-ignore
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prevCoords = pathItem.coords;
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}
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return pathData;
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};
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/**
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* Main filters loop.
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*
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* @type {(
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* path: PathDataItem[],
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* params: InternalParams,
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* aux: { isSafeToUseZ: boolean, maybeHasStrokeAndLinecap: boolean, hasMarkerMid: boolean }
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* ) => PathDataItem[]}
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*/
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function filters(
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path,
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params,
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{ isSafeToUseZ, maybeHasStrokeAndLinecap, hasMarkerMid },
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) {
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const stringify = data2Path.bind(null, params);
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const relSubpoint = [0, 0];
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const pathBase = [0, 0];
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/** @type {any} */
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let prev = {};
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/** @type {Point | undefined} */
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let prevQControlPoint;
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path = path.filter(function (item, index, path) {
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const qControlPoint = prevQControlPoint;
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prevQControlPoint = undefined;
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let command = item.command;
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let data = item.args;
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let next = path[index + 1];
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if (command !== 'Z' && command !== 'z') {
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var sdata = data,
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circle;
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if (command === 's') {
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sdata = [0, 0].concat(data);
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const pdata = prev.args;
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const n = pdata.length;
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// (-x, -y) of the prev tangent point relative to the current point
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sdata[0] = pdata[n - 2] - pdata[n - 4];
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sdata[1] = pdata[n - 1] - pdata[n - 3];
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}
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// convert curves to arcs if possible
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if (
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params.makeArcs &&
|
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(command == 'c' || command == 's') &&
|
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isConvex(sdata) &&
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(circle = findCircle(sdata))
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) {
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var r = roundData([circle.radius])[0],
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angle = findArcAngle(sdata, circle),
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sweep = sdata[5] * sdata[0] - sdata[4] * sdata[1] > 0 ? 1 : 0,
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/**
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* @type {PathDataItem}
|
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*/
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arc = {
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command: 'a',
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args: [r, r, 0, 0, sweep, sdata[4], sdata[5]],
|
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// @ts-ignore
|
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coords: item.coords.slice(),
|
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// @ts-ignore
|
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base: item.base,
|
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},
|
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/**
|
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* @type {PathDataItem[]}
|
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*/
|
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output = [arc],
|
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// relative coordinates to adjust the found circle
|
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/**
|
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* @type {Point}
|
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*/
|
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relCenter = [
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circle.center[0] - sdata[4],
|
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circle.center[1] - sdata[5],
|
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],
|
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relCircle = { center: relCenter, radius: circle.radius },
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arcCurves = [item],
|
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hasPrev = 0,
|
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suffix = '',
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nextLonghand;
|
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|
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if (
|
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(prev.command == 'c' &&
|
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isConvex(prev.args) &&
|
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isArcPrev(prev.args, circle)) ||
|
||
(prev.command == 'a' && prev.sdata && isArcPrev(prev.sdata, circle))
|
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) {
|
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arcCurves.unshift(prev);
|
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// @ts-ignore
|
||
arc.base = prev.base;
|
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// @ts-ignore
|
||
arc.args[5] = arc.coords[0] - arc.base[0];
|
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// @ts-ignore
|
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arc.args[6] = arc.coords[1] - arc.base[1];
|
||
var prevData = prev.command == 'a' ? prev.sdata : prev.args;
|
||
var prevAngle = findArcAngle(prevData, {
|
||
center: [
|
||
prevData[4] + circle.center[0],
|
||
prevData[5] + circle.center[1],
|
||
],
|
||
radius: circle.radius,
|
||
});
|
||
angle += prevAngle;
|
||
if (angle > Math.PI) arc.args[3] = 1;
|
||
hasPrev = 1;
|
||
}
|
||
|
||
// check if next curves are fitting the arc
|
||
for (
|
||
var j = index;
|
||
(next = path[++j]) && (next.command === 'c' || next.command === 's');
|
||
|
||
) {
|
||
var nextData = next.args;
|
||
if (next.command == 's') {
|
||
nextLonghand = makeLonghand(
|
||
{ command: 's', args: next.args.slice() },
|
||
path[j - 1].args,
|
||
);
|
||
nextData = nextLonghand.args;
|
||
nextLonghand.args = nextData.slice(0, 2);
|
||
suffix = stringify([nextLonghand]);
|
||
}
|
||
if (isConvex(nextData) && isArc(nextData, relCircle)) {
|
||
angle += findArcAngle(nextData, relCircle);
|
||
if (angle - 2 * Math.PI > 1e-3) break; // more than 360°
|
||
if (angle > Math.PI) arc.args[3] = 1;
|
||
arcCurves.push(next);
|
||
if (2 * Math.PI - angle > 1e-3) {
|
||
// less than 360°
|
||
// @ts-ignore
|
||
arc.coords = next.coords;
|
||
// @ts-ignore
|
||
arc.args[5] = arc.coords[0] - arc.base[0];
|
||
// @ts-ignore
|
||
arc.args[6] = arc.coords[1] - arc.base[1];
|
||
} else {
|
||
// full circle, make a half-circle arc and add a second one
|
||
arc.args[5] = 2 * (relCircle.center[0] - nextData[4]);
|
||
arc.args[6] = 2 * (relCircle.center[1] - nextData[5]);
|
||
// @ts-ignore
|
||
arc.coords = [
|
||
// @ts-ignore
|
||
arc.base[0] + arc.args[5],
|
||
// @ts-ignore
|
||
arc.base[1] + arc.args[6],
|
||
];
|
||
arc = {
|
||
command: 'a',
|
||
args: [
|
||
r,
|
||
r,
|
||
0,
|
||
0,
|
||
sweep,
|
||
// @ts-ignore
|
||
next.coords[0] - arc.coords[0],
|
||
// @ts-ignore
|
||
next.coords[1] - arc.coords[1],
|
||
],
|
||
// @ts-ignore
|
||
coords: next.coords,
|
||
// @ts-ignore
|
||
base: arc.coords,
|
||
};
|
||
output.push(arc);
|
||
j++;
|
||
break;
|
||
}
|
||
relCenter[0] -= nextData[4];
|
||
relCenter[1] -= nextData[5];
|
||
} else break;
|
||
}
|
||
|
||
if ((stringify(output) + suffix).length < stringify(arcCurves).length) {
|
||
if (path[j] && path[j].command == 's') {
|
||
makeLonghand(path[j], path[j - 1].args);
|
||
}
|
||
if (hasPrev) {
|
||
var prevArc = output.shift();
|
||
// @ts-ignore
|
||
roundData(prevArc.args);
|
||
// @ts-ignore
|
||
relSubpoint[0] += prevArc.args[5] - prev.args[prev.args.length - 2];
|
||
// @ts-ignore
|
||
relSubpoint[1] += prevArc.args[6] - prev.args[prev.args.length - 1];
|
||
prev.command = 'a';
|
||
// @ts-ignore
|
||
prev.args = prevArc.args;
|
||
// @ts-ignore
|
||
item.base = prev.coords = prevArc.coords;
|
||
}
|
||
// @ts-ignore
|
||
arc = output.shift();
|
||
if (arcCurves.length == 1) {
|
||
// @ts-ignore
|
||
item.sdata = sdata.slice(); // preserve curve data for future checks
|
||
} else if (arcCurves.length - 1 - hasPrev > 0) {
|
||
// filter out consumed next items
|
||
path.splice(index + 1, arcCurves.length - 1 - hasPrev, ...output);
|
||
}
|
||
if (!arc) return false;
|
||
command = 'a';
|
||
data = arc.args;
|
||
// @ts-ignore
|
||
item.coords = arc.coords;
|
||
}
|
||
}
|
||
|
||
// Rounding relative coordinates, taking in account accumulating error
|
||
// to get closer to absolute coordinates. Sum of rounded value remains same:
|
||
// l .25 3 .25 2 .25 3 .25 2 -> l .3 3 .2 2 .3 3 .2 2
|
||
if (precision !== false) {
|
||
if (
|
||
command === 'm' ||
|
||
command === 'l' ||
|
||
command === 't' ||
|
||
command === 'q' ||
|
||
command === 's' ||
|
||
command === 'c'
|
||
) {
|
||
for (var i = data.length; i--; ) {
|
||
// @ts-ignore
|
||
data[i] += item.base[i % 2] - relSubpoint[i % 2];
|
||
}
|
||
} else if (command == 'h') {
|
||
// @ts-ignore
|
||
data[0] += item.base[0] - relSubpoint[0];
|
||
} else if (command == 'v') {
|
||
// @ts-ignore
|
||
data[0] += item.base[1] - relSubpoint[1];
|
||
} else if (command == 'a') {
|
||
// @ts-ignore
|
||
data[5] += item.base[0] - relSubpoint[0];
|
||
// @ts-ignore
|
||
data[6] += item.base[1] - relSubpoint[1];
|
||
}
|
||
roundData(data);
|
||
|
||
if (command == 'h') relSubpoint[0] += data[0];
|
||
else if (command == 'v') relSubpoint[1] += data[0];
|
||
else {
|
||
relSubpoint[0] += data[data.length - 2];
|
||
relSubpoint[1] += data[data.length - 1];
|
||
}
|
||
roundData(relSubpoint);
|
||
|
||
if (command === 'M' || command === 'm') {
|
||
pathBase[0] = relSubpoint[0];
|
||
pathBase[1] = relSubpoint[1];
|
||
}
|
||
}
|
||
|
||
// round arc radius more accurately
|
||
// eg m 0 0 a 1234.567 1234.567 0 0 1 10 0 -> m 0 0 a 1235 1235 0 0 1 10 0
|
||
const sagitta = command === 'a' ? calculateSagitta(data) : undefined;
|
||
if (params.smartArcRounding && sagitta !== undefined && precision) {
|
||
for (let precisionNew = precision; precisionNew >= 0; precisionNew--) {
|
||
const radius = toFixed(data[0], precisionNew);
|
||
const sagittaNew = /** @type {number} */ (
|
||
calculateSagitta([radius, radius, ...data.slice(2)])
|
||
);
|
||
if (Math.abs(sagitta - sagittaNew) < error) {
|
||
data[0] = radius;
|
||
data[1] = radius;
|
||
} else {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
// convert straight curves into lines segments
|
||
if (params.straightCurves) {
|
||
if (
|
||
(command === 'c' && isCurveStraightLine(data)) ||
|
||
(command === 's' && isCurveStraightLine(sdata))
|
||
) {
|
||
if (next && next.command == 's') makeLonghand(next, data); // fix up next curve
|
||
command = 'l';
|
||
data = data.slice(-2);
|
||
} else if (command === 'q' && isCurveStraightLine(data)) {
|
||
if (next && next.command == 't') makeLonghand(next, data); // fix up next curve
|
||
command = 'l';
|
||
data = data.slice(-2);
|
||
} else if (
|
||
command === 't' &&
|
||
prev.command !== 'q' &&
|
||
prev.command !== 't'
|
||
) {
|
||
command = 'l';
|
||
data = data.slice(-2);
|
||
} else if (
|
||
command === 'a' &&
|
||
(data[0] === 0 ||
|
||
data[1] === 0 ||
|
||
(sagitta !== undefined && sagitta < error))
|
||
) {
|
||
command = 'l';
|
||
data = data.slice(-2);
|
||
}
|
||
}
|
||
|
||
// degree-lower c to q when possible
|
||
// m 0 12 C 4 4 8 4 12 12 → M 0 12 Q 6 0 12 12
|
||
if (params.convertToQ && command == 'c') {
|
||
const x1 =
|
||
// @ts-ignore
|
||
0.75 * (item.base[0] + data[0]) - 0.25 * item.base[0];
|
||
const x2 =
|
||
// @ts-ignore
|
||
0.75 * (item.base[0] + data[2]) - 0.25 * (item.base[0] + data[4]);
|
||
if (Math.abs(x1 - x2) < error * 2) {
|
||
const y1 =
|
||
// @ts-ignore
|
||
0.75 * (item.base[1] + data[1]) - 0.25 * item.base[1];
|
||
const y2 =
|
||
// @ts-ignore
|
||
0.75 * (item.base[1] + data[3]) - 0.25 * (item.base[1] + data[5]);
|
||
if (Math.abs(y1 - y2) < error * 2) {
|
||
const newData = data.slice();
|
||
newData.splice(
|
||
0,
|
||
4,
|
||
// @ts-ignore
|
||
x1 + x2 - item.base[0],
|
||
// @ts-ignore
|
||
y1 + y2 - item.base[1],
|
||
);
|
||
roundData(newData);
|
||
const originalLength = cleanupOutData(data, params).length,
|
||
newLength = cleanupOutData(newData, params).length;
|
||
if (newLength < originalLength) {
|
||
command = 'q';
|
||
data = newData;
|
||
if (next && next.command == 's') makeLonghand(next, data); // fix up next curve
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// horizontal and vertical line shorthands
|
||
// l 50 0 → h 50
|
||
// l 0 50 → v 50
|
||
if (params.lineShorthands && command === 'l') {
|
||
if (data[1] === 0) {
|
||
command = 'h';
|
||
data.pop();
|
||
} else if (data[0] === 0) {
|
||
command = 'v';
|
||
data.shift();
|
||
}
|
||
}
|
||
|
||
// collapse repeated commands
|
||
// h 20 h 30 -> h 50
|
||
if (
|
||
params.collapseRepeated &&
|
||
hasMarkerMid === false &&
|
||
(command === 'm' || command === 'h' || command === 'v') &&
|
||
prev.command &&
|
||
command == prev.command.toLowerCase() &&
|
||
((command != 'h' && command != 'v') ||
|
||
prev.args[0] >= 0 == data[0] >= 0)
|
||
) {
|
||
prev.args[0] += data[0];
|
||
if (command != 'h' && command != 'v') {
|
||
prev.args[1] += data[1];
|
||
}
|
||
// @ts-ignore
|
||
prev.coords = item.coords;
|
||
path[index] = prev;
|
||
return false;
|
||
}
|
||
|
||
// convert curves into smooth shorthands
|
||
if (params.curveSmoothShorthands && prev.command) {
|
||
// curveto
|
||
if (command === 'c') {
|
||
// c + c → c + s
|
||
if (
|
||
prev.command === 'c' &&
|
||
Math.abs(data[0] - -(prev.args[2] - prev.args[4])) < error &&
|
||
Math.abs(data[1] - -(prev.args[3] - prev.args[5])) < error
|
||
) {
|
||
command = 's';
|
||
data = data.slice(2);
|
||
}
|
||
|
||
// s + c → s + s
|
||
else if (
|
||
prev.command === 's' &&
|
||
Math.abs(data[0] - -(prev.args[0] - prev.args[2])) < error &&
|
||
Math.abs(data[1] - -(prev.args[1] - prev.args[3])) < error
|
||
) {
|
||
command = 's';
|
||
data = data.slice(2);
|
||
}
|
||
|
||
// [^cs] + c → [^cs] + s
|
||
else if (
|
||
prev.command !== 'c' &&
|
||
prev.command !== 's' &&
|
||
Math.abs(data[0]) < error &&
|
||
Math.abs(data[1]) < error
|
||
) {
|
||
command = 's';
|
||
data = data.slice(2);
|
||
}
|
||
}
|
||
|
||
// quadratic Bézier curveto
|
||
else if (command === 'q') {
|
||
// q + q → q + t
|
||
if (
|
||
prev.command === 'q' &&
|
||
Math.abs(data[0] - (prev.args[2] - prev.args[0])) < error &&
|
||
Math.abs(data[1] - (prev.args[3] - prev.args[1])) < error
|
||
) {
|
||
command = 't';
|
||
data = data.slice(2);
|
||
}
|
||
|
||
// t + q → t + t
|
||
else if (prev.command === 't') {
|
||
const predictedControlPoint = reflectPoint(
|
||
// @ts-ignore
|
||
qControlPoint,
|
||
// @ts-ignore
|
||
item.base,
|
||
);
|
||
const realControlPoint = [
|
||
// @ts-ignore
|
||
data[0] + item.base[0],
|
||
// @ts-ignore
|
||
data[1] + item.base[1],
|
||
];
|
||
if (
|
||
Math.abs(predictedControlPoint[0] - realControlPoint[0]) <
|
||
error &&
|
||
Math.abs(predictedControlPoint[1] - realControlPoint[1]) < error
|
||
) {
|
||
command = 't';
|
||
data = data.slice(2);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// remove useless non-first path segments
|
||
if (params.removeUseless && !maybeHasStrokeAndLinecap) {
|
||
// l 0,0 / h 0 / v 0 / q 0,0 0,0 / t 0,0 / c 0,0 0,0 0,0 / s 0,0 0,0
|
||
if (
|
||
(command === 'l' ||
|
||
command === 'h' ||
|
||
command === 'v' ||
|
||
command === 'q' ||
|
||
command === 't' ||
|
||
command === 'c' ||
|
||
command === 's') &&
|
||
data.every(function (i) {
|
||
return i === 0;
|
||
})
|
||
) {
|
||
path[index] = prev;
|
||
return false;
|
||
}
|
||
|
||
// a 25,25 -30 0,1 0,0
|
||
if (command === 'a' && data[5] === 0 && data[6] === 0) {
|
||
path[index] = prev;
|
||
return false;
|
||
}
|
||
}
|
||
|
||
// convert going home to z
|
||
// m 0 0 h 5 v 5 l -5 -5 -> m 0 0 h 5 v 5 z
|
||
if (
|
||
params.convertToZ &&
|
||
(isSafeToUseZ || next?.command === 'Z' || next?.command === 'z') &&
|
||
(command === 'l' || command === 'h' || command === 'v')
|
||
) {
|
||
if (
|
||
// @ts-ignore
|
||
Math.abs(pathBase[0] - item.coords[0]) < error &&
|
||
// @ts-ignore
|
||
Math.abs(pathBase[1] - item.coords[1]) < error
|
||
) {
|
||
command = 'z';
|
||
data = [];
|
||
}
|
||
}
|
||
|
||
item.command = command;
|
||
item.args = data;
|
||
} else {
|
||
// z resets coordinates
|
||
relSubpoint[0] = pathBase[0];
|
||
relSubpoint[1] = pathBase[1];
|
||
if (prev.command === 'Z' || prev.command === 'z') return false;
|
||
}
|
||
if (
|
||
(command === 'Z' || command === 'z') &&
|
||
params.removeUseless &&
|
||
isSafeToUseZ &&
|
||
// @ts-ignore
|
||
Math.abs(item.base[0] - item.coords[0]) < error / 10 &&
|
||
// @ts-ignore
|
||
Math.abs(item.base[1] - item.coords[1]) < error / 10
|
||
)
|
||
return false;
|
||
|
||
if (command === 'q') {
|
||
// @ts-ignore
|
||
prevQControlPoint = [data[0] + item.base[0], data[1] + item.base[1]];
|
||
} else if (command === 't') {
|
||
if (qControlPoint) {
|
||
// @ts-ignore
|
||
prevQControlPoint = reflectPoint(qControlPoint, item.base);
|
||
} else {
|
||
// @ts-ignore
|
||
prevQControlPoint = item.coords;
|
||
}
|
||
}
|
||
prev = item;
|
||
return true;
|
||
});
|
||
|
||
return path;
|
||
}
|
||
|
||
/**
|
||
* Writes data in shortest form using absolute or relative coordinates.
|
||
*
|
||
* @type {(path: PathDataItem[], params: InternalParams) => PathDataItem[]}
|
||
*/
|
||
function convertToMixed(path, params) {
|
||
var prev = path[0];
|
||
|
||
path = path.filter(function (item, index) {
|
||
if (index == 0) return true;
|
||
if (item.command === 'Z' || item.command === 'z') {
|
||
prev = item;
|
||
return true;
|
||
}
|
||
|
||
var command = item.command,
|
||
data = item.args,
|
||
adata = data.slice(),
|
||
rdata = data.slice();
|
||
|
||
if (
|
||
command === 'm' ||
|
||
command === 'l' ||
|
||
command === 't' ||
|
||
command === 'q' ||
|
||
command === 's' ||
|
||
command === 'c'
|
||
) {
|
||
for (var i = adata.length; i--; ) {
|
||
// @ts-ignore
|
||
adata[i] += item.base[i % 2];
|
||
}
|
||
} else if (command == 'h') {
|
||
// @ts-ignore
|
||
adata[0] += item.base[0];
|
||
} else if (command == 'v') {
|
||
// @ts-ignore
|
||
adata[0] += item.base[1];
|
||
} else if (command == 'a') {
|
||
// @ts-ignore
|
||
adata[5] += item.base[0];
|
||
// @ts-ignore
|
||
adata[6] += item.base[1];
|
||
}
|
||
|
||
roundData(adata);
|
||
roundData(rdata);
|
||
|
||
var absoluteDataStr = cleanupOutData(adata, params),
|
||
relativeDataStr = cleanupOutData(rdata, params);
|
||
|
||
// Convert to absolute coordinates if it's shorter or forceAbsolutePath is true.
|
||
// v-20 -> V0
|
||
// Don't convert if it fits following previous command.
|
||
// l20 30-10-50 instead of l20 30L20 30
|
||
if (
|
||
params.forceAbsolutePath ||
|
||
(absoluteDataStr.length < relativeDataStr.length &&
|
||
!(
|
||
params.negativeExtraSpace &&
|
||
command == prev.command &&
|
||
prev.command.charCodeAt(0) > 96 &&
|
||
absoluteDataStr.length == relativeDataStr.length - 1 &&
|
||
(data[0] < 0 ||
|
||
(Math.floor(data[0]) === 0 &&
|
||
!Number.isInteger(data[0]) &&
|
||
prev.args[prev.args.length - 1] % 1))
|
||
))
|
||
) {
|
||
// @ts-ignore
|
||
item.command = command.toUpperCase();
|
||
item.args = adata;
|
||
}
|
||
|
||
prev = item;
|
||
return true;
|
||
});
|
||
|
||
return path;
|
||
}
|
||
|
||
/**
|
||
* Checks if curve is convex. Control points of such a curve must form
|
||
* a convex quadrilateral with diagonals crosspoint inside of it.
|
||
*
|
||
* @type {(data: number[]) => boolean}
|
||
*/
|
||
function isConvex(data) {
|
||
var center = getIntersection([
|
||
0,
|
||
0,
|
||
data[2],
|
||
data[3],
|
||
data[0],
|
||
data[1],
|
||
data[4],
|
||
data[5],
|
||
]);
|
||
|
||
return (
|
||
center != null &&
|
||
data[2] < center[0] == center[0] < 0 &&
|
||
data[3] < center[1] == center[1] < 0 &&
|
||
data[4] < center[0] == center[0] < data[0] &&
|
||
data[5] < center[1] == center[1] < data[1]
|
||
);
|
||
}
|
||
|
||
/**
|
||
* Computes lines equations by two points and returns their intersection point.
|
||
*
|
||
* @type {(coords: number[]) => undefined | Point}
|
||
*/
|
||
function getIntersection(coords) {
|
||
// Prev line equation parameters.
|
||
var a1 = coords[1] - coords[3], // y1 - y2
|
||
b1 = coords[2] - coords[0], // x2 - x1
|
||
c1 = coords[0] * coords[3] - coords[2] * coords[1], // x1 * y2 - x2 * y1
|
||
// Next line equation parameters
|
||
a2 = coords[5] - coords[7], // y1 - y2
|
||
b2 = coords[6] - coords[4], // x2 - x1
|
||
c2 = coords[4] * coords[7] - coords[5] * coords[6], // x1 * y2 - x2 * y1
|
||
denom = a1 * b2 - a2 * b1;
|
||
|
||
if (!denom) return; // parallel lines haven't an intersection
|
||
|
||
/**
|
||
* @type {Point}
|
||
*/
|
||
var cross = [(b1 * c2 - b2 * c1) / denom, (a1 * c2 - a2 * c1) / -denom];
|
||
if (
|
||
!isNaN(cross[0]) &&
|
||
!isNaN(cross[1]) &&
|
||
isFinite(cross[0]) &&
|
||
isFinite(cross[1])
|
||
) {
|
||
return cross;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Decrease accuracy of floating-point numbers
|
||
* in path data keeping a specified number of decimals.
|
||
* Smart rounds values like 2.3491 to 2.35 instead of 2.349.
|
||
* Doesn't apply "smartness" if the number precision fits already.
|
||
*
|
||
* @type {(data: number[]) => number[]}
|
||
*/
|
||
function strongRound(data) {
|
||
const precisionNum = precision || 0;
|
||
for (let i = data.length; i-- > 0; ) {
|
||
const fixed = toFixed(data[i], precisionNum);
|
||
if (fixed !== data[i]) {
|
||
const rounded = toFixed(data[i], precisionNum - 1);
|
||
data[i] =
|
||
toFixed(Math.abs(rounded - data[i]), precisionNum + 1) >= error
|
||
? fixed
|
||
: rounded;
|
||
}
|
||
}
|
||
return data;
|
||
}
|
||
|
||
/**
|
||
* Simple rounding function if precision is 0.
|
||
*
|
||
* @type {(data: number[]) => number[]}
|
||
*/
|
||
function round(data) {
|
||
for (var i = data.length; i-- > 0; ) {
|
||
data[i] = Math.round(data[i]);
|
||
}
|
||
return data;
|
||
}
|
||
|
||
/**
|
||
* Checks if a curve is a straight line by measuring distance
|
||
* from middle points to the line formed by end points.
|
||
*
|
||
* @type {(data: number[]) => boolean}
|
||
*/
|
||
function isCurveStraightLine(data) {
|
||
// Get line equation a·x + b·y + c = 0 coefficients a, b (c = 0) by start and end points.
|
||
var i = data.length - 2,
|
||
a = -data[i + 1], // y1 − y2 (y1 = 0)
|
||
b = data[i], // x2 − x1 (x1 = 0)
|
||
d = 1 / (a * a + b * b); // same part for all points
|
||
|
||
if (i <= 1 || !isFinite(d)) return false; // curve that ends at start point isn't the case
|
||
|
||
// Distance from point (x0, y0) to the line is sqrt((c − a·x0 − b·y0)² / (a² + b²))
|
||
while ((i -= 2) >= 0) {
|
||
if (Math.sqrt(Math.pow(a * data[i] + b * data[i + 1], 2) * d) > error)
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Calculates the sagitta of an arc if possible.
|
||
*
|
||
* @type {(data: number[]) => number | undefined}
|
||
* @see https://wikipedia.org/wiki/Sagitta_(geometry)#Formulas
|
||
*/
|
||
function calculateSagitta(data) {
|
||
if (data[3] === 1) return undefined;
|
||
const [rx, ry] = data;
|
||
if (Math.abs(rx - ry) > error) return undefined;
|
||
const chord = Math.sqrt(data[5] ** 2 + data[6] ** 2);
|
||
if (chord > rx * 2) return undefined;
|
||
return rx - Math.sqrt(rx ** 2 - 0.25 * chord ** 2);
|
||
}
|
||
|
||
/**
|
||
* Converts next curve from shorthand to full form using the current curve data.
|
||
*
|
||
* @type {(item: PathDataItem, data: number[]) => PathDataItem}
|
||
*/
|
||
function makeLonghand(item, data) {
|
||
switch (item.command) {
|
||
case 's':
|
||
item.command = 'c';
|
||
break;
|
||
case 't':
|
||
item.command = 'q';
|
||
break;
|
||
}
|
||
item.args.unshift(
|
||
data[data.length - 2] - data[data.length - 4],
|
||
data[data.length - 1] - data[data.length - 3],
|
||
);
|
||
return item;
|
||
}
|
||
|
||
/**
|
||
* Returns distance between two points
|
||
*
|
||
* @type {(point1: Point, point2: Point) => number}
|
||
*/
|
||
function getDistance(point1, point2) {
|
||
return Math.sqrt((point1[0] - point2[0]) ** 2 + (point1[1] - point2[1]) ** 2);
|
||
}
|
||
|
||
/**
|
||
* Reflects point across another point.
|
||
*
|
||
* @param {Point} controlPoint
|
||
* @param {Point} base
|
||
* @returns {Point}
|
||
*/
|
||
function reflectPoint(controlPoint, base) {
|
||
return [2 * base[0] - controlPoint[0], 2 * base[1] - controlPoint[1]];
|
||
}
|
||
|
||
/**
|
||
* Returns coordinates of the curve point corresponding to the certain t
|
||
* a·(1 - t)³·p1 + b·(1 - t)²·t·p2 + c·(1 - t)·t²·p3 + d·t³·p4,
|
||
* where pN are control points and p1 is zero due to relative coordinates.
|
||
*
|
||
* @type {(curve: number[], t: number) => Point}
|
||
*/
|
||
function getCubicBezierPoint(curve, t) {
|
||
var sqrT = t * t,
|
||
cubT = sqrT * t,
|
||
mt = 1 - t,
|
||
sqrMt = mt * mt;
|
||
|
||
return [
|
||
3 * sqrMt * t * curve[0] + 3 * mt * sqrT * curve[2] + cubT * curve[4],
|
||
3 * sqrMt * t * curve[1] + 3 * mt * sqrT * curve[3] + cubT * curve[5],
|
||
];
|
||
}
|
||
|
||
/**
|
||
* Finds circle by 3 points of the curve and checks if the curve fits the found circle.
|
||
*
|
||
* @type {(curve: number[]) => undefined | Circle}
|
||
*/
|
||
function findCircle(curve) {
|
||
var midPoint = getCubicBezierPoint(curve, 1 / 2),
|
||
m1 = [midPoint[0] / 2, midPoint[1] / 2],
|
||
m2 = [(midPoint[0] + curve[4]) / 2, (midPoint[1] + curve[5]) / 2],
|
||
center = getIntersection([
|
||
m1[0],
|
||
m1[1],
|
||
m1[0] + m1[1],
|
||
m1[1] - m1[0],
|
||
m2[0],
|
||
m2[1],
|
||
m2[0] + (m2[1] - midPoint[1]),
|
||
m2[1] - (m2[0] - midPoint[0]),
|
||
]),
|
||
radius = center && getDistance([0, 0], center),
|
||
// @ts-ignore
|
||
tolerance = Math.min(arcThreshold * error, (arcTolerance * radius) / 100);
|
||
|
||
if (
|
||
center &&
|
||
// @ts-ignore
|
||
radius < 1e15 &&
|
||
[1 / 4, 3 / 4].every(function (point) {
|
||
return (
|
||
Math.abs(
|
||
// @ts-ignore
|
||
getDistance(getCubicBezierPoint(curve, point), center) - radius,
|
||
) <= tolerance
|
||
);
|
||
})
|
||
)
|
||
// @ts-ignore
|
||
return { center: center, radius: radius };
|
||
}
|
||
|
||
/**
|
||
* Checks if a curve fits the given circle.
|
||
*
|
||
* @type {(curve: number[], circle: Circle) => boolean}
|
||
*/
|
||
function isArc(curve, circle) {
|
||
var tolerance = Math.min(
|
||
arcThreshold * error,
|
||
(arcTolerance * circle.radius) / 100,
|
||
);
|
||
|
||
return [0, 1 / 4, 1 / 2, 3 / 4, 1].every(function (point) {
|
||
return (
|
||
Math.abs(
|
||
getDistance(getCubicBezierPoint(curve, point), circle.center) -
|
||
circle.radius,
|
||
) <= tolerance
|
||
);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Checks if a previous curve fits the given circle.
|
||
*
|
||
* @type {(curve: number[], circle: Circle) => boolean}
|
||
*/
|
||
function isArcPrev(curve, circle) {
|
||
return isArc(curve, {
|
||
center: [circle.center[0] + curve[4], circle.center[1] + curve[5]],
|
||
radius: circle.radius,
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Finds angle of a curve fitting the given arc.
|
||
|
||
* @type {(curve: number[], relCircle: Circle) => number}
|
||
*/
|
||
function findArcAngle(curve, relCircle) {
|
||
var x1 = -relCircle.center[0],
|
||
y1 = -relCircle.center[1],
|
||
x2 = curve[4] - relCircle.center[0],
|
||
y2 = curve[5] - relCircle.center[1];
|
||
|
||
return Math.acos(
|
||
(x1 * x2 + y1 * y2) / Math.sqrt((x1 * x1 + y1 * y1) * (x2 * x2 + y2 * y2)),
|
||
);
|
||
}
|
||
|
||
/**
|
||
* Converts given path data to string.
|
||
*
|
||
* @type {(params: InternalParams, pathData: PathDataItem[]) => string}
|
||
*/
|
||
function data2Path(params, pathData) {
|
||
return pathData.reduce(function (pathString, item) {
|
||
var strData = '';
|
||
if (item.args) {
|
||
strData = cleanupOutData(roundData(item.args.slice()), params);
|
||
}
|
||
return pathString + item.command + strData;
|
||
}, '');
|
||
}
|