animate/webGl/my-threejs-test/node_modules/@parcel/graph/lib/BitSet.js

80 lines
1.7 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.BitSet = void 0;
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32#implementing_count_leading_ones_and_beyond
function ctz32(n) {
if (n === 0) {
return 32;
}
return 31 - Math.clz32(n & -n);
}
class BitSet {
constructor(maxBits) {
this.bits = new Uint32Array(Math.ceil(maxBits / 32));
}
clone() {
let res = new BitSet(this.capacity);
res.bits.set(this.bits);
return res;
}
static union(a, b) {
let res = a.clone();
res.union(b);
return res;
}
get capacity() {
return this.bits.length * 32;
}
add(bit) {
this.bits[bit >>> 5] |= 1 << (bit & 31);
}
delete(bit) {
this.bits[bit >>> 5] &= ~(1 << (bit & 31));
}
has(bit) {
return Boolean(this.bits[bit >>> 5] & 1 << (bit & 31));
}
empty() {
for (let k = 0; k < this.bits.length; k++) {
if (this.bits[k] !== 0) {
return false;
}
}
return true;
}
clear() {
this.bits.fill(0);
}
intersect(other) {
for (let i = 0; i < this.bits.length; i++) {
this.bits[i] &= other.bits[i];
}
}
union(other) {
for (let i = 0; i < this.bits.length; i++) {
this.bits[i] |= other.bits[i];
}
}
remove(other) {
for (let i = 0; i < this.bits.length; i++) {
this.bits[i] &= ~other.bits[i];
}
}
forEach(fn) {
// https://lemire.me/blog/2018/02/21/iterating-over-set-bits-quickly/
let bits = this.bits;
for (let k = 0; k < bits.length; k++) {
let v = bits[k];
while (v !== 0) {
let t = (v & -v) >>> 0;
// $FlowFixMe
fn((k << 5) + ctz32(v));
v ^= t;
}
}
}
}
exports.BitSet = BitSet;