const canvas = document.getElementById("myCanvas"); const ctx = canvas.getContext("2d"); let centerX, centerY; function setCanvasSize() { canvas.width = window.innerWidth; canvas.height = window.innerHeight; centerX = canvas.width / 2; centerY = canvas.height / 2; } setCanvasSize(); window.addEventListener("resize", setCanvasSize); const degPerSec = 0.00000015; const time = 99999999; const fps = 60; let rotation = 0; let currentFrame = 0; function render() { if (currentFrame < maxTime / (1 / fps)) { setTimeout(() => { render(); clearCanvas(); drawSpiral(rotation + 1); rotation += degPerSec * fps; currentFrame++; }, 1000 / fps); } } render(); function clearCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height); } function drawSpiral(angle) { const startColor = [45, 129, 252]; const endColor = [252, 3, 98]; const distanceMultiplier = 2; const maxIterations = 1000; for (let n = 0; n < maxIterations; n++) { const nColor = lerpRGB(startColor, endColor, Math.cos(rad(n / 2))); const nAngle = n * angle + Math.sin(angle * n * 3); const radius = distanceMultiplier * n; const xCoord = radius * Math.cos(nAngle) + centerX; const yCoord = radius * Math.sin(nAngle) + centerY; ctx.beginPath(); ctx.arc(xCoord, yCoord, 8, 0, 2 * Math.PI); ctx.fillStyle = colourToText(nColor); ctx.fill(); } } function rad(degrees) { return degrees * (Math.PI / 180); } function lerpRGB(a, b, t) { const result = [0, 0, 0]; for (let i = 0; i < 3; i++) { result[i] = (1 - t) * a[i] + t * b[i]; } return result; } function colourToText(colour) { return `rgb(${colour[0]}, ${colour[1]}, ${colour[2]})`; }