class BaseShape { constructor() { this.controls = []; // Keep track of created elements and event listeners this.speedMultiplier = 100; } initialise(config) { for (let item of config) { const { element, listener } = addControl(item, this); this.controls.push({ element, listener }); } // Add a default speed multiplier control const { element, listener } = addControl({ type: "range", min: 1, max: 1000, defaultValue: 100, property: "speedMultiplier", }, this); this.controls.push({ element, listener }); } remove() { this.controls.forEach(({ element, listener }) => { if (element && listener) { element.removeEventListener("input", listener); element.removeEventListener("click", listener); } if (element && element.parentElement) { element.parentElement.removeChild(element); const titleElement = document.getElementById("elText" + element.id.slice(2)); if (titleElement) { titleElement.parentElement.removeChild(titleElement); } } }); this.controls = []; } draw() { throw new Error("Draw function not implemented"); } } class Larry extends BaseShape { constructor(eatSpeed, eatDuration) { super(); this.magnitude = 1; this.bodyWidth = 64; this.bodyHeight = 64; this.headWidth = 21; this.headHeight = 24; this.headOffsetX = 54 - this.headWidth * this.magnitude / 2; this.headOffsetY = this.bodyHeight * this.magnitude - 7; // Bottom of the body minus 7 pixels this.globalX = Math.random() * 1000 + 600; this.globalY = centerY; this.localX = 0; this.localY = 0; this.speedMultiplier = 100; this.isEating = false; this.eatEndTimestamp = 0; this.eatDuration = eatDuration; this.eatSpeed = eatSpeed; this.bodyImage = new Image(); this.headImage = new Image(); this.foodImage = new Image(); this.hatImage = new Image(); this.shellImage = new Image(); this.backgroundImage = new Image(); this.bodyImage.src = 'larry_photos/body.png'; this.headImage.src = 'larry_photos/head.png'; this.foodImage.src = 'larry_photos/'; this.hatImage.src = ''; this.shellImage.src = ''; this.backgroundImage.src = ''; this.hatXoffset = 0; this.hatYoffset = 0; this.foodXoffset = 0; this.foodYoffset = 0; this.foodSizeMuliplier = 0; this.lastTimestamp = 0; } draw(elapsed, timestamp) { timestamp *= (this.speedMultiplier / 100); // console.log(timestamp - this.lastTimestamp) this.lastTimestamp = timestamp; // Draw background if (this.backgroundImage.src) { // console.log("drawing background: " + this.backgroundImage.src) ctx.drawImage(this.backgroundImage, centerX - (this.backgroundImage.width), centerY - this.backgroundImage.height, this.backgroundImage.width * 2, this.backgroundImage.height * 2); } // Draw body at its anchor point (center-bottom) const bodyX = this.globalX - (this.bodyWidth * this.magnitude / 2); const bodyY = this.globalY - this.bodyHeight * this.magnitude; ctx.drawImage(this.bodyImage, bodyX, bodyY, this.bodyWidth * this.magnitude, this.bodyHeight * this.magnitude); // Draw head aligned with body // const headX = bodyX + this.headOffsetX; // let headY = bodyY + this.headOffsetY - this.headHeight; const headX = bodyX + (53.5 * this.magnitude - this.headWidth * this.magnitude / 2); let headY = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude; //eating if (timestamp < this.eatEndTimestamp) { // const adjustedTimestamp = this.eatEndTimestamp - timestamp + parseInt(this.eatDuration) / (1000 / 60); const adjustedTimestamp = (timestamp - (this.eatEndTimestamp - parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100))); console.log(adjustedTimestamp) const eatMaxHeight = 20; // const eatingYOffset = ((Math.cos((adjustedTimestamp -Math.PI/2+ 0.5 * Math.PI) * (this.eatSpeed/100)*0.1 - Math.PI / 2) + 1) / 2) * eatMaxHeight; // const eatingYOffset = ((Math.sin((adjustedTimestamp/1000 * 2 * Math.PI * this.eatSpeed / 100 * 0.1) - Math.PI / 2) + 1) / 2) * eatMaxHeight; const eatingYOffset = (Math.sin(((adjustedTimestamp / 1000) * (this.eatSpeed / 100)) * Math.PI * 2 - (Math.PI / 2)) * 0.5 + 0.5) * eatMaxHeight; headY -= eatingYOffset; const n = this.eatDuration // console.log(adjustedTimestamp) // console.log((-adjustedTimestamp + 10 * n) / 10) // console.log(Math.floor((-adjustedTimestamp + (10 / (this.eatSpeed / 100)) * n) / (10 / (this.eatSpeed / 100)))) const frame = Math.floor((adjustedTimestamp / 1000) * (this.eatSpeed / 100)) this.foodImage.src = "larry_photos/foods/" + document.getElementById('elselectedFood').value + frame + ".png"; this.drawCrosshair(bodyX + this.foodXoffset, bodyY + this.foodYoffset, 30) ctx.drawImage(this.foodImage, bodyX + this.foodXoffset, bodyY + this.foodYoffset, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier) } ctx.drawImage(this.headImage, headX, headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude); // Draw hat if any if (this.hatImage.src) { this.drawCrosshair(headX, headY, 20); ctx.drawImage(this.hatImage, headX + this.hatXoffset, headY + this.hatYoffset, this.hatImage.width * this.magnitude, this.hatImage.height * this.magnitude); } // Draw shell if any if (this.shellImage.src) { ctx.drawImage(this.shellImage, bodyX, bodyY, this.bodyWidth, this.bodyHeight); } } drawCrosshair(x, y, size) { ctx.strokeStyle = "pink"; ctx.lineWidth = 1 ctx.beginPath(); ctx.moveTo(x - size, y); ctx.lineTo(x + size, y); ctx.stroke(); ctx.beginPath(); ctx.moveTo(x, y - size); ctx.lineTo(x, y + size); ctx.stroke(); } startEating() { console.log("Larry starts eating"); const foodSelection = document.getElementById('elselectedFood').value this.isEating = true; // this.eatEndTimestamp = this.lastTimestamp + (parseInt(this.eatDuration) / (6 * (this.eatSpeed / 100))) * 1000 / (1000 / 60); this.eatEndTimestamp = trueTimestamp + parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100); console.log("start:" + trueTimestamp + " end: " + this.eatEndTimestamp) if (foodSelection === "") { this.foodXoffset = 0; this.foodYoffset = 0; } else { this.foodImage.src = "larry_photos/foods/" + document.getElementById('elselectedFood').value + 0 + ".png"; const offsets = foodConfig[foodSelection] || { sizeMult: 0, n: 0 }; this.foodSizeMuliplier = offsets.sizeMult; this.foodXoffset = (this.bodyWidth * this.magnitude); this.foodYoffset = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude - (this.foodImage.height / 2); } console.log(this.eatEndTimestamp) // setTimeout(() => { // this.isEating = false; // console.log("Larry stops eating"); // }, this.eatDuration); // Adjust duration as needed } applyHat() { const hatSelection = document.getElementById('elselectedHat').value; if (hatSelection === "") { this.hatImage.src = ``; this.hatXoffset = 0; this.hatYoffset = 0; } else { this.hatImage.src = `larry_photos/hats/${hatSelection}.png`; const offsets = hatConfig[hatSelection] || { x: 0, y: 0 }; this.hatImage.onload = () => { this.recalculateHatOffsets(offsets); }; } } recalculateHatOffsets(offsets) { this.hatXoffset = (this.headWidth * this.magnitude) / 2 - (this.hatImage.width * this.magnitude) / 2 + (offsets.x * this.magnitude); this.hatYoffset = (this.headHeight * this.magnitude) - (this.hatImage.height / 2 * this.magnitude) + (offsets.y * this.magnitude); } setMagnitude(newMagnitude) { this.magnitude = newMagnitude; const hatSelection = document.getElementById('elselectedHat').value; if (hatSelection !== "") { const offsets = hatConfig[hatSelection] || { x: 0, y: 0 }; this.recalculateHatOffsets(offsets); } } wander() { console.log("Larry starts wandering"); // Implement wandering logic here } applyShell() { const shellSelection = document.getElementById('elselectedShell').value; this.shellImage.src = `larry_photos/shells/${shellSelection}.png`; } applyBackground() { const backgroundSelection = document.getElementById('elselectedBackground').value; this.backgroundImage.src = `larry_photos/backgrounds/${backgroundSelection}.png`; } } class PolyTwistColourWidth extends BaseShape { // constructor(sides, width, line_width, depth, rotation, speedMultiplier, colour1, colour2) { constructor(sides, width, line_width, depth, rotation, colour1, colour2) { super(); this.sides = sides; this.width = width; this.line_width = line_width; this.depth = depth; this.rotation = rotation; this.colour1 = colour1; this.colour2 = colour2; } draw(elapsed, timestamp) { // rotation *= (this.speedMultiplier / 100) timestamp /= 1000 timestamp *= (this.speedMultiplier / 100) let out_angle = 0; const innerAngle = 180 - ((this.sides - 2) * 180) / this.sides; const scopeAngle = timestamp - (innerAngle * Math.floor(timestamp / innerAngle)); if (scopeAngle < innerAngle / 2) { out_angle = innerAngle / (2 * Math.cos((2 * Math.PI * scopeAngle) / (3 * innerAngle))) - innerAngle / 2; } else { out_angle = -innerAngle / (2 * Math.cos(((2 * Math.PI) / 3) - ((2 * Math.PI * scopeAngle) / (3 * innerAngle)))) + (innerAngle * 3) / 2; } let minWidth = Math.sin(rad(innerAngle / 2)) * (0.5 / Math.tan(rad(innerAngle / 2))) * 2; let widthMultiplier = minWidth / Math.sin(Math.PI / 180 * (90 + innerAngle / 2 - out_angle + innerAngle * Math.floor(out_angle / innerAngle))); for (let i = 0; i < this.depth; i++) { const fraction = i / this.depth; const ncolour = LerpHex(this.colour1, this.colour2, fraction); DrawPolygon(this.sides, this.width * widthMultiplier ** i, out_angle * i + this.rotation, ncolour, this.line_width); } } } class TestParent extends BaseShape { constructor() { super(); this.children = [] this.selectedChild = "" } draw(elapsed, timestamp) { // rotation *= (this.speedMultiplier / 100) timestamp /= 1000 timestamp *= (this.speedMultiplier / 100) // console.log(this.selectedChild) for (let i = 0; i < this.children.length; i++) { this.children[i].draw() } } setSelectedChild(SelectedChild){ console.log(this.selectedChild) } addChild() { let x = Math.random()*1920 let y = Math.random()*1080 let r = Math.random()*360 let w = Math.random()*200+100 let s = Math.floor(Math.random()*10)+3 let newChild = new TestChild(s,w,x,y,r) this.children.push(newChild) console.log(this.children) } } class TestChild extends BaseShape { constructor(sides, width, x, y,rotation) { super(); this.sides = sides; this.width = width; this.x = x; this.y = y; this.rotation = rotation; } draw(elapsed, timestamp) { // rotation *= (this.speedMultiplier / 100) timestamp /= 1000 timestamp *= (this.speedMultiplier / 100) DrawPolygonPosition(this.sides, this.width, this.rotation,this.x,this.y, "#4287f5", 3); } }