<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>WebGL Template</title> <style> /* Set canvas to occupy the full width and height of the window */ canvas { display: block; width: 800px; height: 800px; margin: 0 560px; padding: 0; } .canvas2d { position: absolute !important; top: 0px; left: 0px; } body{ margin:0 } </style> </head> <body> <canvas id="canvas"></canvas> <canvas id="canvas2d" class="canvas2d"></canvas> <script src="index.js"> </script> </body> </html>