import { Group, Raycaster, Vector2 } from 'three'; const _pointer = new Vector2(); const _event = { type: '', data: _pointer }; const _raycaster = new Raycaster(); class InteractiveGroup extends Group { listenToPointerEvents( renderer, camera ) { const scope = this; const raycaster = new Raycaster(); const element = renderer.domElement; function onPointerEvent( event ) { event.stopPropagation(); const rect = renderer.domElement.getBoundingClientRect(); _pointer.x = ( event.clientX - rect.left ) / rect.width * 2 - 1; _pointer.y = - ( event.clientY - rect.top ) / rect.height * 2 + 1; raycaster.setFromCamera( _pointer, camera ); const intersects = raycaster.intersectObjects( scope.children, false ); if ( intersects.length > 0 ) { const intersection = intersects[ 0 ]; const object = intersection.object; const uv = intersection.uv; _event.type = event.type; _event.data.set( uv.x, 1 - uv.y ); object.dispatchEvent( _event ); } } element.addEventListener( 'pointerdown', onPointerEvent ); element.addEventListener( 'pointerup', onPointerEvent ); element.addEventListener( 'pointermove', onPointerEvent ); element.addEventListener( 'mousedown', onPointerEvent ); element.addEventListener( 'mouseup', onPointerEvent ); element.addEventListener( 'mousemove', onPointerEvent ); element.addEventListener( 'click', onPointerEvent ); } listenToXRControllerEvents( controller ) { const scope = this; // TODO: Dispatch pointerevents too const events = { 'move': 'mousemove', 'select': 'click', 'selectstart': 'mousedown', 'selectend': 'mouseup' }; function onXRControllerEvent( event ) { const controller = event.target; _raycaster.setFromXRController( controller ); const intersections = _raycaster.intersectObjects( scope.children, false ); if ( intersections.length > 0 ) { const intersection = intersections[ 0 ]; const object = intersection.object; const uv = intersection.uv; _event.type = events[ event.type ]; _event.data.set( uv.x, 1 - uv.y ); object.dispatchEvent( _event ); } } controller.addEventListener( 'move', onXRControllerEvent ); controller.addEventListener( 'select', onXRControllerEvent ); controller.addEventListener( 'selectstart', onXRControllerEvent ); controller.addEventListener( 'selectend', onXRControllerEvent ); } } export { InteractiveGroup };