'use strict'; const { removeLeadingZero } = require('../lib/svgo/tools'); exports.name = 'cleanupNumericValues'; exports.description = 'rounds numeric values to the fixed precision, removes default ‘px’ units'; const regNumericValues = /^([-+]?\d*\.?\d+([eE][-+]?\d+)?)(px|pt|pc|mm|cm|m|in|ft|em|ex|%)?$/; const absoluteLengths = { // relative to px cm: 96 / 2.54, mm: 96 / 25.4, in: 96, pt: 4 / 3, pc: 16, px: 1, }; /** * Round numeric values to the fixed precision, * remove default 'px' units. * * @author Kir Belevich * * @type {import('./plugins-types').Plugin<'cleanupNumericValues'>} */ exports.fn = (_root, params) => { const { floatPrecision = 3, leadingZero = true, defaultPx = true, convertToPx = true, } = params; return { element: { enter: (node) => { if (node.attributes.viewBox != null) { const nums = node.attributes.viewBox.split(/\s,?\s*|,\s*/g); node.attributes.viewBox = nums .map((value) => { const num = Number(value); return Number.isNaN(num) ? value : Number(num.toFixed(floatPrecision)); }) .join(' '); } for (const [name, value] of Object.entries(node.attributes)) { // The `version` attribute is a text string and cannot be rounded if (name === 'version') { continue; } const match = value.match(regNumericValues); // if attribute value matches regNumericValues if (match) { // round it to the fixed precision let num = Number(Number(match[1]).toFixed(floatPrecision)); /** * @type {any} */ let matchedUnit = match[3] || ''; /** * @type{'' | keyof typeof absoluteLengths} */ let units = matchedUnit; // convert absolute values to pixels if (convertToPx && units !== '' && units in absoluteLengths) { const pxNum = Number( (absoluteLengths[units] * Number(match[1])).toFixed( floatPrecision, ), ); if (pxNum.toString().length < match[0].length) { num = pxNum; units = 'px'; } } // and remove leading zero let str; if (leadingZero) { str = removeLeadingZero(num); } else { str = num.toString(); } // remove default 'px' units if (defaultPx && units === 'px') { units = ''; } node.attributes[name] = str + units; } } }, }, }; };