module.exports = [ // Keep this list sorted 'abs' , 'acos' , 'all' , 'any' , 'asin' , 'atan' , 'ceil' , 'clamp' , 'cos' , 'cross' , 'dFdx' , 'dFdy' , 'degrees' , 'distance' , 'dot' , 'equal' , 'exp' , 'exp2' , 'faceforward' , 'floor' , 'fract' , 'gl_BackColor' , 'gl_BackLightModelProduct' , 'gl_BackLightProduct' , 'gl_BackMaterial' , 'gl_BackSecondaryColor' , 'gl_ClipPlane' , 'gl_ClipVertex' , 'gl_Color' , 'gl_DepthRange' , 'gl_DepthRangeParameters' , 'gl_EyePlaneQ' , 'gl_EyePlaneR' , 'gl_EyePlaneS' , 'gl_EyePlaneT' , 'gl_Fog' , 'gl_FogCoord' , 'gl_FogFragCoord' , 'gl_FogParameters' , 'gl_FragColor' , 'gl_FragCoord' , 'gl_FragData' , 'gl_FragDepth' , 'gl_FragDepthEXT' , 'gl_FrontColor' , 'gl_FrontFacing' , 'gl_FrontLightModelProduct' , 'gl_FrontLightProduct' , 'gl_FrontMaterial' , 'gl_FrontSecondaryColor' , 'gl_LightModel' , 'gl_LightModelParameters' , 'gl_LightModelProducts' , 'gl_LightProducts' , 'gl_LightSource' , 'gl_LightSourceParameters' , 'gl_MaterialParameters' , 'gl_MaxClipPlanes' , 'gl_MaxCombinedTextureImageUnits' , 'gl_MaxDrawBuffers' , 'gl_MaxFragmentUniformComponents' , 'gl_MaxLights' , 'gl_MaxTextureCoords' , 'gl_MaxTextureImageUnits' , 'gl_MaxTextureUnits' , 'gl_MaxVaryingFloats' , 'gl_MaxVertexAttribs' , 'gl_MaxVertexTextureImageUnits' , 'gl_MaxVertexUniformComponents' , 'gl_ModelViewMatrix' , 'gl_ModelViewMatrixInverse' , 'gl_ModelViewMatrixInverseTranspose' , 'gl_ModelViewMatrixTranspose' , 'gl_ModelViewProjectionMatrix' , 'gl_ModelViewProjectionMatrixInverse' , 'gl_ModelViewProjectionMatrixInverseTranspose' , 'gl_ModelViewProjectionMatrixTranspose' , 'gl_MultiTexCoord0' , 'gl_MultiTexCoord1' , 'gl_MultiTexCoord2' , 'gl_MultiTexCoord3' , 'gl_MultiTexCoord4' , 'gl_MultiTexCoord5' , 'gl_MultiTexCoord6' , 'gl_MultiTexCoord7' , 'gl_Normal' , 'gl_NormalMatrix' , 'gl_NormalScale' , 'gl_ObjectPlaneQ' , 'gl_ObjectPlaneR' , 'gl_ObjectPlaneS' , 'gl_ObjectPlaneT' , 'gl_Point' , 'gl_PointCoord' , 'gl_PointParameters' , 'gl_PointSize' , 'gl_Position' , 'gl_ProjectionMatrix' , 'gl_ProjectionMatrixInverse' , 'gl_ProjectionMatrixInverseTranspose' , 'gl_ProjectionMatrixTranspose' , 'gl_SecondaryColor' , 'gl_TexCoord' , 'gl_TextureEnvColor' , 'gl_TextureMatrix' , 'gl_TextureMatrixInverse' , 'gl_TextureMatrixInverseTranspose' , 'gl_TextureMatrixTranspose' , 'gl_Vertex' , 'greaterThan' , 'greaterThanEqual' , 'inversesqrt' , 'length' , 'lessThan' , 'lessThanEqual' , 'log' , 'log2' , 'matrixCompMult' , 'max' , 'min' , 'mix' , 'mod' , 'normalize' , 'not' , 'notEqual' , 'pow' , 'radians' , 'reflect' , 'refract' , 'sign' , 'sin' , 'smoothstep' , 'sqrt' , 'step' , 'tan' , 'texture2D' , 'texture2DLod' , 'texture2DProj' , 'texture2DProjLod' , 'textureCube' , 'textureCubeLod' , 'texture2DLodEXT' , 'texture2DProjLodEXT' , 'textureCubeLodEXT' , 'texture2DGradEXT' , 'texture2DProjGradEXT' , 'textureCubeGradEXT' ]