{ "name": "glsl-token-inject-block", "version": "1.1.0", "description": "safely inject a block of tokens into a shader", "main": "index.js", "license": "MIT", "author": { "name": "Matt DesLauriers", "email": "dave.des@gmail.com", "url": "https://github.com/mattdesl" }, "dependencies": {}, "devDependencies": { "faucet": "0.0.1", "glsl-token-string": "^1.0.1", "glsl-tokenizer": "^2.0.2", "tape": "^4.0.0" }, "scripts": { "test": "node test.js | faucet" }, "keywords": [ "glsl", "glslify", "stackgl", "token", "tokenize", "tokenizer", "start", "varying", "define", "inject" ], "repository": { "type": "git", "url": "git://github.com/Jam3/glsl-token-inject-block.git" }, "homepage": "https://github.com/Jam3/glsl-token-inject-block", "bugs": { "url": "https://github.com/Jam3/glsl-token-inject-block/issues" } }