# glsl-token-depth [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges) Determine the scope depth of an array of GLSL tokens. Useful for inferring the scope of variables in a GLSL shader without having to fully parse the source. ## Usage [![NPM](https://nodei.co/npm/glsl-token-depth.png)](https://nodei.co/npm/glsl-token-depth/) ### `depth(tokens)` Where `tokens` is an array of tokens returned from [`glsl-tokenizer`](http://github.com/stackgl/glsl-tokenizer). Each token will be modified in-place, and given a `depth` property. ``` javascript var tokenize = require('glsl-tokenizer/string') var depth = require('glsl-token-depth') var fs = require('fs') var src = fs.readFileSync('shader.frag', 'utf8') var tokens = tokenize(src) depth(tokens) tokens[0].depth // 0 tokens[1].depth // 0 tokens[2].depth // 0 tokens[3].depth // 0 tokens[4].depth // 1 // ... ``` ## See Also * [stackgl/glsl-tokenizer](http://github.com/stackgl/glsl-tokenizer) ## License MIT. See [LICENSE.md](http://github.com/stackgl/glsl-token-depth/blob/master/LICENSE.md) for details.