# glsl-token-assignments [![experimental](http://badges.github.io/stability-badges/dist/experimental.svg)](http://github.com/badges/stability-badges) Take an array of GLSL tokens and determine which tokens are either assignments or variable declarations. ## Usage [![NPM](https://nodei.co/npm/glsl-token-assignments.png)](https://nodei.co/npm/glsl-token-assignments/) ### `assignments(tokens)` Takes an array of GLSL tokens from [`glsl-tokenizer`](http://github.com/stackgl/glsl-tokenizer) and sets the following boolean values for each `ident` token, i.e. any variable names: #### `token.assignment` If the value of the variable is being changed here. #### `token.declaration` If a new variable is being defined here for this scope. #### `token.structMember` If this token is specifying a new struct member, e.g.: ``` glsl struct X { float member1; float member2; }; ``` The `tokens` array will be modified in-place. ## License MIT. See [LICENSE.md](http://github.com/stackgl/glsl-token-assignments/blob/master/LICENSE.md) for details.