{ "name": "glsl-inject-defines", "version": "1.0.3", "description": "injects a #define statement into a shader source", "main": "string.js", "license": "MIT", "scripts": { "test": "node test/test.js | faucet" }, "author": { "name": "Matt DesLauriers", "email": "dave.des@gmail.com", "url": "http://github.com/mattdesl" }, "dependencies": { "glsl-token-inject-block": "^1.0.0", "glsl-token-string": "^1.0.1", "glsl-tokenizer": "^2.0.2" }, "devDependencies": { "faucet": "0.0.1", "tape": "^4.0.0" }, "repository": { "type": "git", "url": "git://github.com/mattdesl/glsl-inject-defines.git" }, "keywords": [ "ecosystem:stackgl", "inject", "define", "shader", "stackgl", "webgl", "shader", "glsl" ], "homepage": "https://github.com/mattdesl/glsl-inject-defines", "bugs": { "url": "https://github.com/mattdesl/glsl-inject-defines/issues" } }