rau options and fixes
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a05627e456
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docs/js
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@ -101,17 +101,49 @@ async function fetchConfig(className) {
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],
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RaysInShape: [
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{ type: "range", min: 50, max: 1000, defaultValue: 300, property: "rays" },
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{ type: "range", min: 1, max: 1000, defaultValue: 2, property: "speed" },
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{ type: "range", min: 1, max: 30, defaultValue: 2, property: "speed" },
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{ type: "checkbox", defaultValue: true, property: "doesWave" },
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{ type: "range", min: 1, max: 200, defaultValue: 100, property: "speedVertRate" },
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{ type: "range", min: 1, max: 200, defaultValue: 100, property: "speedHorrRate" },
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{ type: "range", min: 1, max: 200, defaultValue: 100, property: "speedVert" },
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{ type: "range", min: 1, max: 200, defaultValue: 100, property: "speedHorr" },
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{ type: "range", min: 10, max: 2000, defaultValue: 800, property: "boxSize" },
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{ type: "range", min: 10, max: 200, defaultValue: 50, property: "trailLength" },
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{ type: "range", min: 1, max: 200, defaultValue: 20, property: "trailLength" },
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{ type: "range", min: 1, max: 500, defaultValue: 5, property: "lineWidth" },
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{ type: "color", defaultValue: "#43dbad", property: "colourFree" },
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{ type: "color", defaultValue: "#f05c79", property: "colourContained" },
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{ type: "header", text: "--CollisionBox---" },
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{ type: "checkbox", defaultValue: false, property: "boxVisible" },
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// {
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// type: "dropdown",
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// property: "exampleDropdown",
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// defaultValue: "",
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// options: [
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// { value: "", label: "None" },
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// { value: "field_white", label: "Field Whtie" },
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// ]
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// },
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// {
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// type: "button",
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// label: "Apply Background",
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// method: "applyBackground"
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// }
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// {
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// type: "range",
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// min: 1,
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// max: 10,
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// defaultValue: 5,
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// property: "magnitude",
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// callback: (instance, newValue) => instance.setMagnitude(newValue)
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// },
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],
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};
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return config[className];
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}
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function addControl(item, instance) {
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let parentDiv = document.getElementById("custom");
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@ -124,6 +156,7 @@ function addControl(item, instance) {
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if (item.type === "range") {
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control = document.createElement("input");
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control.type = "range";
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control.id = "el" + item.property;
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control.min = item.min;
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control.max = item.max;
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control.value = item.defaultValue;
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@ -176,12 +209,24 @@ function addControl(item, instance) {
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instance[item.property] = newValue;
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title.innerText = item.property + ": " + newValue;
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})
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}
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else if (item.type === "checkbox") {
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control = document.createElement("input");
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control.type = item.type;
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control.checked = item.defaultValue;
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instance[item.property] = item.defaultValue;
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control.id = "el" + item.property;
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// control.height = "20px";
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control.addEventListener("change", (event) => {
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const newValue = event.target.checked;
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instance[item.property] = newValue;
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title.innerText = item.property + ": " + newValue;
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})
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}
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if (item.type != "header") {
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control.className = "control";
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control.id = "el" + item.property;
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// control.id = "el" + item.property;
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}
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if (item.type != "button" && item.type != "header") {
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@ -192,6 +237,23 @@ function addControl(item, instance) {
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return { element: control };
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}
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function updateControlInput(value, controlName) {// Find and update the slider element
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const elementSlider = document.querySelector('input[type="range"][id="el'+controlName+'"]');
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if (elementSlider) {
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// Update the slider value
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elementSlider.value = value;
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// Update the text display
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const elementSliderText = document.getElementById('elTextspeedVert');
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if (elementSliderText) {
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elementSliderText.innerText = "speedVert: " + Math.round(this.speedVert);
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}
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}
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console.log("Updated control input:", controlName, value);
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}
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function drawEyelid(width, x1, y1, colour) {
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x1 -= centerX;
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y1 -= centerY;
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@ -331,6 +393,15 @@ function waveNormal(x, max) {
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return val
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}
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function hexToRgb(hex) {
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var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
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return result ? {
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r: parseInt(result[1], 16),
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g: parseInt(result[2], 16),
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b: parseInt(result[3], 16)
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} : null;
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}
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function LerpHex(a, b, amount) {
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var ah = parseInt(a.replace(/#/g, ""), 16),
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ar = ah >> 16,
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@ -404,17 +475,17 @@ function rotatePointTmp(x, y, centerXX, centerYY, rotation) {
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console.log(Math.cos(orgAngle - rad(rotation)) * d)
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console.log(d)
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// console.log(d)
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let newPointX = Math.cos(orgAngle - rad(rotation+90)) * d + centerXX;
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let newPointY = Math.sin(orgAngle - rad(rotation+90)) * d + centerYY;
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let newPointX = Math.cos(orgAngle - rad(rotation + 90)) * d + centerXX;
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let newPointY = Math.sin(orgAngle - rad(rotation + 90)) * d + centerYY;
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return [newPointX, newPointY]
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}
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function rotatePoint(x,y,rotation){
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function rotatePoint(x, y, rotation) {
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let nCos = Math.cos(rad(rotation))
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// console.log(nCos*(180/Math.PI))
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// console.log(rad(rotation))
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let nSin = Math.sin(rad(rotation))
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let newX = x*nCos - y*nSin
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let newY = y*nCos + x*nSin
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return [newX,newY]
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}
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let newX = x * nCos - y * nSin
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let newY = y * nCos + x * nSin
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return [newX, newY]
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}
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@ -19,6 +19,7 @@ class BaseShape {
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if (element && listener) {
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element.removeEventListener("input", listener);
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element.removeEventListener("click", listener);
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element.removeEventListener("change", listener);
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}
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if (element && element.parentElement) {
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element.parentElement.removeChild(element);
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@ -676,7 +677,7 @@ class NewWave extends BaseShape {
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}
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class RaysInShape extends BaseShape {
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constructor(rays, speed, speedVert, speedHorr, boxSize, trailLength = 50) {
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constructor(rays, speed, doesWave,speedVertRate, speedHorrRate,speedVert, speedHorr, boxSize, trailLength = 50, lineWidth, colourFree, colourContained, boxVisible,) {
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super();
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this.rays = rays;
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this.speed = speed;
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@ -686,9 +687,16 @@ class RaysInShape extends BaseShape {
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this.trailLength = trailLength;
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this.rayObjects = [];
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this.centerRays = []; // New array for rays heading to center
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this.lineWidth = lineWidth;
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this.boxVisible = boxVisible;
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this.doesWave = doesWave;
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this.colourFree = colourFree;
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this.colourContained = colourContained;
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this.speedHorrRate = speedHorrRate;
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this.speedVertRate = speedVertRate;
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}
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initialise(config) {
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initialise(config) { //is overide
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for (let item of config) {
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const { element, listener } = addControl(item, this);
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this.controls.push({ element, listener });
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@ -700,10 +708,10 @@ class RaysInShape extends BaseShape {
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}, this);
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this.controls.push({ element: speedElement, listener: speedListener });
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const { element: trailElement, listener: trailListener } = addControl({
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type: "range", min: 5, max: 200, defaultValue: this.trailLength, property: "trailLength"
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}, this);
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this.controls.push({ element: trailElement, listener: trailListener });
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// const { element: trailElement, listener: trailListener } = addControl({
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// type: "range", min: 5, max: 200, defaultValue: this.trailLength, property: "trailLength"
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// }, this);
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// this.controls.push({ element: trailElement, listener: trailListener });
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// Prepare rayObjects for the first draw
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this.prepareRayObjects();
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@ -798,21 +806,22 @@ class RaysInShape extends BaseShape {
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}
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}
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// Draw all segments of the trail
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ctx.lineWidth = 3;
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// Draw segments
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for (let j = 1; j < ray.positions.length; j++) {
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const prev = ray.positions[j - 1];
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const curr = ray.positions[j];
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// Fade color based on position in trail (newer = brighter)
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// Fade alpha (newer = brighter)
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const alpha = (j / ray.positions.length) * 0.8 + 0.2;
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ctx.beginPath();
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ctx.moveTo(prev.x, prev.y);
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ctx.lineTo(curr.x, curr.y);
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// Center-bound rays are pink
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ctx.strokeStyle = `rgba(255, 51, 170, ${alpha})`;
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// Contained rays
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const col = hexToRgb(this.colourFree);
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ctx.strokeStyle = `rgba(${col.r}, ${col.g}, ${col.b}, ${alpha})`;
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ctx.stroke();
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}
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}
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@ -821,6 +830,16 @@ class RaysInShape extends BaseShape {
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draw(elapsed, deltaTime) {
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deltaTime *= this.speedMultiplier / 100;
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if (this.doesWave) {
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const vertRate = this.speedVertRate /100;
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const horrRate = this.speedHorrRate /100;
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this.speedVert = Math.sin(elapsed / 10 * vertRate) * 100 + 100;
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this.speedHorr = Math.sin(elapsed / 10 * horrRate) * 100 + 100;
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updateControlInput(this.speedVert, "speedVert");
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updateControlInput(this.speedHorr, "speedHorr");
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console.log(this.controls)
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}
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// Define the box boundaries
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const boxLeft = centerX - this.boxSize / 2;
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const boxRight = centerX + this.boxSize / 2;
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@ -828,10 +847,12 @@ class RaysInShape extends BaseShape {
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const boxBottom = centerY + this.boxSize / 2;
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// Draw the box boundary for visualization
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ctx.strokeStyle = "white";
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ctx.lineWidth = 1;
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ctx.strokeRect(boxLeft, boxTop, this.boxSize, this.boxSize);
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if (this.boxVisible) {
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ctx.strokeStyle = "white";
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ctx.lineWidth = 1;
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ctx.strokeRect(boxLeft, boxTop, this.boxSize, this.boxSize);
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}
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ctx.lineWidth = this.lineWidth;
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// Process ray movements and collisions
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for (let j = 0; j < this.rayObjects.length; j++) {
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const ray = this.rayObjects[j];
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@ -945,7 +966,7 @@ class RaysInShape extends BaseShape {
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}
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// Draw the trail
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ctx.lineWidth = 3;
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// Draw all segments of the trail
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for (let i = 1; i < ray.positions.length; i++) {
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@ -963,7 +984,9 @@ class RaysInShape extends BaseShape {
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if (curr.collision) {
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ctx.strokeStyle = `rgba(255, 255, 0, ${alpha})`;
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} else {
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ctx.strokeStyle = `rgba(50, 50, 50, ${alpha})`; // Changed from pink to gray
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const col = hexToRgb(this.colourContained);
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ctx.strokeStyle = `rgba(${col.r}, ${col.g}, ${col.b}, ${alpha})`;
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// ctx.strokeStyle = `rgba(50, 50, 50, ${alpha})`; // Changed from pink to gray
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}
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ctx.stroke();
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