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larry babby and threejs for glsl
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46
webGl/my-threejs-test/node_modules/entities/lib/encode.d.ts
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vendored
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46
webGl/my-threejs-test/node_modules/entities/lib/encode.d.ts
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/**
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* Encodes all non-ASCII characters, as well as characters not valid in XML
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* documents using XML entities.
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*
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* If a character has no equivalent entity, a
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* numeric hexadecimal reference (eg. `ü`) will be used.
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*/
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export declare function encodeXML(str: string): string;
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/**
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* Encodes all entities and non-ASCII characters in the input.
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*
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* This includes characters that are valid ASCII characters in HTML documents.
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* For example `#` will be encoded as `#`. To get a more compact output,
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* consider using the `encodeNonAsciiHTML` function.
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*
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* If a character has no equivalent entity, a
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* numeric hexadecimal reference (eg. `ü`) will be used.
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*/
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export declare function encodeHTML(data: string): string;
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/**
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* Encodes all non-ASCII characters, as well as characters not valid in HTML
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* documents using HTML entities.
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*
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* If a character has no equivalent entity, a
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* numeric hexadecimal reference (eg. `ü`) will be used.
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*/
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export declare function encodeNonAsciiHTML(data: string): string;
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/**
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* Encodes all non-ASCII characters, as well as characters not valid in XML
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* documents using numeric hexadecimal reference (eg. `ü`).
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*
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* Have a look at `escapeUTF8` if you want a more concise output at the expense
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* of reduced transportability.
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*
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* @param data String to escape.
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*/
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export declare const escape: typeof encodeXML;
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/**
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* Encodes all characters not valid in XML documents using XML entities.
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*
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* Note that the output will be character-set dependent.
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*
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* @param data String to escape.
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*/
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export declare function escapeUTF8(data: string): string;
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//# sourceMappingURL=encode.d.ts.map
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