LARRYY. working on flips
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@ -17,12 +17,13 @@ async function fetchConfig(className) {
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{
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type: "dropdown",
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property: "selectedFood",
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defaultValue: "lettuce",
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defaultValue: "joint",
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options: [
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{ value: "lettuce", label: "Lettuce" },
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{ value: "joint", label: "Joint" },
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{ value: "apple", label: "Apple" },
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{ value: "carrot", label: "Carrot" }
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]
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],
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callback: (instance, newValue) => instance.applyFood(newValue)
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},
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{
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type: "range",
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@ -172,7 +173,8 @@ const hatConfig = {
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const foodConfig = {
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apple: { sizeMult: 0.25, n: 4 },
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carrot: { sizeMult: 0.25, n: 6 },
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carrot: { sizeMult: 0.6, n: 6 },
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joint: { sizeMult: 0.75, n: 6 },
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nothing: { sizeMult: 2, n: 5 },
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};
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@ -47,18 +47,18 @@ class BaseShape {
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class Larry extends BaseShape {
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constructor(eatSpeed, eatDuration) {
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super();
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this.magnitude = 1;
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this.bodyWidth = 64;
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this.bodyHeight = 64;
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this.headWidth = 21;
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this.headHeight = 24;
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this.headOffsetX = 54 - this.headWidth * this.magnitude / 2;
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this.headOffsetY = this.bodyHeight * this.magnitude - 7; // Bottom of the body minus 7 pixels
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this.globalX = Math.random() * 1000 + 600;
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this.globalY = centerY;
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this.globalX = Math.random() * 1500 + 400;
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this.globalY = Math.random()*centerY + centerY ;
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this.localX = 0;
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this.localY = 0;
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this.speedMultiplier = 100;
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this.magnitude = (this.globalY - centerY)/centerY;
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this.isEating = false;
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this.eatEndTimestamp = 0;
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@ -86,9 +86,12 @@ class Larry extends BaseShape {
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this.foodYoffset = 0;
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this.foodSizeMuliplier = 0;
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this.lastTimestamp = 0;
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this.moveDirection =1
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}
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draw(elapsed, timestamp) {
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// this.magnitude = ((this.globalY - centerY)/centerY)*3 +1;
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timestamp *= (this.speedMultiplier / 100);
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// console.log(timestamp - this.lastTimestamp)
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this.lastTimestamp = timestamp;
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@ -98,11 +101,11 @@ class Larry extends BaseShape {
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ctx.drawImage(this.backgroundImage, centerX - (this.backgroundImage.width), centerY - this.backgroundImage.height, this.backgroundImage.width * 2, this.backgroundImage.height * 2);
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}
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// Draw body at its anchor point (center-bottom)
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const bodyX = this.globalX - (this.bodyWidth * this.magnitude / 2);
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const bodyY = this.globalY - this.bodyHeight * this.magnitude;
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ctx.drawImage(this.bodyImage, bodyX, bodyY, this.bodyWidth * this.magnitude, this.bodyHeight * this.magnitude);
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// ctx.drawImage(this.bodyImage, bodyX, bodyY, this.bodyWidth * this.magnitude, this.bodyHeight * this.magnitude);
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this.drawImage(this.bodyImage,bodyX,bodyY,this.bodyWidth*this.magnitude,this.bodyHeight*this.magnitude,undefined,true)
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// Draw head aligned with body
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// const headX = bodyX + this.headOffsetX;
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@ -127,12 +130,16 @@ class Larry extends BaseShape {
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// console.log(Math.floor((-adjustedTimestamp + (10 / (this.eatSpeed / 100)) * n) / (10 / (this.eatSpeed / 100))))
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const frame = Math.floor((adjustedTimestamp / 1000) * (this.eatSpeed / 100))
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this.foodImage.src = "larry_photos/foods/" + document.getElementById('elselectedFood').value + frame + ".png";
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this.drawCrosshair(bodyX + this.foodXoffset, bodyY + this.foodYoffset, 30)
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ctx.drawImage(this.foodImage, bodyX + this.foodXoffset, bodyY + this.foodYoffset, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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this.drawCrosshair(this.globalX +this.foodXoffset,this.globalY-(16*this.magnitude/2), 30)
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this.drawCrosshair(this.globalX +this.foodXoffset,this.foodYoffset - this.foodImage.height*this.foodSizeMuliplier, 30)
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this.drawCrosshair(this.globalX +this.foodXoffset,this.foodYoffset - this.foodImage.height*this.foodSizeMuliplier+this.foodImage.height*this.foodSizeMuliplier, 30)
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let tmp = this.globalY-this.foodYoffset
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ctx.drawImage(this.foodImage, this.globalX +this.foodXoffset, tmp, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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// ctx.drawImage(this.foodImage, bodyX + this.foodXoffset, bodyY + this.foodYoffset, this.foodImage.width * this.foodSizeMuliplier, this.foodImage.height * this.foodSizeMuliplier)
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}
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ctx.drawImage(this.headImage, headX, headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude);
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this.drawImage(this.headImage,headX,headY, this.headWidth * this.magnitude, this.headHeight * this.magnitude,undefined,true)
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// Draw hat if any
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if (this.hatImage.src) {
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this.drawCrosshair(headX, headY, 20);
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@ -163,26 +170,43 @@ class Larry extends BaseShape {
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const foodSelection = document.getElementById('elselectedFood').value
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this.isEating = true;
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// this.eatEndTimestamp = this.lastTimestamp + (parseInt(this.eatDuration) / (6 * (this.eatSpeed / 100))) * 1000 / (1000 / 60);
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this.eatEndTimestamp = trueTimestamp + parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100);
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console.log("start:" + trueTimestamp + " end: " + this.eatEndTimestamp)
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const bodyY = this.globalY - this.bodyHeight * this.magnitude;
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if (foodSelection === "") {
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this.foodXoffset = 0;
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this.foodYoffset = 0;
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} else {
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this.foodImage.src = "larry_photos/foods/" + document.getElementById('elselectedFood').value + 0 + ".png";
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const offsets = foodConfig[foodSelection] || { sizeMult: 0, n: 0 };
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this.eatDuration = offsets.n
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this.foodSizeMuliplier = offsets.sizeMult;
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this.foodXoffset = (this.bodyWidth * this.magnitude);
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this.foodYoffset = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude - (this.foodImage.height / 2);
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this.foodXoffset = ((this.bodyWidth+16)*this.magnitude/2)
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this.foodYoffset = (16*this.magnitude/2)+this.foodImage.height*this.foodSizeMuliplier/2
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// this.foodYoffset = bodyY + (this.bodyHeight * this.magnitude - 7 * this.magnitude) - this.headHeight * this.magnitude - (this.foodImage.height / 2);
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}
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console.log(this.eatEndTimestamp)
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this.eatEndTimestamp = trueTimestamp + parseInt(this.eatDuration * 1000) / (this.eatSpeed / 100);
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// console.log("start:" + trueTimestamp + " end: " + this.eatEndTimestamp)
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// console.log(this.eatEndTimestamp)
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// setTimeout(() => {
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// this.isEating = false;
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// console.log("Larry stops eating");
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// }, this.eatDuration); // Adjust duration as needed
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}
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flipDirection(){
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}
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applyFood(selectedFood){
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const foodSelection = document.getElementById('elselectedFood').value
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const offsets = foodConfig[foodSelection] || { sizeMult: 0, n: 0 };
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let eatDurationElement = document.getElementById('eleatDuration')
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eatDurationElement.value = offsets.n
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const event = new Event('input', { bubbles: true });
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eatDurationElement.dispatchEvent(event)
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}
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applyHat() {
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const hatSelection = document.getElementById('elselectedHat').value;
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if (hatSelection === "") {
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@ -213,7 +237,6 @@ class Larry extends BaseShape {
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wander() {
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console.log("Larry starts wandering");
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// Implement wandering logic here
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}
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applyShell() {
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@ -225,6 +248,38 @@ class Larry extends BaseShape {
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const backgroundSelection = document.getElementById('elselectedBackground').value;
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this.backgroundImage.src = `larry_photos/backgrounds/${backgroundSelection}.png`;
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}
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drawImage(img, x, y, width, height, deg, flip, flop, center) {
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ctx.save();
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if(typeof width === "undefined") width = img.width;
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if(typeof height === "undefined") height = img.height;
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if(typeof center === "undefined") center = false;
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// Set rotation point to center of image, instead of top/left
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if(center) {
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x -= width/2;
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y -= height/2;
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}
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// Set the origin to the center of the image
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ctx.translate(x + width/2, y + height/2);
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// Rotate the canvas around the origin
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var rad = 2 * Math.PI - deg * Math.PI / 180;
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ctx.rotate(rad);
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let flipScale,flopScale;
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// Flip/flop the canvas
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if(flip) flipScale = -1; else flipScale = 1;
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if(flop) flopScale = -1; else flopScale = 1;
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ctx.scale(flipScale, flopScale);
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// Draw the image
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ctx.drawImage(img, -width/2, -height/2, width, height);
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ctx.restore();
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}
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}
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class PolyTwistColourWidth extends BaseShape {
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@ -291,14 +346,29 @@ class TestParent extends BaseShape {
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}
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addChild() {
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let x = Math.random()*1920
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let y = Math.random()*1080
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let r = Math.random()*360
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let w = Math.random()*200+100
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let s = Math.floor(Math.random()*10)+3
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let newChild = new TestChild(s,w,x,y,r)
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// let x = Math.random()*1920
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// let y = Math.random()*1080
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// let r = Math.random()*360
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// let w = Math.random()*200+100
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// let s = Math.floor(Math.random()*10)+3
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// let newChild = new TestChild(s,w,x,y,r)
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// this.children.push(newChild)
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// console.log(this.children)
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let newChild = new Larry(5,6);
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this.children.push(newChild)
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console.log(this.children)
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if(this.children.length ===1){
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// this.children[0].backgroundImage.src = `larry_photos/backgrounds/field_blue.png`
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}
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let listOfYs = this.children.map((child,i)=>{
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return child.globalY;
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})
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console.log(listOfYs)
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this.children = this.children.sort(((a,b) => a.globalY - b.globalY))
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listOfYs = this.children.map((child,i)=>{
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return child.globalY;
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})
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console.log(listOfYs)
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}
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}
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class TestChild extends BaseShape {
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