circle improvement

This commit is contained in:
Sam 2023-05-04 19:49:52 +12:00
parent 2907100c2d
commit 553a997d35
2 changed files with 56 additions and 24 deletions

View File

@ -78,10 +78,11 @@ async function fetchConfig(className) {
{ type: "color", defaultValue: "#00fffb", property: "colourExpand" }, { type: "color", defaultValue: "#00fffb", property: "colourExpand" },
], ],
CircleExpand: [ CircleExpand: [
{ type: "range", min: 1, max: 800, defaultValue: 400, property: "width" }, { type: "range", min: 1, max: 55, defaultValue: 55, property: "nCircles" },
{ type: "range", min: 1, max: 100, defaultValue: 10, property: "squares" }, { type: "range", min: 1, max: 50, defaultValue: 20, property: "gap" },
{ type: "range", min: 1, max: 10, defaultValue: 1, property: "line_width" }, { type: "range", min: 0, max: 1, defaultValue: 1, property: "linear" },
{ type: "color", defaultValue: "#2D81FC", property: "colour1" }, { type: "color", defaultValue: "#fc03cf", property: "colour1" },
{ type: "color", defaultValue: "#00fffb", property: "colour2" },
], ],
}; };
return config[className]; return config[className];

View File

@ -357,35 +357,66 @@ class rectangle_pattern1 extends BaseShape {
} }
class CircleExpand extends BaseShape { class CircleExpand extends BaseShape {
constructor() { constructor(nCircles, gap, linear, colour1, colour2) {
super(); super();
this.nCircles = nCircles;
this.gap = gap;
this.linear = linear;
this.colour1 = colour1;
this.colour2 = colour2
} }
lerpColor(a, b, amount) { lerpColor(a, b, amount) {
var ah = +a.replace('#', '0x'), var ah = +a.replace('#', '0x'),
ar = ah >> 16, ag = ah >> 8 & 0xff, ab = ah & 0xff, ar = ah >> 16, ag = ah >> 8 & 0xff, ab = ah & 0xff,
bh = +b.replace('#', '0x'), bh = +b.replace('#', '0x'),
br = bh >> 16, bg = bh >> 8 & 0xff, bb = bh & 0xff, br = bh >> 16, bg = bh >> 8 & 0xff, bb = bh & 0xff,
rr = ar + amount * (br - ar), rr = ar + amount * (br - ar),
rg = ag + amount * (bg - ag), rg = ag + amount * (bg - ag),
rb = ab + amount * (bb - ab); rb = ab + amount * (bb - ab);
return '#' + ((1 << 24) + (rr << 16) + (rg << 8) + rb | 0).toString(16).slice(1); return '#' + ((1 << 24) + (rr << 16) + (rg << 8) + rb | 0).toString(16).slice(1);
} }
arraySort(x, y) {
if (x.r > y.r) {
return 1;
}
if (x.r < y.r) {
return -1;
}
return 0;
}
draw(rotation) { draw(rotation) {
const nbCircles = 55 let arrOfWidths = []
const gap = 20; let arrOfco = []
for (let i = 0; i < nbCircles; i++) { let intRot;
if (this.linear) {
intRot = Math.floor(rotation * 30) / 100
}
else {
intRot = Math.sin(rad(Math.floor(rotation * 30) / 4)) + rotation / 4
}
for (let i = 0; i < this.nCircles; i++) {
const width = this.gap * ((intRot + i) % this.nCircles);
const colour = (Math.sin(rad(i * (360 / this.nCircles) - 90)) + 1) / 2
arrOfWidths.push({ r: width, c: colour });
}
let newArr = arrOfWidths.sort(this.arraySort)
for (let i = this.nCircles - 1; i >= 0; i--) {
ctx.beginPath(); ctx.beginPath();
let intRot = Math.floor(rotation*30)/100 ctx.arc(centerX, centerY, newArr[i].r, 0, 2 * Math.PI);
ctx.arc(centerX, centerY,gap* ((intRot+i)%nbCircles) , 0, 2 * Math.PI); let newColour = this.lerpColor(this.colour1, this.colour2, newArr[i].c)
// let colourPos = Math.sin((i*(360/nbCircles)-90)+1)/2 ctx.fillStyle = newColour;
let colourPos = (Math.sin(rad(i*(360/nbCircles)-90))+1)/2 ctx.fill();
let newColour = this.lerpColor("#fc03cf","#03fcf0",colourPos)
console.log(colourPos) ctx.beginPath();
ctx.strokeStyle = newColour; ctx.arc(centerX, centerY, newArr[i].r, 0, 2 * Math.PI);
ctx.stokeStyle = "black";
ctx.stroke(); ctx.stroke();
} }
} }