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update
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@@ -31,9 +31,10 @@
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render();
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render_clear();
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let colour1 = [137, 54, 255];
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let colour1 = [0, 0, 255];
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let colour2 = [158, 255, 54];
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Draw_nodal_expanding(5, 100000, rotation * 2 + 33000,0, colour1, colour2, 0.5, 2)
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// Draw_nodal_expanding(5, 100000, rotation * 2 + 33000,0, colour1, colour2, 0.5, 2)
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Draw_nodal_expanding(5, 100000, rotation * 2+30000,0, colour1, colour2, 0.5, 2)
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// Draw_nodal_expanding(5, 10000, rotation, 0, colour1, colour2, 1, 2)
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console.log(rotation)
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}, 1000 / fps);
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