Giant refactor. added layers. ui overhaul. added save/load and we now got presets
This commit is contained in:
Sam
2025-12-28 03:21:25 +13:00
parent f01076df57
commit 14ec23237f
90 changed files with 4971 additions and 22901 deletions

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>WebGL Template</title>
<style>
/* Set canvas to occupy the full width and height of the window */
canvas {
display: block;
width: 800px;
height: 800px;
margin: 0 560px;
padding: 0;
}
.canvas2d {
position: absolute !important;
top: 0px;
left: 0px;
}
body{
margin:0
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<canvas id="canvas2d" class="canvas2d"></canvas>
<script src="index.js">
</script>
</body>
</html>