157 lines
3.8 KiB
JavaScript
157 lines
3.8 KiB
JavaScript
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const canvas = document.getElementById("canvas");
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const ctx = canvas.getContext("2d");
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canvas.width = 500; //window.innerWidth;
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canvas.height = 500; //window.innerHeight;
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let gridSizeX = canvas.width;
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let gridSizeY = canvas.height;
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let gridA = create2DArray(gridSizeX, gridSizeY);
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let gridB = create2DArray(gridSizeX, gridSizeY);
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let nextGridA = create2DArray(gridSizeX, gridSizeY);
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let nextGridB = create2DArray(gridSizeX, gridSizeY);
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function create2DArray(rows, cols) {
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let arr = new Array(rows);
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for (let i = 0; i < rows; i++) {
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arr[i] = new Array(cols).fill(0);
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}
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return arr;
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}
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function seedGrid() {
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for (let i = 0; i < gridSizeX; i++) {
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for (let j = 0; j < gridSizeY; j++) {
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gridA[i][j] = 1;
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gridB[i][j] = Math.random() < 0.1 ? 0.5 : 0;
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}
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}
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}
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seedGrid();
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let dA = 1;
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let dB = 0.5;
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let feed = 0.055;
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let kill = 0.062;
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function updateGrid() {
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const centerX = gridSizeX / 2;
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const centerY = gridSizeY / 2;
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const radialFlowStrength = 0.01;
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let tempGridA = create2DArray(gridSizeX, gridSizeY);
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let tempGridB = create2DArray(gridSizeX, gridSizeY);
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for (let x = 1; x < gridSizeX - 1; x++) {
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for (let y = 1; y < gridSizeY - 1; y++) {
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let deltaX = x - centerX;
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let deltaY = y - centerY;
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let distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
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let flowFactor = radialFlowStrength * (distance + 1);
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let dx = Math.round(deltaX * flowFactor);
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let dy = Math.round(deltaY * flowFactor);
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let sourceX = (x + Math.abs(dx) % gridSizeX) % gridSizeX;
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let sourceY = (y + Math.abs(dy) % gridSizeY) % gridSizeY;
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tempGridA[x][y] = gridA[sourceX][sourceY];
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tempGridB[x][y] = gridB[sourceX][sourceY];
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}
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}
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for (let x = 1; x < gridSizeX - 1; x++) {
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for (let y = 1; y < gridSizeY - 1; y++) {
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let a = tempGridA[x][y];
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let b = tempGridB[x][y];
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nextGridA[x][y] = a + (dA * laplaceA(x, y)) - (a * b * b) + (feed * (1 - a));
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nextGridB[x][y] = b + (dB * laplaceB(x, y)) + (a * b * b) - ((kill + feed) * b);
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nextGridA[x][y] = Math.min(Math.max(nextGridA[x][y], 0), 1);
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nextGridB[x][y] = Math.min(Math.max(nextGridB[x][y], 0), 1);
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}
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}
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let temp = gridA;
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gridA = nextGridA;
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nextGridA = temp;
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temp = gridB;
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gridB = nextGridB;
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nextGridB = temp;
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}
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function laplaceA(x, y) {
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let sum = 0;
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let weights = [
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[0.05, 0.2, 0.05],
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[0.2, -1, 0.2],
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[0.05, 0.2, 0.05],
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];
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for (let i = -1; i < 2; i++) {
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for (let j = -1; j < 2; j++) {
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let row = (x + i + gridSizeX) % gridSizeX;
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let col = (y + j + gridSizeY) % gridSizeY;
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sum += gridA[row][col] * weights[i + 1][j + 1];
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}
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}
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return sum;
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}
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function laplaceB(x, y) {
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let sum = 0;
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let weights = [
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[0.05, 0.2, 0.05],
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[0.2, -1, 0.2],
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[0.05, 0.2, 0.05],
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];
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for (let i = -1; i < 2; i++) {
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for (let j = -1; j < 2; j++) {
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let row = (x + i + gridSizeX) % gridSizeX;
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let col = (y + j + gridSizeY) % gridSizeY;
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sum += gridB[row][col] * weights[i + 1][j + 1];
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}
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}
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return sum;
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}
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function draw() {
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const imageData = ctx.createImageData(canvas.width, canvas.height);
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const data = imageData.data;
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for (let x = 0; x < gridSizeX; x++) {
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for (let y = 0; y < gridSizeY; y++) {
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const index = (x + y * gridSizeX) * 4;
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const a = gridA[x][y];
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const b = gridB[x][y];
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const color = {
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r: 206 * b,
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g: 66 * b,
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b: 245 * b,
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};
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data[index + 0] = color.r;
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data[index + 1] = color.g;
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data[index + 2] = color.b;
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data[index + 3] = 255;
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}
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}
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ctx.putImageData(imageData, 0, 0);
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}
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function loop() {
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draw();
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updateGrid();
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requestAnimationFrame(loop);
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}
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loop();
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