142 lines
2.6 KiB
JavaScript
142 lines
2.6 KiB
JavaScript
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//jshint esversion:8
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i = 0;
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const canvas = document.getElementById("mainCanvas");
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
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var ctx = canvas.getContext("2d");
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centerX = canvas.width / 2;
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centerY = canvas.height / 2;
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let DEBUGTools = new DebugTools(ctx, centerX, centerY);
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let testPoly = new RandomPolygon(ctx, 300, centerX, centerY, 6, "crimson");
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let testSquare = new Square(
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ctx,
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500,
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centerX,
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centerY,
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0,
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0,
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0,
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0,
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"blueViolet",
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false
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);
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let testCube = new Cube(
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ctx,
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500,
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centerX,
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centerY,
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0,
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0,
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0,
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0,
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"blueViolet",
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false
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);
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let testTet = new Tetrahedron(
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ctx,
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300,
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centerX,
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centerY,
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0,
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0,
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0,
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0,
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"blueViolet",
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false
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);
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let tetArray = [];
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// for (let i = 0; i < 100; i++) {
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// tetArray.push(
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// new Tetrahedron(
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// ctx,
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// 300 - i * (300/100),
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// centerX,
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// centerY + 140,
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// 0,
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// 45,
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// 0,
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// 35.264,
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// "rgb(" + (255 - i * (255/100)) + ", 0, 0)",
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// false
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// )
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// );
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// }
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// testTet.rotateSetOrg(60,0,35.264);
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// testTet.rotateAddY(15);
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// testTet.rotateAddX(15);
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// testCube.rotateSetOrg(45,0,35.264);
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// testTet.globalY +=140;
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// testTet.rotateAddY(15);
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tetArray.push(
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new Tetrahedron(
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ctx,
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200,
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centerX,
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centerY,
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0,
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0,
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0,
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0,
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"rgb(255, 0, 0)",
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false
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)
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);
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tetArray.push(
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new Tetrahedron(
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ctx,
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115,
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centerX,
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centerY,
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0,
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0,
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0,
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0,
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"rgb(200, 0, 0)",
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false
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)
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);
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let drawStack = [];
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// drawStack.push(testTet);
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drawStack.push(...tetArray);
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// drawStack[0].rotateAddY(30);
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drawStack[1].rotateAddY(45);
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drawStack[1].rotateAddX(35.264);
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drawStack[1].rotateAddZ(30);
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drawStack[0].rotateAddY(45);
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drawStack[0].rotateAddX(35.264);
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function main() {
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setTimeout(() => {
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main();
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// drawStack[1].rotateAddX(1);
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// drawStack[1].rotateAddY(1);
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// drawStack[1].rotateAddZ(.2);
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// for (let i = 0; i < drawStack.length; i++) {
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// drawStack[i].rotateAddY(0.005*(i+1));
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// }
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// drawStack.push(testCube);
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// testTet.rotateAddX(.3);
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// testTet.rotateAddY(.05);
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// testTet.rotateAddZ(.5);
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// testCube.rotateAddX(1);
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// testCube.rotateAddY(1);
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// testCube.rotateAddZ(1);
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for (let i = 0; i < drawStack.length; i++) {
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drawStack[i].draw();
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}
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DEBUGTools.drawCenter(50);
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}, 1000 / 60);
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}
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window.onload = main;
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