1082 lines
38 KiB
JavaScript
1082 lines
38 KiB
JavaScript
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import { Unpackr, mult10, C1Type, typedArrays, addExtension as unpackAddExtension } from './unpack.js'
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let textEncoder
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try {
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textEncoder = new TextEncoder()
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} catch (error) {}
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let extensions, extensionClasses
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const hasNodeBuffer = typeof Buffer !== 'undefined'
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const ByteArrayAllocate = hasNodeBuffer ?
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function(length) { return Buffer.allocUnsafeSlow(length) } : Uint8Array
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const ByteArray = hasNodeBuffer ? Buffer : Uint8Array
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const MAX_BUFFER_SIZE = hasNodeBuffer ? 0x100000000 : 0x7fd00000
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let target, keysTarget
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let targetView
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let position = 0
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let safeEnd
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let bundledStrings = null
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let writeStructSlots
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const MAX_BUNDLE_SIZE = 0x5500 // maximum characters such that the encoded bytes fits in 16 bits.
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const hasNonLatin = /[\u0080-\uFFFF]/
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export const RECORD_SYMBOL = Symbol('record-id')
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export class Packr extends Unpackr {
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constructor(options) {
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super(options)
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this.offset = 0
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let typeBuffer
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let start
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let hasSharedUpdate
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let structures
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let referenceMap
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let encodeUtf8 = ByteArray.prototype.utf8Write ? function(string, position) {
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return target.utf8Write(string, position, 0xffffffff)
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} : (textEncoder && textEncoder.encodeInto) ?
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function(string, position) {
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return textEncoder.encodeInto(string, target.subarray(position)).written
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} : false
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let packr = this
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if (!options)
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options = {}
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let isSequential = options && options.sequential
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let hasSharedStructures = options.structures || options.saveStructures
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let maxSharedStructures = options.maxSharedStructures
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if (maxSharedStructures == null)
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maxSharedStructures = hasSharedStructures ? 32 : 0
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if (maxSharedStructures > 8160)
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throw new Error('Maximum maxSharedStructure is 8160')
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if (options.structuredClone && options.moreTypes == undefined) {
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this.moreTypes = true
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}
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let maxOwnStructures = options.maxOwnStructures
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if (maxOwnStructures == null)
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maxOwnStructures = hasSharedStructures ? 32 : 64
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if (!this.structures && options.useRecords != false)
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this.structures = []
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// two byte record ids for shared structures
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let useTwoByteRecords = maxSharedStructures > 32 || (maxOwnStructures + maxSharedStructures > 64)
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let sharedLimitId = maxSharedStructures + 0x40
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let maxStructureId = maxSharedStructures + maxOwnStructures + 0x40
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if (maxStructureId > 8256) {
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throw new Error('Maximum maxSharedStructure + maxOwnStructure is 8192')
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}
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let recordIdsToRemove = []
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let transitionsCount = 0
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let serializationsSinceTransitionRebuild = 0
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this.pack = this.encode = function(value, encodeOptions) {
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if (!target) {
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target = new ByteArrayAllocate(8192)
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targetView = target.dataView || (target.dataView = new DataView(target.buffer, 0, 8192))
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position = 0
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}
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safeEnd = target.length - 10
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if (safeEnd - position < 0x800) {
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// don't start too close to the end,
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target = new ByteArrayAllocate(target.length)
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targetView = target.dataView || (target.dataView = new DataView(target.buffer, 0, target.length))
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safeEnd = target.length - 10
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position = 0
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} else
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position = (position + 7) & 0x7ffffff8 // Word align to make any future copying of this buffer faster
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start = position
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if (encodeOptions & RESERVE_START_SPACE) position += (encodeOptions & 0xff)
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referenceMap = packr.structuredClone ? new Map() : null
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if (packr.bundleStrings && typeof value !== 'string') {
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bundledStrings = []
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bundledStrings.size = Infinity // force a new bundle start on first string
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} else
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bundledStrings = null
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structures = packr.structures
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if (structures) {
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if (structures.uninitialized)
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structures = packr._mergeStructures(packr.getStructures())
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let sharedLength = structures.sharedLength || 0
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if (sharedLength > maxSharedStructures) {
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//if (maxSharedStructures <= 32 && structures.sharedLength > 32) // TODO: could support this, but would need to update the limit ids
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throw new Error('Shared structures is larger than maximum shared structures, try increasing maxSharedStructures to ' + structures.sharedLength)
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}
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if (!structures.transitions) {
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// rebuild our structure transitions
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structures.transitions = Object.create(null)
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for (let i = 0; i < sharedLength; i++) {
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let keys = structures[i]
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if (!keys)
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continue
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let nextTransition, transition = structures.transitions
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for (let j = 0, l = keys.length; j < l; j++) {
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let key = keys[j]
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nextTransition = transition[key]
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if (!nextTransition) {
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nextTransition = transition[key] = Object.create(null)
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}
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transition = nextTransition
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}
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transition[RECORD_SYMBOL] = i + 0x40
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}
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this.lastNamedStructuresLength = sharedLength
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}
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if (!isSequential) {
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structures.nextId = sharedLength + 0x40
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}
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}
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if (hasSharedUpdate)
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hasSharedUpdate = false
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let encodingError;
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try {
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if (packr.randomAccessStructure && value && value.constructor && value.constructor === Object)
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writeStruct(value);
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else
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pack(value)
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let lastBundle = bundledStrings;
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if (bundledStrings)
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writeBundles(start, pack, 0)
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if (referenceMap && referenceMap.idsToInsert) {
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let idsToInsert = referenceMap.idsToInsert.sort((a, b) => a.offset > b.offset ? 1 : -1);
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let i = idsToInsert.length;
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let incrementPosition = -1;
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while (lastBundle && i > 0) {
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let insertionPoint = idsToInsert[--i].offset + start;
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if (insertionPoint < (lastBundle.stringsPosition + start) && incrementPosition === -1)
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incrementPosition = 0;
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if (insertionPoint > (lastBundle.position + start)) {
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if (incrementPosition >= 0)
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incrementPosition += 6;
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} else {
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if (incrementPosition >= 0) {
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// update the bundle reference now
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targetView.setUint32(lastBundle.position + start,
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targetView.getUint32(lastBundle.position + start) + incrementPosition)
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incrementPosition = -1; // reset
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}
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lastBundle = lastBundle.previous;
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i++;
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}
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}
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if (incrementPosition >= 0 && lastBundle) {
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// update the bundle reference now
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targetView.setUint32(lastBundle.position + start,
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targetView.getUint32(lastBundle.position + start) + incrementPosition)
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}
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position += idsToInsert.length * 6;
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if (position > safeEnd)
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makeRoom(position)
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packr.offset = position
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let serialized = insertIds(target.subarray(start, position), idsToInsert)
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referenceMap = null
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return serialized
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}
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packr.offset = position // update the offset so next serialization doesn't write over our buffer, but can continue writing to same buffer sequentially
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if (encodeOptions & REUSE_BUFFER_MODE) {
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target.start = start
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target.end = position
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return target
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}
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return target.subarray(start, position) // position can change if we call pack again in saveStructures, so we get the buffer now
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} catch(error) {
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encodingError = error;
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throw error;
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} finally {
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if (structures) {
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resetStructures();
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if (hasSharedUpdate && packr.saveStructures) {
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let sharedLength = structures.sharedLength || 0
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// we can't rely on start/end with REUSE_BUFFER_MODE since they will (probably) change when we save
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let returnBuffer = target.subarray(start, position)
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let newSharedData = prepareStructures(structures, packr);
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if (!encodingError) { // TODO: If there is an encoding error, should make the structures as uninitialized so they get rebuilt next time
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if (packr.saveStructures(newSharedData, newSharedData.isCompatible) === false) {
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// get updated structures and try again if the update failed
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return packr.pack(value, encodeOptions)
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}
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packr.lastNamedStructuresLength = sharedLength
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return returnBuffer
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}
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}
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}
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if (encodeOptions & RESET_BUFFER_MODE)
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position = start
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}
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}
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const resetStructures = () => {
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if (serializationsSinceTransitionRebuild < 10)
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serializationsSinceTransitionRebuild++
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let sharedLength = structures.sharedLength || 0
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if (structures.length > sharedLength && !isSequential)
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structures.length = sharedLength
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if (transitionsCount > 10000) {
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// force a rebuild occasionally after a lot of transitions so it can get cleaned up
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structures.transitions = null
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serializationsSinceTransitionRebuild = 0
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transitionsCount = 0
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if (recordIdsToRemove.length > 0)
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recordIdsToRemove = []
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} else if (recordIdsToRemove.length > 0 && !isSequential) {
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for (let i = 0, l = recordIdsToRemove.length; i < l; i++) {
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recordIdsToRemove[i][RECORD_SYMBOL] = 0
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}
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recordIdsToRemove = []
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}
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}
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const packArray = (value) => {
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var length = value.length
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if (length < 0x10) {
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target[position++] = 0x90 | length
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} else if (length < 0x10000) {
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target[position++] = 0xdc
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target[position++] = length >> 8
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target[position++] = length & 0xff
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} else {
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target[position++] = 0xdd
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targetView.setUint32(position, length)
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position += 4
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}
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for (let i = 0; i < length; i++) {
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pack(value[i])
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}
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}
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const pack = (value) => {
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if (position > safeEnd)
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target = makeRoom(position)
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var type = typeof value
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var length
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if (type === 'string') {
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let strLength = value.length
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if (bundledStrings && strLength >= 4 && strLength < 0x1000) {
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if ((bundledStrings.size += strLength) > MAX_BUNDLE_SIZE) {
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let extStart
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let maxBytes = (bundledStrings[0] ? bundledStrings[0].length * 3 + bundledStrings[1].length : 0) + 10
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if (position + maxBytes > safeEnd)
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target = makeRoom(position + maxBytes)
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let lastBundle
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if (bundledStrings.position) { // here we use the 0x62 extension to write the last bundle and reserve space for the reference pointer to the next/current bundle
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lastBundle = bundledStrings
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target[position] = 0xc8 // ext 16
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position += 3 // reserve for the writing bundle size
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target[position++] = 0x62 // 'b'
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extStart = position - start
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position += 4 // reserve for writing bundle reference
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writeBundles(start, pack, 0) // write the last bundles
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targetView.setUint16(extStart + start - 3, position - start - extStart)
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} else { // here we use the 0x62 extension just to reserve the space for the reference pointer to the bundle (will be updated once the bundle is written)
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target[position++] = 0xd6 // fixext 4
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target[position++] = 0x62 // 'b'
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extStart = position - start
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position += 4 // reserve for writing bundle reference
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}
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bundledStrings = ['', ''] // create new ones
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bundledStrings.previous = lastBundle;
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bundledStrings.size = 0
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bundledStrings.position = extStart
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}
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let twoByte = hasNonLatin.test(value)
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bundledStrings[twoByte ? 0 : 1] += value
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target[position++] = 0xc1
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pack(twoByte ? -strLength : strLength);
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return
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}
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let headerSize
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// first we estimate the header size, so we can write to the correct location
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if (strLength < 0x20) {
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headerSize = 1
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} else if (strLength < 0x100) {
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headerSize = 2
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} else if (strLength < 0x10000) {
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headerSize = 3
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} else {
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headerSize = 5
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}
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let maxBytes = strLength * 3
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if (position + maxBytes > safeEnd)
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target = makeRoom(position + maxBytes)
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if (strLength < 0x40 || !encodeUtf8) {
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let i, c1, c2, strPosition = position + headerSize
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for (i = 0; i < strLength; i++) {
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c1 = value.charCodeAt(i)
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if (c1 < 0x80) {
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target[strPosition++] = c1
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} else if (c1 < 0x800) {
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target[strPosition++] = c1 >> 6 | 0xc0
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target[strPosition++] = c1 & 0x3f | 0x80
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} else if (
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(c1 & 0xfc00) === 0xd800 &&
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((c2 = value.charCodeAt(i + 1)) & 0xfc00) === 0xdc00
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) {
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c1 = 0x10000 + ((c1 & 0x03ff) << 10) + (c2 & 0x03ff)
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i++
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target[strPosition++] = c1 >> 18 | 0xf0
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target[strPosition++] = c1 >> 12 & 0x3f | 0x80
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target[strPosition++] = c1 >> 6 & 0x3f | 0x80
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target[strPosition++] = c1 & 0x3f | 0x80
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} else {
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target[strPosition++] = c1 >> 12 | 0xe0
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target[strPosition++] = c1 >> 6 & 0x3f | 0x80
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target[strPosition++] = c1 & 0x3f | 0x80
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}
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}
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length = strPosition - position - headerSize
|
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} else {
|
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length = encodeUtf8(value, position + headerSize)
|
||
|
}
|
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|
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||
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if (length < 0x20) {
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target[position++] = 0xa0 | length
|
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} else if (length < 0x100) {
|
||
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if (headerSize < 2) {
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target.copyWithin(position + 2, position + 1, position + 1 + length)
|
||
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}
|
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target[position++] = 0xd9
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target[position++] = length
|
||
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} else if (length < 0x10000) {
|
||
|
if (headerSize < 3) {
|
||
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target.copyWithin(position + 3, position + 2, position + 2 + length)
|
||
|
}
|
||
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target[position++] = 0xda
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||
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target[position++] = length >> 8
|
||
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target[position++] = length & 0xff
|
||
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} else {
|
||
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if (headerSize < 5) {
|
||
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target.copyWithin(position + 5, position + 3, position + 3 + length)
|
||
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}
|
||
|
target[position++] = 0xdb
|
||
|
targetView.setUint32(position, length)
|
||
|
position += 4
|
||
|
}
|
||
|
position += length
|
||
|
} else if (type === 'number') {
|
||
|
if (value >>> 0 === value) {// positive integer, 32-bit or less
|
||
|
// positive uint
|
||
|
if (value < 0x20 || (value < 0x80 && this.useRecords === false) || (value < 0x40 && !this.randomAccessStructure)) {
|
||
|
target[position++] = value
|
||
|
} else if (value < 0x100) {
|
||
|
target[position++] = 0xcc
|
||
|
target[position++] = value
|
||
|
} else if (value < 0x10000) {
|
||
|
target[position++] = 0xcd
|
||
|
target[position++] = value >> 8
|
||
|
target[position++] = value & 0xff
|
||
|
} else {
|
||
|
target[position++] = 0xce
|
||
|
targetView.setUint32(position, value)
|
||
|
position += 4
|
||
|
}
|
||
|
} else if (value >> 0 === value) { // negative integer
|
||
|
if (value >= -0x20) {
|
||
|
target[position++] = 0x100 + value
|
||
|
} else if (value >= -0x80) {
|
||
|
target[position++] = 0xd0
|
||
|
target[position++] = value + 0x100
|
||
|
} else if (value >= -0x8000) {
|
||
|
target[position++] = 0xd1
|
||
|
targetView.setInt16(position, value)
|
||
|
position += 2
|
||
|
} else {
|
||
|
target[position++] = 0xd2
|
||
|
targetView.setInt32(position, value)
|
||
|
position += 4
|
||
|
}
|
||
|
} else {
|
||
|
let useFloat32
|
||
|
if ((useFloat32 = this.useFloat32) > 0 && value < 0x100000000 && value >= -0x80000000) {
|
||
|
target[position++] = 0xca
|
||
|
targetView.setFloat32(position, value)
|
||
|
let xShifted
|
||
|
if (useFloat32 < 4 ||
|
||
|
// this checks for rounding of numbers that were encoded in 32-bit float to nearest significant decimal digit that could be preserved
|
||
|
((xShifted = value * mult10[((target[position] & 0x7f) << 1) | (target[position + 1] >> 7)]) >> 0) === xShifted) {
|
||
|
position += 4
|
||
|
return
|
||
|
} else
|
||
|
position-- // move back into position for writing a double
|
||
|
}
|
||
|
target[position++] = 0xcb
|
||
|
targetView.setFloat64(position, value)
|
||
|
position += 8
|
||
|
}
|
||
|
} else if (type === 'object' || type === 'function') {
|
||
|
if (!value)
|
||
|
target[position++] = 0xc0
|
||
|
else {
|
||
|
if (referenceMap) {
|
||
|
let referee = referenceMap.get(value)
|
||
|
if (referee) {
|
||
|
if (!referee.id) {
|
||
|
let idsToInsert = referenceMap.idsToInsert || (referenceMap.idsToInsert = [])
|
||
|
referee.id = idsToInsert.push(referee)
|
||
|
}
|
||
|
target[position++] = 0xd6 // fixext 4
|
||
|
target[position++] = 0x70 // "p" for pointer
|
||
|
targetView.setUint32(position, referee.id)
|
||
|
position += 4
|
||
|
return
|
||
|
} else
|
||
|
referenceMap.set(value, { offset: position - start })
|
||
|
}
|
||
|
let constructor = value.constructor
|
||
|
if (constructor === Object) {
|
||
|
writeObject(value, true)
|
||
|
} else if (constructor === Array) {
|
||
|
packArray(value)
|
||
|
} else if (constructor === Map) {
|
||
|
if (this.mapAsEmptyObject) target[position++] = 0x80
|
||
|
else {
|
||
|
length = value.size
|
||
|
if (length < 0x10) {
|
||
|
target[position++] = 0x80 | length
|
||
|
} else if (length < 0x10000) {
|
||
|
target[position++] = 0xde
|
||
|
target[position++] = length >> 8
|
||
|
target[position++] = length & 0xff
|
||
|
} else {
|
||
|
target[position++] = 0xdf
|
||
|
targetView.setUint32(position, length)
|
||
|
position += 4
|
||
|
}
|
||
|
for (let [key, entryValue] of value) {
|
||
|
pack(key)
|
||
|
pack(entryValue)
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
for (let i = 0, l = extensions.length; i < l; i++) {
|
||
|
let extensionClass = extensionClasses[i]
|
||
|
if (value instanceof extensionClass) {
|
||
|
let extension = extensions[i]
|
||
|
if (extension.write) {
|
||
|
if (extension.type) {
|
||
|
target[position++] = 0xd4 // one byte "tag" extension
|
||
|
target[position++] = extension.type
|
||
|
target[position++] = 0
|
||
|
}
|
||
|
let writeResult = extension.write.call(this, value)
|
||
|
if (writeResult === value) { // avoid infinite recursion
|
||
|
if (Array.isArray(value)) {
|
||
|
packArray(value)
|
||
|
} else {
|
||
|
writeObject(value)
|
||
|
}
|
||
|
} else {
|
||
|
pack(writeResult)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
let currentTarget = target
|
||
|
let currentTargetView = targetView
|
||
|
let currentPosition = position
|
||
|
target = null
|
||
|
let result
|
||
|
try {
|
||
|
result = extension.pack.call(this, value, (size) => {
|
||
|
// restore target and use it
|
||
|
target = currentTarget
|
||
|
currentTarget = null
|
||
|
position += size
|
||
|
if (position > safeEnd)
|
||
|
makeRoom(position)
|
||
|
return {
|
||
|
target, targetView, position: position - size
|
||
|
}
|
||
|
}, pack)
|
||
|
} finally {
|
||
|
// restore current target information (unless already restored)
|
||
|
if (currentTarget) {
|
||
|
target = currentTarget
|
||
|
targetView = currentTargetView
|
||
|
position = currentPosition
|
||
|
safeEnd = target.length - 10
|
||
|
}
|
||
|
}
|
||
|
if (result) {
|
||
|
if (result.length + position > safeEnd)
|
||
|
makeRoom(result.length + position)
|
||
|
position = writeExtensionData(result, target, position, extension.type)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
// check isArray after extensions, because extensions can extend Array
|
||
|
if (Array.isArray(value)) {
|
||
|
packArray(value)
|
||
|
} else {
|
||
|
// use this as an alternate mechanism for expressing how to serialize
|
||
|
if (value.toJSON) {
|
||
|
const json = value.toJSON()
|
||
|
// if for some reason value.toJSON returns itself it'll loop forever
|
||
|
if (json !== value)
|
||
|
return pack(json)
|
||
|
}
|
||
|
|
||
|
// if there is a writeFunction, use it, otherwise just encode as undefined
|
||
|
if (type === 'function')
|
||
|
return pack(this.writeFunction && this.writeFunction(value));
|
||
|
|
||
|
// no extension found, write as object
|
||
|
writeObject(value, !value.hasOwnProperty) // if it doesn't have hasOwnProperty, don't do hasOwnProperty checks
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} else if (type === 'boolean') {
|
||
|
target[position++] = value ? 0xc3 : 0xc2
|
||
|
} else if (type === 'bigint') {
|
||
|
if (value < (BigInt(1)<<BigInt(63)) && value >= -(BigInt(1)<<BigInt(63))) {
|
||
|
// use a signed int as long as it fits
|
||
|
target[position++] = 0xd3
|
||
|
targetView.setBigInt64(position, value)
|
||
|
} else if (value < (BigInt(1)<<BigInt(64)) && value > 0) {
|
||
|
// if we can fit an unsigned int, use that
|
||
|
target[position++] = 0xcf
|
||
|
targetView.setBigUint64(position, value)
|
||
|
} else {
|
||
|
// overflow
|
||
|
if (this.largeBigIntToFloat) {
|
||
|
target[position++] = 0xcb
|
||
|
targetView.setFloat64(position, Number(value))
|
||
|
} else if (this.useBigIntExtension && value < 2n**(1023n) && value > -(2n**(1023n))) {
|
||
|
target[position++] = 0xc7
|
||
|
position++;
|
||
|
target[position++] = 0x42 // "B" for BigInt
|
||
|
let bytes = [];
|
||
|
let alignedSign;
|
||
|
do {
|
||
|
let byte = value & 0xffn;
|
||
|
alignedSign = (byte & 0x80n) === (value < 0n ? 0x80n : 0n);
|
||
|
bytes.push(byte);
|
||
|
value >>= 8n;
|
||
|
} while (!((value === 0n || value === -1n) && alignedSign));
|
||
|
target[position-2] = bytes.length;
|
||
|
for (let i = bytes.length; i > 0;) {
|
||
|
target[position++] = Number(bytes[--i]);
|
||
|
}
|
||
|
return
|
||
|
} else {
|
||
|
throw new RangeError(value + ' was too large to fit in MessagePack 64-bit integer format, use' +
|
||
|
' useBigIntExtension or set largeBigIntToFloat to convert to float-64')
|
||
|
}
|
||
|
}
|
||
|
position += 8
|
||
|
} else if (type === 'undefined') {
|
||
|
if (this.encodeUndefinedAsNil)
|
||
|
target[position++] = 0xc0
|
||
|
else {
|
||
|
target[position++] = 0xd4 // a number of implementations use fixext1 with type 0, data 0 to denote undefined, so we follow suite
|
||
|
target[position++] = 0
|
||
|
target[position++] = 0
|
||
|
}
|
||
|
} else {
|
||
|
throw new Error('Unknown type: ' + type)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const writePlainObject = (this.variableMapSize || this.coercibleKeyAsNumber) ? (object) => {
|
||
|
// this method is slightly slower, but generates "preferred serialization" (optimally small for smaller objects)
|
||
|
let keys = Object.keys(object)
|
||
|
let length = keys.length
|
||
|
if (length < 0x10) {
|
||
|
target[position++] = 0x80 | length
|
||
|
} else if (length < 0x10000) {
|
||
|
target[position++] = 0xde
|
||
|
target[position++] = length >> 8
|
||
|
target[position++] = length & 0xff
|
||
|
} else {
|
||
|
target[position++] = 0xdf
|
||
|
targetView.setUint32(position, length)
|
||
|
position += 4
|
||
|
}
|
||
|
let key
|
||
|
if (this.coercibleKeyAsNumber) {
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
key = keys[i]
|
||
|
let num = Number(key)
|
||
|
pack(isNaN(num) ? key : num)
|
||
|
pack(object[key])
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
for (let i = 0; i < length; i++) {
|
||
|
pack(key = keys[i])
|
||
|
pack(object[key])
|
||
|
}
|
||
|
}
|
||
|
} :
|
||
|
(object, safePrototype) => {
|
||
|
target[position++] = 0xde // always using map 16, so we can preallocate and set the length afterwards
|
||
|
let objectOffset = position - start
|
||
|
position += 2
|
||
|
let size = 0
|
||
|
for (let key in object) {
|
||
|
if (safePrototype || object.hasOwnProperty(key)) {
|
||
|
pack(key)
|
||
|
pack(object[key])
|
||
|
size++
|
||
|
}
|
||
|
}
|
||
|
target[objectOffset++ + start] = size >> 8
|
||
|
target[objectOffset + start] = size & 0xff
|
||
|
}
|
||
|
|
||
|
const writeRecord = this.useRecords === false ? writePlainObject :
|
||
|
(options.progressiveRecords && !useTwoByteRecords) ? // this is about 2% faster for highly stable structures, since it only requires one for-in loop (but much more expensive when new structure needs to be written)
|
||
|
(object, safePrototype) => {
|
||
|
let nextTransition, transition = structures.transitions || (structures.transitions = Object.create(null))
|
||
|
let objectOffset = position++ - start
|
||
|
let wroteKeys
|
||
|
for (let key in object) {
|
||
|
if (safePrototype || object.hasOwnProperty(key)) {
|
||
|
nextTransition = transition[key]
|
||
|
if (nextTransition)
|
||
|
transition = nextTransition
|
||
|
else {
|
||
|
// record doesn't exist, create full new record and insert it
|
||
|
let keys = Object.keys(object)
|
||
|
let lastTransition = transition
|
||
|
transition = structures.transitions
|
||
|
let newTransitions = 0
|
||
|
for (let i = 0, l = keys.length; i < l; i++) {
|
||
|
let key = keys[i]
|
||
|
nextTransition = transition[key]
|
||
|
if (!nextTransition) {
|
||
|
nextTransition = transition[key] = Object.create(null)
|
||
|
newTransitions++
|
||
|
}
|
||
|
transition = nextTransition
|
||
|
}
|
||
|
if (objectOffset + start + 1 == position) {
|
||
|
// first key, so we don't need to insert, we can just write record directly
|
||
|
position--
|
||
|
newRecord(transition, keys, newTransitions)
|
||
|
} else // otherwise we need to insert the record, moving existing data after the record
|
||
|
insertNewRecord(transition, keys, objectOffset, newTransitions)
|
||
|
wroteKeys = true
|
||
|
transition = lastTransition[key]
|
||
|
}
|
||
|
pack(object[key])
|
||
|
}
|
||
|
}
|
||
|
if (!wroteKeys) {
|
||
|
let recordId = transition[RECORD_SYMBOL]
|
||
|
if (recordId)
|
||
|
target[objectOffset + start] = recordId
|
||
|
else
|
||
|
insertNewRecord(transition, Object.keys(object), objectOffset, 0)
|
||
|
}
|
||
|
} :
|
||
|
(object, safePrototype) => {
|
||
|
let nextTransition, transition = structures.transitions || (structures.transitions = Object.create(null))
|
||
|
let newTransitions = 0
|
||
|
for (let key in object) if (safePrototype || object.hasOwnProperty(key)) {
|
||
|
nextTransition = transition[key]
|
||
|
if (!nextTransition) {
|
||
|
nextTransition = transition[key] = Object.create(null)
|
||
|
newTransitions++
|
||
|
}
|
||
|
transition = nextTransition
|
||
|
}
|
||
|
let recordId = transition[RECORD_SYMBOL]
|
||
|
if (recordId) {
|
||
|
if (recordId >= 0x60 && useTwoByteRecords) {
|
||
|
target[position++] = ((recordId -= 0x60) & 0x1f) + 0x60
|
||
|
target[position++] = recordId >> 5
|
||
|
} else
|
||
|
target[position++] = recordId
|
||
|
} else {
|
||
|
newRecord(transition, transition.__keys__ || Object.keys(object), newTransitions)
|
||
|
}
|
||
|
// now write the values
|
||
|
for (let key in object)
|
||
|
if (safePrototype || object.hasOwnProperty(key)) {
|
||
|
pack(object[key])
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// craete reference to useRecords if useRecords is a function
|
||
|
const checkUseRecords = typeof this.useRecords == 'function' && this.useRecords;
|
||
|
|
||
|
const writeObject = checkUseRecords ? (object, safePrototype) => {
|
||
|
checkUseRecords(object) ? writeRecord(object,safePrototype) : writePlainObject(object,safePrototype)
|
||
|
} : writeRecord
|
||
|
|
||
|
const makeRoom = (end) => {
|
||
|
let newSize
|
||
|
if (end > 0x1000000) {
|
||
|
// special handling for really large buffers
|
||
|
if ((end - start) > MAX_BUFFER_SIZE)
|
||
|
throw new Error('Packed buffer would be larger than maximum buffer size')
|
||
|
newSize = Math.min(MAX_BUFFER_SIZE,
|
||
|
Math.round(Math.max((end - start) * (end > 0x4000000 ? 1.25 : 2), 0x400000) / 0x1000) * 0x1000)
|
||
|
} else // faster handling for smaller buffers
|
||
|
newSize = ((Math.max((end - start) << 2, target.length - 1) >> 12) + 1) << 12
|
||
|
let newBuffer = new ByteArrayAllocate(newSize)
|
||
|
targetView = newBuffer.dataView || (newBuffer.dataView = new DataView(newBuffer.buffer, 0, newSize))
|
||
|
end = Math.min(end, target.length)
|
||
|
if (target.copy)
|
||
|
target.copy(newBuffer, 0, start, end)
|
||
|
else
|
||
|
newBuffer.set(target.slice(start, end))
|
||
|
position -= start
|
||
|
start = 0
|
||
|
safeEnd = newBuffer.length - 10
|
||
|
return target = newBuffer
|
||
|
}
|
||
|
const newRecord = (transition, keys, newTransitions) => {
|
||
|
let recordId = structures.nextId
|
||
|
if (!recordId)
|
||
|
recordId = 0x40
|
||
|
if (recordId < sharedLimitId && this.shouldShareStructure && !this.shouldShareStructure(keys)) {
|
||
|
recordId = structures.nextOwnId
|
||
|
if (!(recordId < maxStructureId))
|
||
|
recordId = sharedLimitId
|
||
|
structures.nextOwnId = recordId + 1
|
||
|
} else {
|
||
|
if (recordId >= maxStructureId)// cycle back around
|
||
|
recordId = sharedLimitId
|
||
|
structures.nextId = recordId + 1
|
||
|
}
|
||
|
let highByte = keys.highByte = recordId >= 0x60 && useTwoByteRecords ? (recordId - 0x60) >> 5 : -1
|
||
|
transition[RECORD_SYMBOL] = recordId
|
||
|
transition.__keys__ = keys
|
||
|
structures[recordId - 0x40] = keys
|
||
|
|
||
|
if (recordId < sharedLimitId) {
|
||
|
keys.isShared = true
|
||
|
structures.sharedLength = recordId - 0x3f
|
||
|
hasSharedUpdate = true
|
||
|
if (highByte >= 0) {
|
||
|
target[position++] = (recordId & 0x1f) + 0x60
|
||
|
target[position++] = highByte
|
||
|
} else {
|
||
|
target[position++] = recordId
|
||
|
}
|
||
|
} else {
|
||
|
if (highByte >= 0) {
|
||
|
target[position++] = 0xd5 // fixext 2
|
||
|
target[position++] = 0x72 // "r" record defintion extension type
|
||
|
target[position++] = (recordId & 0x1f) + 0x60
|
||
|
target[position++] = highByte
|
||
|
} else {
|
||
|
target[position++] = 0xd4 // fixext 1
|
||
|
target[position++] = 0x72 // "r" record defintion extension type
|
||
|
target[position++] = recordId
|
||
|
}
|
||
|
|
||
|
if (newTransitions)
|
||
|
transitionsCount += serializationsSinceTransitionRebuild * newTransitions
|
||
|
// record the removal of the id, we can maintain our shared structure
|
||
|
if (recordIdsToRemove.length >= maxOwnStructures)
|
||
|
recordIdsToRemove.shift()[RECORD_SYMBOL] = 0 // we are cycling back through, and have to remove old ones
|
||
|
recordIdsToRemove.push(transition)
|
||
|
pack(keys)
|
||
|
}
|
||
|
}
|
||
|
const insertNewRecord = (transition, keys, insertionOffset, newTransitions) => {
|
||
|
let mainTarget = target
|
||
|
let mainPosition = position
|
||
|
let mainSafeEnd = safeEnd
|
||
|
let mainStart = start
|
||
|
target = keysTarget
|
||
|
position = 0
|
||
|
start = 0
|
||
|
if (!target)
|
||
|
keysTarget = target = new ByteArrayAllocate(8192)
|
||
|
safeEnd = target.length - 10
|
||
|
newRecord(transition, keys, newTransitions)
|
||
|
keysTarget = target
|
||
|
let keysPosition = position
|
||
|
target = mainTarget
|
||
|
position = mainPosition
|
||
|
safeEnd = mainSafeEnd
|
||
|
start = mainStart
|
||
|
if (keysPosition > 1) {
|
||
|
let newEnd = position + keysPosition - 1
|
||
|
if (newEnd > safeEnd)
|
||
|
makeRoom(newEnd)
|
||
|
let insertionPosition = insertionOffset + start
|
||
|
target.copyWithin(insertionPosition + keysPosition, insertionPosition + 1, position)
|
||
|
target.set(keysTarget.slice(0, keysPosition), insertionPosition)
|
||
|
position = newEnd
|
||
|
} else {
|
||
|
target[insertionOffset + start] = keysTarget[0]
|
||
|
}
|
||
|
}
|
||
|
const writeStruct = (object, safePrototype) => {
|
||
|
let newPosition = writeStructSlots(object, target, start, position, structures, makeRoom, (value, newPosition, notifySharedUpdate) => {
|
||
|
if (notifySharedUpdate)
|
||
|
return hasSharedUpdate = true;
|
||
|
position = newPosition;
|
||
|
let startTarget = target;
|
||
|
pack(value);
|
||
|
resetStructures();
|
||
|
if (startTarget !== target) {
|
||
|
return { position, targetView, target }; // indicate the buffer was re-allocated
|
||
|
}
|
||
|
return position;
|
||
|
}, this);
|
||
|
if (newPosition === 0) // bail and go to a msgpack object
|
||
|
return writeObject(object, true);
|
||
|
position = newPosition;
|
||
|
}
|
||
|
}
|
||
|
useBuffer(buffer) {
|
||
|
// this means we are finished using our own buffer and we can write over it safely
|
||
|
target = buffer
|
||
|
targetView = new DataView(target.buffer, target.byteOffset, target.byteLength)
|
||
|
position = 0
|
||
|
}
|
||
|
clearSharedData() {
|
||
|
if (this.structures)
|
||
|
this.structures = []
|
||
|
if (this.typedStructs)
|
||
|
this.typedStructs = []
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function copyBinary(source, target, targetOffset, offset, endOffset) {
|
||
|
while (offset < endOffset) {
|
||
|
target[targetOffset++] = source[offset++]
|
||
|
}
|
||
|
}
|
||
|
|
||
|
extensionClasses = [ Date, Set, Error, RegExp, ArrayBuffer, Object.getPrototypeOf(Uint8Array.prototype).constructor /*TypedArray*/, C1Type ]
|
||
|
extensions = [{
|
||
|
pack(date, allocateForWrite, pack) {
|
||
|
let seconds = date.getTime() / 1000
|
||
|
if ((this.useTimestamp32 || date.getMilliseconds() === 0) && seconds >= 0 && seconds < 0x100000000) {
|
||
|
// Timestamp 32
|
||
|
let { target, targetView, position} = allocateForWrite(6)
|
||
|
target[position++] = 0xd6
|
||
|
target[position++] = 0xff
|
||
|
targetView.setUint32(position, seconds)
|
||
|
} else if (seconds > 0 && seconds < 0x100000000) {
|
||
|
// Timestamp 64
|
||
|
let { target, targetView, position} = allocateForWrite(10)
|
||
|
target[position++] = 0xd7
|
||
|
target[position++] = 0xff
|
||
|
targetView.setUint32(position, date.getMilliseconds() * 4000000 + ((seconds / 1000 / 0x100000000) >> 0))
|
||
|
targetView.setUint32(position + 4, seconds)
|
||
|
} else if (isNaN(seconds)) {
|
||
|
if (this.onInvalidDate) {
|
||
|
allocateForWrite(0)
|
||
|
return pack(this.onInvalidDate())
|
||
|
}
|
||
|
// Intentionally invalid timestamp
|
||
|
let { target, targetView, position} = allocateForWrite(3)
|
||
|
target[position++] = 0xd4
|
||
|
target[position++] = 0xff
|
||
|
target[position++] = 0xff
|
||
|
} else {
|
||
|
// Timestamp 96
|
||
|
let { target, targetView, position} = allocateForWrite(15)
|
||
|
target[position++] = 0xc7
|
||
|
target[position++] = 12
|
||
|
target[position++] = 0xff
|
||
|
targetView.setUint32(position, date.getMilliseconds() * 1000000)
|
||
|
targetView.setBigInt64(position + 4, BigInt(Math.floor(seconds)))
|
||
|
}
|
||
|
}
|
||
|
}, {
|
||
|
pack(set, allocateForWrite, pack) {
|
||
|
if (this.setAsEmptyObject) {
|
||
|
allocateForWrite(0);
|
||
|
return pack({})
|
||
|
}
|
||
|
let array = Array.from(set)
|
||
|
let { target, position} = allocateForWrite(this.moreTypes ? 3 : 0)
|
||
|
if (this.moreTypes) {
|
||
|
target[position++] = 0xd4
|
||
|
target[position++] = 0x73 // 's' for Set
|
||
|
target[position++] = 0
|
||
|
}
|
||
|
pack(array)
|
||
|
}
|
||
|
}, {
|
||
|
pack(error, allocateForWrite, pack) {
|
||
|
let { target, position} = allocateForWrite(this.moreTypes ? 3 : 0)
|
||
|
if (this.moreTypes) {
|
||
|
target[position++] = 0xd4
|
||
|
target[position++] = 0x65 // 'e' for error
|
||
|
target[position++] = 0
|
||
|
}
|
||
|
pack([ error.name, error.message ])
|
||
|
}
|
||
|
}, {
|
||
|
pack(regex, allocateForWrite, pack) {
|
||
|
let { target, position} = allocateForWrite(this.moreTypes ? 3 : 0)
|
||
|
if (this.moreTypes) {
|
||
|
target[position++] = 0xd4
|
||
|
target[position++] = 0x78 // 'x' for regeXp
|
||
|
target[position++] = 0
|
||
|
}
|
||
|
pack([ regex.source, regex.flags ])
|
||
|
}
|
||
|
}, {
|
||
|
pack(arrayBuffer, allocateForWrite) {
|
||
|
if (this.moreTypes)
|
||
|
writeExtBuffer(arrayBuffer, 0x10, allocateForWrite)
|
||
|
else
|
||
|
writeBuffer(hasNodeBuffer ? Buffer.from(arrayBuffer) : new Uint8Array(arrayBuffer), allocateForWrite)
|
||
|
}
|
||
|
}, {
|
||
|
pack(typedArray, allocateForWrite) {
|
||
|
let constructor = typedArray.constructor
|
||
|
if (constructor !== ByteArray && this.moreTypes)
|
||
|
writeExtBuffer(typedArray, typedArrays.indexOf(constructor.name), allocateForWrite)
|
||
|
else
|
||
|
writeBuffer(typedArray, allocateForWrite)
|
||
|
}
|
||
|
}, {
|
||
|
pack(c1, allocateForWrite) { // specific 0xC1 object
|
||
|
let { target, position} = allocateForWrite(1)
|
||
|
target[position] = 0xc1
|
||
|
}
|
||
|
}]
|
||
|
|
||
|
function writeExtBuffer(typedArray, type, allocateForWrite, encode) {
|
||
|
let length = typedArray.byteLength
|
||
|
if (length + 1 < 0x100) {
|
||
|
var { target, position } = allocateForWrite(4 + length)
|
||
|
target[position++] = 0xc7
|
||
|
target[position++] = length + 1
|
||
|
} else if (length + 1 < 0x10000) {
|
||
|
var { target, position } = allocateForWrite(5 + length)
|
||
|
target[position++] = 0xc8
|
||
|
target[position++] = (length + 1) >> 8
|
||
|
target[position++] = (length + 1) & 0xff
|
||
|
} else {
|
||
|
var { target, position, targetView } = allocateForWrite(7 + length)
|
||
|
target[position++] = 0xc9
|
||
|
targetView.setUint32(position, length + 1) // plus one for the type byte
|
||
|
position += 4
|
||
|
}
|
||
|
target[position++] = 0x74 // "t" for typed array
|
||
|
target[position++] = type
|
||
|
target.set(new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength), position)
|
||
|
}
|
||
|
function writeBuffer(buffer, allocateForWrite) {
|
||
|
let length = buffer.byteLength
|
||
|
var target, position
|
||
|
if (length < 0x100) {
|
||
|
var { target, position } = allocateForWrite(length + 2)
|
||
|
target[position++] = 0xc4
|
||
|
target[position++] = length
|
||
|
} else if (length < 0x10000) {
|
||
|
var { target, position } = allocateForWrite(length + 3)
|
||
|
target[position++] = 0xc5
|
||
|
target[position++] = length >> 8
|
||
|
target[position++] = length & 0xff
|
||
|
} else {
|
||
|
var { target, position, targetView } = allocateForWrite(length + 5)
|
||
|
target[position++] = 0xc6
|
||
|
targetView.setUint32(position, length)
|
||
|
position += 4
|
||
|
}
|
||
|
target.set(buffer, position)
|
||
|
}
|
||
|
|
||
|
function writeExtensionData(result, target, position, type) {
|
||
|
let length = result.length
|
||
|
switch (length) {
|
||
|
case 1:
|
||
|
target[position++] = 0xd4
|
||
|
break
|
||
|
case 2:
|
||
|
target[position++] = 0xd5
|
||
|
break
|
||
|
case 4:
|
||
|
target[position++] = 0xd6
|
||
|
break
|
||
|
case 8:
|
||
|
target[position++] = 0xd7
|
||
|
break
|
||
|
case 16:
|
||
|
target[position++] = 0xd8
|
||
|
break
|
||
|
default:
|
||
|
if (length < 0x100) {
|
||
|
target[position++] = 0xc7
|
||
|
target[position++] = length
|
||
|
} else if (length < 0x10000) {
|
||
|
target[position++] = 0xc8
|
||
|
target[position++] = length >> 8
|
||
|
target[position++] = length & 0xff
|
||
|
} else {
|
||
|
target[position++] = 0xc9
|
||
|
target[position++] = length >> 24
|
||
|
target[position++] = (length >> 16) & 0xff
|
||
|
target[position++] = (length >> 8) & 0xff
|
||
|
target[position++] = length & 0xff
|
||
|
}
|
||
|
}
|
||
|
target[position++] = type
|
||
|
target.set(result, position)
|
||
|
position += length
|
||
|
return position
|
||
|
}
|
||
|
|
||
|
function insertIds(serialized, idsToInsert) {
|
||
|
// insert the ids that need to be referenced for structured clones
|
||
|
let nextId
|
||
|
let distanceToMove = idsToInsert.length * 6
|
||
|
let lastEnd = serialized.length - distanceToMove
|
||
|
while (nextId = idsToInsert.pop()) {
|
||
|
let offset = nextId.offset
|
||
|
let id = nextId.id
|
||
|
serialized.copyWithin(offset + distanceToMove, offset, lastEnd)
|
||
|
distanceToMove -= 6
|
||
|
let position = offset + distanceToMove
|
||
|
serialized[position++] = 0xd6
|
||
|
serialized[position++] = 0x69 // 'i'
|
||
|
serialized[position++] = id >> 24
|
||
|
serialized[position++] = (id >> 16) & 0xff
|
||
|
serialized[position++] = (id >> 8) & 0xff
|
||
|
serialized[position++] = id & 0xff
|
||
|
lastEnd = offset
|
||
|
}
|
||
|
return serialized
|
||
|
}
|
||
|
|
||
|
function writeBundles(start, pack, incrementPosition) {
|
||
|
if (bundledStrings.length > 0) {
|
||
|
targetView.setUint32(bundledStrings.position + start, position + incrementPosition - bundledStrings.position - start)
|
||
|
bundledStrings.stringsPosition = position - start;
|
||
|
let writeStrings = bundledStrings
|
||
|
bundledStrings = null
|
||
|
pack(writeStrings[0])
|
||
|
pack(writeStrings[1])
|
||
|
}
|
||
|
}
|
||
|
|
||
|
export function addExtension(extension) {
|
||
|
if (extension.Class) {
|
||
|
if (!extension.pack && !extension.write)
|
||
|
throw new Error('Extension has no pack or write function')
|
||
|
if (extension.pack && !extension.type)
|
||
|
throw new Error('Extension has no type (numeric code to identify the extension)')
|
||
|
extensionClasses.unshift(extension.Class)
|
||
|
extensions.unshift(extension)
|
||
|
}
|
||
|
unpackAddExtension(extension)
|
||
|
}
|
||
|
function prepareStructures(structures, packr) {
|
||
|
structures.isCompatible = (existingStructures) => {
|
||
|
let compatible = !existingStructures || ((packr.lastNamedStructuresLength || 0) === existingStructures.length)
|
||
|
if (!compatible) // we want to merge these existing structures immediately since we already have it and we are in the right transaction
|
||
|
packr._mergeStructures(existingStructures);
|
||
|
return compatible;
|
||
|
}
|
||
|
return structures
|
||
|
}
|
||
|
export function setWriteStructSlots(writeSlots, makeStructures) {
|
||
|
writeStructSlots = writeSlots;
|
||
|
prepareStructures = makeStructures;
|
||
|
}
|
||
|
|
||
|
let defaultPackr = new Packr({ useRecords: false })
|
||
|
export const pack = defaultPackr.pack
|
||
|
export const encode = defaultPackr.pack
|
||
|
export const Encoder = Packr
|
||
|
export { FLOAT32_OPTIONS } from './unpack.js'
|
||
|
import { FLOAT32_OPTIONS } from './unpack.js'
|
||
|
export const { NEVER, ALWAYS, DECIMAL_ROUND, DECIMAL_FIT } = FLOAT32_OPTIONS
|
||
|
export const REUSE_BUFFER_MODE = 512
|
||
|
export const RESET_BUFFER_MODE = 1024
|
||
|
export const RESERVE_START_SPACE = 2048
|